Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
aanbanaan
Ymir
Level 8
God Stats
6W - 1L
1,738 SR
Queue Stats
16W - 17L
1,636 Elo+
Party 2
Artio
Artio
temp-487779
Artio
Level 107
God Stats
6W - 6L
1,696 SR
Queue Stats
619W - 559L
1,566 Elo+
Party 2
Team Averages
Level 71
1,645 SR
1,567 Elo+

VS

Team Averages
Level 39
1,352 SR
1,246 Elo+
Kukulkan
Kukulkan
SHUGMA
Kukulkan
Level 6
God Stats
0W - 3L
1,128 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 1
Kumbhakarna
Kumbhakarna
oc9an
Kumbhakarna
Level 63
God Stats
1W - 1L
1,496 SR
Queue Stats
2W - 4L
1,245 Elo+
Party 1
Cliodhna
Cliodhna
shockwave1174
Cliodhna
Level 49
God Stats
0W - 1L
1,434 SR
Queue Stats
3W - 5L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
14 / 1 / 14
11,115
926
19,216
11,729
4,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
9
4 / 1 / 6
7,980
665
3,712
5,589
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
11 / 1 / 18
12,028
1,002
19,594
15,365
16,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SHUGMA
Kukulkan
10
2 / 8 / 1
7,938
662
8,840
13,374
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
oc9an
Kumbhakarna
10
0 / 11 / 2
7,005
584
4,129
18,676
11,332
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
shockwave1174
Cliodhna
11
1 / 10 / 2
7,539
628
8,509
14,179
5,181
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
29
Kills
3
3
Deaths
29
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
14
1
14
21
L
Kukulkan
SHUGMA
Kukulkan
2
8
1
0.31
W
Ymir
4
1
6
7
L
Kumbhakarna
oc9an
Kumbhakarna
0
11
2
0.09
L
Cliodhna
shockwave1174
Cliodhna
1
10
2
0.2
W
11
1
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,522
Damage
21,478
32,683
Taken
46,229
25,065
Mitigated
20,774
14,439
Healing
2,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
19,216
5,545
0
3,092
11,729
4,531
547
4,698
7,031
0
48,807
L
Kukulkan
SHUGMA
Kukulkan
8,840
1,562
46
651
13,374
4,261
0
7,317
6,057
21,887
0
W
Ymir
3,712
2,446
282
307
5,589
3,569
0
2,911
2,678
8,167
0
L
Kumbhakarna
oc9an
Kumbhakarna
4,129
1,466
0
0
18,676
11,332
0
7,386
11,290
11,226
0
L
Cliodhna
shockwave1174
Cliodhna
8,509
1,971
561
1,233
14,179
5,181
0
8,603
5,576
0
24,029
W
19,594
2,834
3,396
7,362
15,365
16,965
619
5,667
9,698
43,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,123
Gold Earned
22,482
137
Minions Killed
80
7
Camps Cleared
0
580,461
Distance Traveled
584,800
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,115
926
65
5
4
252,715
1
L
Kukulkan
7,938
662
33
3
0
197,520
0
W
Ymir
7,980
665
11
1
1
93,056
0
L
Kumbhakarna
7,005
584
7
1
0
191,048
0
L
Cliodhna
7,539
628
40
3
0
196,232
4
W
Artio
12,028
1,002
61
5
2
234,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role