Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Benhachcha
Hercules
Level 146
God Stats
2W - 6L
1,459 SR
Queue Stats
91W - 92L
1,532 Elo+
Party 3
Bacchus
Bacchus
Dragyatem
Bacchus
Level 119
God Stats
1W - 4L
1,858 SR
Queue Stats
34W - 27L
1,746 Elo+
Party 2
Merlin
Merlin
Emdracula
Merlin
Level 143
God Stats
2W - 4L
1,508 SR
Queue Stats
115W - 126L
1,529 Elo+
Party 3
Ullr
Ullr
SaftigesKorn
Ullr
Level 85
God Stats
8W - 6L
1,828 SR
Queue Stats
49W - 46L
1,517 Elo+
Solo
Team Averages
Level 123
1,631 SR
1,565 Elo+

VS

Team Averages
Level 106
1,513 SR
1,476 Elo+
Khepri
Khepri
CourageRa
Khepri
Level 104
God Stats
6W - 6L
1,523 SR
Queue Stats
193W - 199L
1,484 Elo+
Solo
Nu Wa
Nu Wa
PR10
Nu Wa
Level 109
God Stats
1W - 1L
1,360 SR
Queue Stats
20W - 22L
1,466 Elo+
Party 1
Ravana
Ravana
bimmer284
Ravana
Level 82
God Stats
4W - 2L
1,742 SR
Queue Stats
155W - 156L
1,442 Elo+
Party 1
Anhur
Anhur
desmentidortotal
Anhur
Level 127
God Stats
4W - 5L
1,327 SR
Queue Stats
115W - 111L
1,540 Elo+
Party 1
Vamana
Vamana
raulmelo28
Vamana
Level 106
God Stats
9W - 10L
1,614 SR
Queue Stats
124W - 131L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
2 / 10 / 2
9,513
453
7,182
20,262
6,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Benhachcha
Hercules
16
2 / 3 / 3
9,841
469
9,188
20,177
20,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Dragyatem
Bacchus
13
1 / 6 / 3
8,485
404
6,255
18,829
18,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
Emdracula
Merlin
17
3 / 3 / 2
10,227
487
11,299
15,110
4,967
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 8 / 1
10,938
521
10,950
18,750
4,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CourageRa
Khepri
16
0 / 2 / 11
10,407
496
5,571
13,946
16,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
PR10
Nu Wa
19
8 / 4 / 8
12,898
614
20,778
11,056
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
bimmer284
Ravana
19
2 / 2 / 11
12,211
581
8,427
14,536
6,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
11 / 0 / 5
12,819
610
18,931
18,684
7,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
raulmelo28
Vamana
20
9 / 2 / 5
13,679
651
19,395
22,784
32,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
10
Kills
30
30
Deaths
10
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
10
2
0.3
L
Hercules
Benhachcha
Hercules
2
3
3
1.17
W
Khepri
CourageRa
Khepri
0
2
11
2.75
L
Bacchus
Dragyatem
Bacchus
1
6
3
0.42
L
Merlin
Emdracula
Merlin
3
3
2
1.33
W
Nu Wa
PR10
Nu Wa
8
4
8
3
L
2
8
1
0.31
W
Ravana
bimmer284
Ravana
2
2
11
3.75
W
11
0
5
13.5
W
Vamana
raulmelo28
Vamana
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,874
Damage
73,102
93,128
Taken
81,006
55,098
Mitigated
67,043
15,912
Healing
26,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,182
4,247
0
5,772
20,262
6,560
0
4,353
15,909
0
42,608
L
Hercules
Benhachcha
Hercules
9,188
3,128
0
5,562
20,177
20,559
0
4,809
15,368
0
49,478
W
Khepri
CourageRa
Khepri
5,571
239
1,302
2,359
13,946
16,312
983
2,128
11,627
30,334
0
L
Bacchus
Dragyatem
Bacchus
6,255
456
0
1,965
18,829
18,510
0
6,382
12,447
18,761
0
L
Merlin
Emdracula
Merlin
11,299
872
0
1,724
15,110
4,967
0
5,142
9,968
77,781
0
W
Nu Wa
PR10
Nu Wa
20,778
4,723
117
2,387
11,056
4,011
1,628
5,255
5,570
90,468
0
L
10,950
4,412
0
889
18,750
4,502
0
5,663
13,087
0
98,554
W
Ravana
bimmer284
Ravana
8,427
2,009
0
5,813
14,536
6,688
51
3,116
11,064
0
93,801
W
18,931
10,297
0
6,952
18,684
7,595
6,868
2,480
16,081
0
119,481
W
Vamana
raulmelo28
Vamana
19,395
10,405
0
7,197
22,784
32,437
4,119
4,575
16,965
0
96,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,004
Gold Earned
62,014
545
Minions Killed
640
0
Camps Cleared
0
1,845,419
Distance Traveled
1,973,601
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,513
453
106
5
0
393,419
1
L
Hercules
9,841
469
108
5
0
346,889
3
W
Khepri
10,407
496
35
2
0
414,975
7
L
Bacchus
8,485
404
33
2
0
377,389
2
L
Merlin
10,227
487
118
6
0
366,218
0
W
Nu Wa
12,898
614
141
7
0
369,740
4
L
Ullr
10,938
521
180
9
0
361,504
2
W
Ravana
12,211
581
142
7
0
416,232
2
W
Anhur
12,819
610
157
7
0
379,543
1
W
Vamana
13,679
651
165
8
0
393,111
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role