Player Matchup

Hercules
Hercules
Gold IV
BurnSetting
Hercules
Gold IV
Level 158
God Stats
2W - 1L
1,627 SR
Queue Stats
16W - 6L
1,653 MMR
Party 1
Mulan
Mulan
Gold IV
ZodiacV
Mulan
Gold IV
Level 125
God Stats
1W - 0L
1,719 SR
Queue Stats
16W - 6L
1,653 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
mimichacha768
Baron Samedi
Gold IV
Level 125
God Stats
2W - 0L
1,629 SR
Queue Stats
9W - 3L
1,653 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,658 SR
1,653 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,340 SR
1,492 MMR
Sol
Sol
Silver II
 
Sol
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Silver III
Xhitopenes
Heimdallr
Silver III
Level 146
God Stats
0W - 3L
1,127 SR
Queue Stats
6W - 13L
1,496 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
jdpedrozas
Gilgamesh
Silver II
Level 148
God Stats
3W - 3L
1,393 SR
Queue Stats
72W - 64L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BurnSetting
Hercules
13
2 / 1 / 10
8,694
725
5,497
16,967
14,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
ZodiacV
Mulan
15
5 / 0 / 8
9,570
798
12,441
13,195
12,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
mimichacha768
Baron Samedi
15
6 / 0 / 6
9,397
783
6,276
3,157
1,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
ThothMorgan Le FaySobekAresPersephone

VS

Bans
Ah Muzen CabGaneshaChronosKhepriOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 3 / 1
7,155
596
8,320
8,198
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Xhitopenes
Heimdallr
10
0 / 6 / 1
7,020
585
6,362
8,688
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Gilgamesh
jdpedrozas
Gilgamesh
11
1 / 4 / 0
7,412
618
4,958
11,298
11,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
W
Hercules
BurnSetting
Hercules
2
1
10
7
L
Heimdallr
Xhitopenes
Heimdallr
0
6
1
0.08
W
Mulan
ZodiacV
Mulan
5
0
8
9
L
Gilgamesh
jdpedrozas
Gilgamesh
1
4
0
0.25
W
Baron Samedi
mimichacha768
Baron Samedi
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,214
Damage
19,640
33,319
Taken
28,184
28,078
Mitigated
17,763
18,750
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,320
2,425
0
2,269
8,198
2,950
0
1,585
6,613
33,165
2,819
W
Hercules
BurnSetting
Hercules
5,497
1,073
520
8,258
16,967
14,084
331
4,792
12,175
0
20,923
L
Heimdallr
Xhitopenes
Heimdallr
6,362
2,342
0
306
8,688
3,724
0
1,801
6,887
0
19,657
W
Mulan
ZodiacV
Mulan
12,441
1,671
515
5,767
13,195
12,237
1,050
2,642
10,553
0
43,814
L
Gilgamesh
jdpedrozas
Gilgamesh
4,958
1,594
0
1,219
11,298
11,089
0
2,890
8,408
0
10,191
W
Baron Samedi
mimichacha768
Baron Samedi
6,276
564
1,364
2,326
3,157
1,757
1,130
1,413
1,744
35,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,661
Gold Earned
21,587
157
Minions Killed
105
11
Camps Cleared
1
714,901
Distance Traveled
612,316
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,155
596
48
4
0
206,623
4
W
Hercules
8,694
725
26
2
1
250,880
0
L
Heimdallr
7,020
585
39
3
1
209,732
4
W
Mulan
9,570
798
55
5
2
256,516
1
L
Gilgamesh
7,412
618
18
2
0
195,961
4
W
Baron Samedi
9,397
783
76
6
8
207,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role