Player Matchup

Hel
Hel
Gold V
Kikemaiyo
Hel
Gold V
Level 127
God Stats
1W - 1L
1,693 SR
Queue Stats
25W - 33L
1,541 MMR
Party 1
Ymir
Ymir
Gold V
Wilyhypercurve2
Ymir
Gold V
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,452 MMR
Party 1
Odin
Odin
Silver II
cesitarjugon10
Odin
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,537 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,564 SR
1,510 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,556 SR
1,511 MMR
Cliodhna
Cliodhna
Silver I
DrtySlîp
Cliodhna
Silver I
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 37L
1,535 MMR
Solo
Vulcan
Vulcan
Gold IV
migueld93
Vulcan
Gold IV
Level 86
God Stats
5W - 2L
1,560 SR
Queue Stats
23W - 25L
1,545 MMR
Party 2
Ganesha
Ganesha
Gold IV
zPITUz
Ganesha
Gold IV
Level 147
God Stats
6W - 6L
1,609 SR
Queue Stats
75W - 110L
1,453 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 2
9,625
688
8,507
15,297
4,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
0 / 4 / 7
9,496
678
5,738
17,989
17,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 4
9,389
671
7,213
18,571
15,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
BastetShivaThothAtlasGilgamesh

VS

Bans
Ah Muzen CabCerberusGebCthulhuKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DrtySlîp
Cliodhna
16
11 / 2 / 4
11,438
817
16,201
13,467
9,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
migueld93
Vulcan
16
5 / 2 / 10
10,914
780
22,275
8,180
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
zPITUz
Ganesha
14
0 / 3 / 12
10,293
735
4,724
12,896
9,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
6
Kills
16
16
Deaths
7
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DrtySlîp
Cliodhna
11
2
4
6.5
L
4
7
2
0.71
L
0
4
7
0.88
L
2
5
4
0.8
W
Vulcan
migueld93
Vulcan
5
2
10
5
W
Ganesha
zPITUz
Ganesha
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,458
Damage
43,200
51,857
Taken
34,543
38,100
Mitigated
22,778
9,989
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DrtySlîp
Cliodhna
16,201
3,150
0
3,106
13,467
9,882
1,214
5,696
7,210
0
49,782
L
8,507
595
2,097
3,512
15,297
4,733
683
8,097
7,200
45,707
0
L
5,738
1,026
167
1,920
17,989
17,558
333
9,508
8,481
20,534
0
L
7,213
1,967
0
2,293
18,571
15,809
568
9,623
8,948
0
17,786
W
Vulcan
migueld93
Vulcan
22,275
8,188
0
1,610
8,180
3,285
872
3,740
4,198
54,714
0
W
Ganesha
zPITUz
Ganesha
4,724
608
0
2,323
12,896
9,611
496
4,568
7,846
15,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,510
Gold Earned
32,645
135
Minions Killed
158
4
Camps Cleared
7
723,231
Distance Traveled
793,824
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,438
817
66
5
4
276,002
1
L
Hel
9,625
688
77
6
4
224,155
1
L
Ymir
9,496
678
40
3
0
240,370
2
L
Odin
9,389
671
18
1
0
258,706
0
W
Vulcan
10,914
780
84
6
3
278,013
1
W
Ganesha
10,293
735
8
1
0
239,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role