Player Matchup

Sylvanus
Sylvanus
BoredKobold
Sylvanus
Level 107
God Stats
4W - 3L
1,690 SR
Queue Stats
43W - 46L
1,427 Elo+
Party 1
Bakasura
Bakasura
Rustofski
Bakasura
Level 109
God Stats
2W - 7L
1,308 SR
Queue Stats
27W - 35L
1,461 Elo+
Party 1
Sobek
Sobek
StepCthulhu
Sobek
Level 108
God Stats
0W - 2L
1,294 SR
Queue Stats
44W - 41L
1,461 Elo+
Party 1
Heimdallr
Heimdallr
SwimDad3272
Heimdallr
Level 8
God Stats
1W - 1L
1,768 SR
Queue Stats
2W - 3L
1,707 Elo+
Solo
Odin
Odin
TeaMoney4Life
Odin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,434 Elo+
Party 1
Team Averages
Level 91
1,512 SR
1,498 Elo+

VS

Team Averages
Level 104
1,582 SR
1,479 Elo+
Nu Wa
Nu Wa
Bodi Rules
Nu Wa
Level 125
God Stats
18W - 15L
1,462 SR
Queue Stats
101W - 113L
1,503 Elo+
Solo
Yu Huang
Yu Huang
DreiSorc
Yu Huang
Level 49
God Stats
2W - 1L
1,803 SR
Queue Stats
74W - 82L
1,507 Elo+
Solo
Awilix
Awilix
Goon-Incterprise
Awilix
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,246 Elo+
Party 2
Cthulhu
Cthulhu
Hompft
Cthulhu
Level 153
God Stats
1W - 3L
1,465 SR
Queue Stats
15W - 16L
1,474 Elo+
Party 2
Heimdallr
Heimdallr
NRoid-
Heimdallr
Level 160
God Stats
2W - 1L
1,678 SR
Queue Stats
120W - 85L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BoredKobold
Sylvanus
15
2 / 7 / 8
9,215
709
10,007
20,694
21,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Rustofski
Bakasura
14
2 / 8 / 4
8,672
667
8,654
18,220
7,035
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 4 / 5
9,324
717
5,898
20,862
21,290
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SwimDad3272
Heimdallr
17
3 / 5 / 5
9,765
751
5,297
12,993
5,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 6 / 5
10,107
777
10,397
15,620
15,790
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
5 / 2 / 14
10,750
827
14,387
6,007
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
DreiSorc
Yu Huang
17
4 / 3 / 16
10,298
792
13,043
7,837
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
10 / 4 / 12
11,341
872
17,727
13,644
7,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
Hompft
Cthulhu
17
4 / 2 / 19
10,436
803
13,421
14,840
17,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
NRoid-
Heimdallr
18
7 / 5 / 10
10,937
841
17,932
13,871
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
101
15
Kills
30
30
Deaths
16
27
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
5
2
14
6
L
Sylvanus
BoredKobold
Sylvanus
2
7
8
0.86
W
Yu Huang
DreiSorc
Yu Huang
4
3
16
4
W
10
4
12
4
W
Cthulhu
Hompft
Cthulhu
4
2
19
6.75
W
Heimdallr
NRoid-
Heimdallr
7
5
10
2.4
L
Bakasura
Rustofski
Bakasura
2
8
4
0.5
L
3
4
5
1.38
L
Heimdallr
SwimDad3272
Heimdallr
3
5
5
1.1
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,253
Damage
76,510
88,389
Taken
56,199
70,569
Mitigated
36,760
14,572
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
14,387
5,430
406
1,055
6,007
2,610
2,094
1,710
3,957
47,397
0
L
Sylvanus
BoredKobold
Sylvanus
10,007
2,540
1,743
2,322
20,694
21,266
0
10,954
9,546
18,809
0
W
Yu Huang
DreiSorc
Yu Huang
13,043
1,687
0
360
7,837
3,470
520
1,802
5,870
34,140
0
W
17,727
6,772
0
1,316
13,644
7,579
768
3,668
9,044
0
41,094
W
Cthulhu
Hompft
Cthulhu
13,421
560
87
1,489
14,840
17,329
237
4,090
10,585
28,510
0
W
Heimdallr
NRoid-
Heimdallr
17,932
10,793
0
2,861
13,871
5,772
5,590
4,635
8,417
0
46,925
L
Bakasura
Rustofski
Bakasura
8,654
5,353
0
2,958
18,220
7,035
70
6,597
11,461
0
24,721
L
5,898
329
169
3,862
20,862
21,290
0
8,305
12,341
19,350
0
L
Heimdallr
SwimDad3272
Heimdallr
5,297
2,108
218
2,544
12,993
5,188
1,375
6,389
6,392
0
36,492
L
10,397
2,495
423
333
15,620
15,790
0
7,745
7,798
0
27,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,083
Gold Earned
53,762
204
Minions Killed
281
0
Camps Cleared
0
1,316,139
Distance Traveled
1,440,634
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,750
827
55
4
0
273,513
3
L
Sylvanus
9,215
709
18
1
0
193,469
0
W
Yu Huang
10,298
792
44
3
0
287,240
2
W
Awilix
11,341
872
56
4
0
341,383
1
W
Cthulhu
10,436
803
51
4
0
301,192
0
W
Heimdallr
10,937
841
75
6
0
237,306
1
L
Bakasura
8,672
667
52
4
0
283,796
4
L
Sobek
9,324
717
20
2
0
275,105
2
L
Heimdallr
9,765
751
67
5
0
261,411
0
L
Odin
10,107
777
47
4
0
302,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role