Player Matchup

Discordia
Discordia
Kyle-Games
Discordia
Level 108
God Stats
20W - 18L
1,535 SR
Queue Stats
36W - 51L
1,586 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MarkusToGo
Ah Muzen Cab
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 23L
1,226 Elo+
Solo
Thoth
Thoth
coolman09000
Thoth
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 90L
1,407 Elo+
Solo
Team Averages
Level 93
1,512 SR
1,406 Elo+

VS

Team Averages
Level 139
1,568 SR
1,475 Elo+
Anubis
Anubis
MAZENN2
Anubis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,474 Elo+
Solo
King Arthur
King Arthur
MenagoChicken
King Arthur
Level 116
God Stats
0W - 1L
1,704 SR
Queue Stats
31W - 32L
1,424 Elo+
Solo
Rama
Rama
dalevon
Rama
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 66L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kyle-Games
Discordia
20
4 / 2 / 11
14,225
677
20,698
9,916
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
MarkusToGo
Ah Muzen Cab
20
9 / 3 / 6
15,510
739
25,400
14,522
5,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 5 / 10
14,314
682
13,801
13,735
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MAZENN2
Anubis
20
5 / 4 / 5
14,510
691
15,409
17,998
8,239
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
MenagoChicken
King Arthur
17
3 / 7 / 5
14,191
676
8,220
28,397
39,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rama
dalevon
Rama
17
2 / 7 / 8
12,965
617
10,455
19,623
6,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
18
Kills
10
10
Deaths
18
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
Kyle-Games
Discordia
4
2
11
4.75
L
Anubis
MAZENN2
Anubis
5
4
5
1.88
W
Ah Muzen Cab
MarkusToGo
Ah Muzen Cab
9
3
6
4
L
King Arthur
MenagoChicken
King Arthur
3
7
5
0.79
W
5
5
10
2
L
Rama
dalevon
Rama
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,899
Damage
34,084
38,173
Taken
66,018
13,239
Mitigated
54,337
10,463
Healing
16,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Kyle-Games
Discordia
20,698
813
0
880
9,916
3,439
1,315
3,941
5,975
72,164
0
L
Anubis
MAZENN2
Anubis
15,409
214
0
9,012
17,998
8,239
0
9,592
7,991
82,299
0
W
Ah Muzen Cab
MarkusToGo
Ah Muzen Cab
25,400
14,792
662
6,894
14,522
5,741
1,461
6,667
7,855
0
62,297
L
King Arthur
MenagoChicken
King Arthur
8,220
621
0
5,071
28,397
39,476
0
13,132
14,305
1,151
20,647
W
13,801
1,203
0
2,027
13,735
4,059
0
6,117
7,618
41,834
0
L
Rama
dalevon
Rama
10,455
6,438
0
2,342
19,623
6,622
169
12,088
7,323
0
45,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,049
Gold Earned
41,666
223
Minions Killed
275
7
Camps Cleared
10
1,133,502
Distance Traveled
1,009,239
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,225
677
95
5
5
412,123
2
L
Anubis
14,510
691
167
8
6
334,342
3
W
Ah Muzen Cab
15,510
739
75
4
1
368,614
3
L
King Arthur
14,191
676
30
1
0
356,069
8
W
Thoth
14,314
682
53
3
1
352,765
5
L
Rama
12,965
617
78
4
4
318,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role