Player Matchup

Sun Wukong
Sun Wukong
Silver IV
Bot-HQ
Sun Wukong
Silver IV
Level 128
God Stats
18W - 11L
1,184 SR
Queue Stats
197W - 185L
1,408 MMR
Solo
Achilles
Achilles
Gold V
PrinceAli51
Achilles
Gold V
Level 105
God Stats
9W - 10L
1,747 SR
Queue Stats
316W - 316L
1,393 MMR
Solo
Fenrir
Fenrir
Silver III
Sauzege
Fenrir
Silver III
Level 127
God Stats
3W - 4L
1,465 SR
Queue Stats
45W - 40L
1,405 MMR
Solo
Merlin
Merlin
Silver III
cjsoulreaper59
Merlin
Silver III
Level 108
God Stats
2W - 0L
1,450 SR
Queue Stats
9W - 13L
1,408 MMR
Solo
Eset
Eset
Bronze V
jtomaleri
Eset
Bronze V
Level 109
God Stats
17W - 13L
1,507 SR
Queue Stats
98W - 105L
1,406 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,470 SR
1,404 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,603 SR
1,403 MMR
Athena
Athena
Gold IV
FrancoSG25
Athena
Gold IV
Level 84
God Stats
1W - 3L
1,743 SR
Queue Stats
116W - 121L
1,421 MMR
Solo
Sobek
Sobek
Bronze III
GS_Unreved
Sobek
Bronze III
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,409 MMR
Solo
Cupid
Cupid
Bronze V
ReaLLuv247
Cupid
Bronze V
Level 102
God Stats
1W - 8L
1,496 SR
Queue Stats
4W - 14L
1,409 MMR
Solo
Izanami
Izanami
Gold V
Size Denied
Izanami
Gold V
Level 160
God Stats
45W - 45L
1,615 SR
Queue Stats
507W - 521L
1,381 MMR
Solo
Cerberus
Cerberus
Gold V
Tacota-del-Norte
Cerberus
Gold V
Level 159
God Stats
10W - 3L
1,663 SR
Queue Stats
169W - 167L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bot-HQ
Sun Wukong
13
1 / 1 / 3
7,278
560
7,340
10,535
7,105
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
PrinceAli51
Achilles
11
1 / 0 / 7
6,753
519
4,772
8,951
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Sauzege
Fenrir
13
3 / 1 / 4
7,371
567
6,994
10,461
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 0 / 3
7,681
591
12,362
4,397
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
12
2 / 2 / 1
7,122
548
6,520
4,612
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasShivaSkadiLoki

VS

Bans
CabrakanCliodhnaBastetHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FrancoSG25
Athena
11
1 / 0 / 1
6,424
494
5,419
9,207
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
8
1 / 4 / 1
5,879
452
3,850
13,176
8,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cupid
10
0 / 2 / 2
6,167
474
2,353
8,405
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Size Denied
Izanami
11
0 / 3 / 0
6,451
496
3,021
10,142
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
6,975
537
6,067
11,961
9,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
3
4
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bot-HQ
Sun Wukong
1
1
3
2.5
L
Athena
FrancoSG25
Athena
1
0
1
1.5
L
Sobek
1
4
1
0.38
W
Achilles
PrinceAli51
Achilles
1
0
7
4.5
L
Cupid
0
2
2
0.5
W
Fenrir
Sauzege
Fenrir
3
1
4
5
L
Izanami
Size Denied
Izanami
0
3
0
0
L
1
3
1
0.5
W
5
0
3
6.5
W
Eset
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,988
Damage
20,710
38,956
Taken
52,891
22,069
Mitigated
28,039
11,751
Healing
15,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bot-HQ
Sun Wukong
7,340
1,291
0
2,093
10,535
7,105
179
4,091
5,955
0
47,356
L
Athena
FrancoSG25
Athena
5,419
988
0
2,529
9,207
4,186
0
2,833
6,374
34,210
0
L
Sobek
3,850
281
397
3,519
13,176
8,763
0
5,286
7,890
14,389
0
W
Achilles
PrinceAli51
Achilles
4,772
540
0
1,878
8,951
7,992
23
3,848
5,031
0
12,591
L
Cupid
2,353
1,175
175
1,834
8,405
2,146
405
3,684
4,721
0
31,434
W
Fenrir
Sauzege
Fenrir
6,994
2,102
0
5,735
10,461
3,793
249
4,223
6,162
0
38,735
L
Izanami
Size Denied
Izanami
3,021
1,658
0
3,027
10,142
3,067
734
5,750
4,392
0
48,274
L
6,067
274
0
3,643
11,961
9,877
0
1,173
10,788
41,690
0
W
12,362
752
0
490
4,397
1,669
551
1,916
2,481
53,195
0
W
Eset
6,520
681
438
1,117
4,612
1,510
74
621
3,991
42,378
3,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,205
Gold Earned
31,896
373
Minions Killed
350
0
Camps Cleared
0
1,356,142
Distance Traveled
1,262,412
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,278
560
100
8
0
260,545
4
L
Athena
6,424
494
71
5
0
308,635
3
L
Sobek
5,879
452
15
1
0
238,221
0
W
Achilles
6,753
519
18
1
0
273,933
0
L
Cupid
6,167
474
68
5
0
254,727
1
W
Fenrir
7,371
567
82
6
0
299,106
1
L
Izanami
6,451
496
94
7
0
228,894
2
L
Cerberus
6,975
537
102
8
0
231,935
3
W
Merlin
7,681
591
87
7
0
269,164
3
W
Eset
7,122
548
86
7
0
253,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role