Player Matchup

Jing Wei
Jing Wei
ADRO7O7
Jing Wei
Level 43
God Stats
2W - 1L
1,569 SR
Queue Stats
67W - 35L
1,580 Elo+
Party 2
Ah Puch
Ah Puch
CrusaderGaming
Ah Puch
Level 105
God Stats
5W - 2L
1,531 SR
Queue Stats
156W - 122L
1,521 Elo+
Party 2
Eset
Eset
Herecomesvader
Eset
Level 49
God Stats
2W - 1L
1,495 SR
Queue Stats
142W - 94L
1,578 Elo+
Party 2
Chronos
Chronos
LeDetourDeGrille
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,302 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Orangeman999
Ah Muzen Cab
Level 68
God Stats
2W - 2L
1,260 SR
Queue Stats
165W - 102L
1,572 Elo+
Party 2
Team Averages
Level 58
1,471 SR
1,511 Elo+

VS

Team Averages
Level 60
1,446 SR
1,474 Elo+
Hades
Hades
AccusingCube
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,350 Elo+
Party 1
Cernunnos
Cernunnos
ComingAnhur
Cernunnos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,421 Elo+
Solo
Amaterasu
Amaterasu
Kaijex
Amaterasu
Level 115
God Stats
0W - 2L
1,219 SR
Queue Stats
69W - 78L
1,526 Elo+
Party 1
Geb
Geb
MadPrime
Geb
Level 129
God Stats
0W - 3L
1,512 SR
Queue Stats
77W - 67L
1,528 Elo+
Party 1
Cerberus
Cerberus
Zizxy
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ADRO7O7
Jing Wei
20
5 / 5 / 13
12,482
734
13,172
13,798
6,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
2 / 3 / 19
12,556
739
33,434
11,541
6,138
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
1 / 3 / 18
12,782
752
4,132
14,607
19,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 1 / 3
8,627
507
604
1,944
1,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Orangeman999
Ah Muzen Cab
20
14 / 2 / 7
14,780
869
24,201
12,105
5,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 10
10,301
606
7,757
15,039
14,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
ComingAnhur
Cernunnos
19
3 / 5 / 9
11,096
653
14,715
16,187
9,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Kaijex
Amaterasu
19
5 / 4 / 7
10,760
633
7,247
19,178
19,396
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

18
1 / 5 / 11
11,336
667
12,041
18,614
18,759
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
Zizxy
Cerberus
19
3 / 4 / 10
11,822
695
5,750
19,416
25,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
61
22
Kills
14
14
Deaths
24
60
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ADRO7O7
Jing Wei
5
5
13
2.3
L
2
6
10
1.17
L
Cernunnos
ComingAnhur
Cernunnos
3
5
9
1.5
W
2
3
19
3.83
W
1
3
18
3.33
L
Amaterasu
Kaijex
Amaterasu
5
4
7
2.13
W
0
1
3
1.5
L
1
5
11
1.3
W
Ah Muzen Cab
Orangeman999
Ah Muzen Cab
14
2
7
8.75
L
Cerberus
Zizxy
Cerberus
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,543
Damage
47,510
53,995
Taken
88,434
38,648
Mitigated
86,605
17,077
Healing
29,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ADRO7O7
Jing Wei
13,172
8,312
927
1,651
13,798
6,304
1,327
6,399
7,399
0
34,302
L
7,757
420
3,349
3,259
15,039
14,087
355
7,185
7,854
15,453
0
L
Cernunnos
ComingAnhur
Cernunnos
14,715
4,867
2,577
4,204
16,187
9,275
1,137
6,204
9,983
0
47,725
W
33,434
934
874
3,789
11,541
6,138
968
5,754
5,787
63,205
0
W
4,132
763
1,661
2,663
14,607
19,266
821
7,023
7,584
16,029
0
L
Amaterasu
Kaijex
Amaterasu
7,247
2,444
1,763
7,408
19,178
19,396
318
9,549
9,629
0
16,349
W
604
56
46
177
1,944
1,022
17
860
1,084
1,637
0
L
12,041
548
654
2,156
18,614
18,759
0
6,128
12,486
27,568
0
W
Ah Muzen Cab
Orangeman999
Ah Muzen Cab
24,201
8,844
701
4,588
12,105
5,918
2,673
5,512
6,593
0
56,854
L
Cerberus
Zizxy
Cerberus
5,750
354
0
3,719
19,416
25,088
0
9,104
10,312
16,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,227
Gold Earned
55,315
195
Minions Killed
213
0
Camps Cleared
0
1,432,359
Distance Traveled
1,632,590
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,482
734
38
2
0
319,944
1
L
Hades
10,301
606
40
2
0
306,446
0
L
Cernunnos
11,096
653
104
6
0
288,598
2
W
Ah Puch
12,556
739
66
4
0
354,730
2
W
Eset
12,782
752
20
1
0
327,533
0
L
Amaterasu
10,760
633
24
1
0
383,063
2
W
Chronos
8,627
507
1
0
0
69,238
1
L
Geb
11,336
667
22
1
0
324,083
0
W
Ah Muzen Cab
14,780
869
70
4
0
360,914
0
L
Cerberus
11,822
695
23
1
0
330,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role