Player Matchup

Freya
Freya
AngryPup2828811
Freya
Level 123
God Stats
21W - 20L
1,647 SR
Queue Stats
552W - 511L
1,491 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BillyEyeLesh
Morgan Le Fay
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,548 Elo+
Solo
Fenrir
Fenrir
CocalaCreme
Fenrir
Level 146
God Stats
5W - 7L
1,436 SR
Queue Stats
208W - 206L
1,556 Elo+
Solo
Izanami
Izanami
ProfSlughorn331
Izanami
Level 97
God Stats
67W - 59L
1,640 SR
Queue Stats
624W - 580L
1,525 Elo+
Party 2
King Arthur
King Arthur
thomasboys319
King Arthur
Level 121
God Stats
11W - 8L
1,494 SR
Queue Stats
172W - 155L
1,555 Elo+
Solo
Team Averages
Level 121
1,543 SR
1,535 Elo+

VS

Team Averages
Level 108
1,466 SR
1,533 Elo+
Artio
Artio
Boomer Ki
Artio
Level 89
God Stats
0W - 2L
1,291 SR
Queue Stats
29W - 23L
1,604 Elo+
Solo
Chang'e
Chang'e
SavageOper8r
Chang'e
Level 75
God Stats
39W - 38L
1,549 SR
Queue Stats
189W - 195L
1,527 Elo+
Party 1
Hades
Hades
Slayand
Hades
Level 157
God Stats
0W - 1L
1,229 SR
Queue Stats
128W - 129L
1,525 Elo+
Solo
Serqet
Serqet
iiKrankk
Serqet
Level 137
God Stats
10W - 9L
1,583 SR
Queue Stats
194W - 191L
1,516 Elo+
Party 1
Neith
Neith
jeuse
Neith
Level 84
God Stats
8W - 4L
1,675 SR
Queue Stats
203W - 188L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 7
11,475
546
15,280
17,749
6,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
BillyEyeLesh
Morgan Le Fay
18
4 / 3 / 8
10,755
512
9,057
11,292
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
15
6 / 2 / 5
10,394
495
8,016
17,298
15,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 2 / 7
11,330
540
8,072
14,099
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
thomasboys319
King Arthur
17
2 / 2 / 4
10,899
519
12,228
17,122
12,058
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Boomer Ki
Artio
16
3 / 5 / 2
10,077
480
4,974
16,435
12,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
SavageOper8r
Chang'e
16
0 / 5 / 3
9,695
462
5,984
16,922
11,437
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
Slayand
Hades
16
3 / 5 / 1
10,875
518
12,841
15,521
6,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
iiKrankk
Serqet
16
2 / 3 / 0
9,651
460
7,422
15,194
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
jeuse
Neith
15
2 / 5 / 2
9,300
443
13,840
12,839
5,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
23
Kills
10
10
Deaths
23
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
W
Morgan Le Fay
BillyEyeLesh
Morgan Le Fay
4
3
8
2.67
L
Artio
Boomer Ki
Artio
3
5
2
0.8
W
Fenrir
6
2
5
4.25
W
3
2
7
3.25
L
Chang'e
SavageOper8r
Chang'e
0
5
3
0.3
L
Hades
Slayand
Hades
3
5
1
0.7
L
Serqet
iiKrankk
Serqet
2
3
0
0.67
L
Neith
jeuse
Neith
2
5
2
0.6
W
King Arthur
thomasboys319
King Arthur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,653
Damage
45,061
77,560
Taken
76,911
43,260
Mitigated
41,594
19,051
Healing
26,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,280
4,413
0
7,216
17,749
6,481
0
7,089
10,432
84,168
6,053
W
Morgan Le Fay
BillyEyeLesh
Morgan Le Fay
9,057
1,403
0
410
11,292
4,339
50
5,436
5,526
75,487
0
L
Artio
Boomer Ki
Artio
4,974
514
155
2,994
16,435
12,886
205
6,859
9,576
57,787
0
W
Fenrir
8,016
1,488
1,923
2,586
17,298
15,420
246
4,087
13,211
525
28,633
W
8,072
4,400
0
3,926
14,099
4,962
0
2,795
11,304
0
92,572
L
Chang'e
SavageOper8r
Chang'e
5,984
227
803
8,014
16,922
11,437
290
2,411
14,511
56,940
0
L
Hades
Slayand
Hades
12,841
679
87
5,325
15,521
6,009
810
7,460
8,061
70,243
0
L
Serqet
iiKrankk
Serqet
7,422
1,964
0
6,451
15,194
6,209
0
3,840
11,354
0
74,839
L
Neith
jeuse
Neith
13,840
6,597
0
3,110
12,839
5,053
517
3,655
9,184
0
72,897
W
King Arthur
thomasboys319
King Arthur
12,228
3,240
0
2,990
17,122
12,058
218
4,392
12,010
0
79,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,853
Gold Earned
49,598
626
Minions Killed
604
0
Camps Cleared
0
2,140,789
Distance Traveled
1,967,347
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,475
546
131
6
0
456,228
0
W
Morgan Le Fay
10,755
512
139
7
0
405,857
1
L
Artio
10,077
480
110
5
0
425,825
2
W
Fenrir
10,394
495
36
2
0
420,301
5
W
Izanami
11,330
540
175
8
0
432,944
5
L
Chang'e
9,695
462
105
5
0
383,470
7
L
Hades
10,875
518
132
6
0
370,373
0
L
Serqet
9,651
460
133
6
0
443,067
4
L
Neith
9,300
443
124
6
0
344,612
5
W
King Arthur
10,899
519
145
7
0
425,459
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role