Player Matchup

Sol
Sol
 
Sol
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Cyberich
Arachne
Level 106
God Stats
2W - 0L
1,702 SR
Queue Stats
97W - 112L
1,444 Elo+
Solo
Discordia
Discordia
bambam6400
Discordia
Level 63
God Stats
2W - 1L
1,404 SR
Queue Stats
103W - 103L
1,505 Elo+
Party 1
Skadi
Skadi
gionator4
Skadi
Level 125
God Stats
7W - 3L
1,463 SR
Queue Stats
134W - 131L
1,441 Elo+
Solo
Serqet
Serqet
jimenez9160
Serqet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,289 Elo+
Solo
Team Averages
Level 78
1,514 SR
1,436 Elo+

VS

Team Averages
Level 105
1,478 SR
1,439 Elo+
Ymir
Ymir
B0BAFETANYL
Ymir
Level 104
God Stats
0W - 1L
1,512 SR
Queue Stats
51W - 61L
1,322 Elo+
Party 2
Raijin
Raijin
BALLERFROG1
Raijin
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 161L
1,465 Elo+
Party 2
Scylla
Scylla
Insnfox
Scylla
Level 60
God Stats
2W - 3L
1,426 SR
Queue Stats
163W - 155L
1,493 Elo+
Solo
Odin
Odin
SirDankWeedland
Odin
Level 106
God Stats
2W - 3L
1,344 SR
Queue Stats
35W - 50L
1,413 Elo+
Party 2
Bacchus
Bacchus
Tribuzzi_Gijo
Bacchus
Level 127
God Stats
1W - 2L
1,609 SR
Queue Stats
55W - 49L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
12 / 3 / 16
12,587
968
22,668
14,271
5,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Cyberich
Arachne
14
5 / 6 / 7
9,725
748
10,076
11,402
8,271
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
bambam6400
Discordia
17
2 / 5 / 18
9,867
759
13,817
9,057
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
gionator4
Skadi
18
6 / 4 / 14
10,372
798
17,085
13,211
5,094
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
18
6 / 3 / 8
10,715
824
5,286
8,295
5,179
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 12
10,499
808
6,972
16,170
16,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
15
2 / 4 / 11
9,038
695
9,719
10,461
3,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Insnfox
Scylla
17
7 / 6 / 10
10,637
818
11,072
11,559
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 6 / 11
10,330
795
8,240
16,125
10,371
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
13
1 / 9 / 10
9,264
713
6,310
24,096
39,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
74
31
Kills
20
21
Deaths
31
63
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
3
16
6.67
L
4
6
12
1.67
L
Raijin
2
4
11
1.88
W
Arachne
Cyberich
Arachne
5
6
7
1.42
L
Scylla
Insnfox
Scylla
7
6
10
2
L
6
6
11
1.92
L
Bacchus
1
9
10
0.67
W
Discordia
bambam6400
Discordia
2
5
18
2.2
W
Skadi
gionator4
Skadi
6
4
14
3.25
W
Serqet
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,932
Damage
42,313
56,236
Taken
78,411
27,530
Mitigated
74,713
20,082
Healing
14,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,668
9,593
809
6,902
14,271
5,838
2,733
9,565
4,482
47,843
3,405
L
6,972
1,382
1,024
1,873
16,170
16,222
319
9,445
6,725
23,425
0
L
Raijin
9,719
627
1,366
2,798
10,461
3,957
782
4,975
5,486
23,451
0
W
Arachne
Cyberich
Arachne
10,076
7,875
240
1,316
11,402
8,271
147
6,858
4,435
0
13,872
L
Scylla
Insnfox
Scylla
11,072
217
1,566
1,180
11,559
4,938
1,306
4,680
6,879
23,252
0
L
8,240
1,267
1,071
1,626
16,125
10,371
502
5,597
10,325
0
22,415
L
Bacchus
6,310
469
462
1,458
24,096
39,225
168
9,862
13,688
13,153
0
W
Discordia
bambam6400
Discordia
13,817
1,570
1,542
1,827
9,057
3,148
352
5,089
3,876
20,802
0
W
Skadi
gionator4
Skadi
17,085
5,971
1,553
3,958
13,211
5,094
1,217
7,301
5,877
0
33,648
W
Serqet
5,286
1,450
814
1,121
8,295
5,179
597
4,735
3,493
0
10,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,266
Gold Earned
49,768
128
Minions Killed
140
0
Camps Cleared
0
1,219,607
Distance Traveled
1,065,712
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,587
968
66
5
0
229,608
0
L
Ymir
10,499
808
39
3
0
189,579
0
L
Raijin
9,038
695
21
2
0
219,692
1
W
Arachne
9,725
748
7
1
0
243,605
1
L
Scylla
10,637
818
32
2
0
229,299
1
L
Odin
10,330
795
38
3
0
218,550
0
L
Bacchus
9,264
713
10
1
0
208,592
0
W
Discordia
9,867
759
8
1
0
241,491
0
W
Skadi
10,372
798
30
2
0
255,935
1
W
Serqet
10,715
824
17
1
0
248,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role