Player Matchup

Cupid
Cupid
LGxReloadzz
Cupid
Level 49
God Stats
1W - 2L
1,530 SR
Queue Stats
6W - 6L
1,345 Elo+
Party 1
Sun Wukong
Sun Wukong
LiquidNovacaine
Sun Wukong
Level 64
God Stats
0W - 1L
1,367 SR
Queue Stats
5W - 5L
1,301 Elo+
Party 1
Arachne
Arachne
Stehar
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,305 Elo+
Party 1
Ganesha
Ganesha
TVirgoCrow
Ganesha
Level 66
God Stats
0W - 2L
1,220 SR
Queue Stats
6W - 6L
1,345 Elo+
Party 1
Baron Samedi
Baron Samedi
daddy36
Baron Samedi
Level 78
God Stats
4W - 9L
1,465 SR
Queue Stats
203W - 197L
1,391 Elo+
Solo
Team Averages
Level 61
1,416 SR
1,338 Elo+

VS

Team Averages
Level 85
1,485 SR
1,403 Elo+
Ymir
Ymir
Mariolo032
Ymir
Level 68
God Stats
6W - 2L
1,694 SR
Queue Stats
156W - 148L
1,380 Elo+
Party 3
Arachne
Arachne
PitufoTeFarmea
Arachne
Level 106
God Stats
5W - 1L
1,614 SR
Queue Stats
183W - 214L
1,442 Elo+
Party 3
Jing Wei
Jing Wei
SonOfDiscordiA
Jing Wei
Level 68
God Stats
4W - 4L
1,451 SR
Queue Stats
121W - 138L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
VulpesWithInk
Cthulhu
Level 103
God Stats
1W - 1L
1,272 SR
Queue Stats
44W - 60L
1,363 Elo+
Party 2
Anubis
Anubis
Xk1wy
Anubis
Level 78
God Stats
9W - 10L
1,394 SR
Queue Stats
150W - 166L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,291
481
2,459
5,245
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
LiquidNovacaine
Sun Wukong
9
1 / 4 / 2
5,326
484
2,904
8,096
3,539
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Stehar
Arachne
8
3 / 2 / 3
5,578
507
2,747
6,365
1,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
TVirgoCrow
Ganesha
8
1 / 3 / 4
5,261
478
4,723
9,085
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
daddy36
Baron Samedi
9
1 / 5 / 2
5,273
479
5,118
7,676
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,370
670
4,460
4,854
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 2 / 4
5,850
532
7,209
8,888
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
9
2 / 2 / 6
5,581
507
4,059
4,272
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
9
1 / 2 / 7
5,442
495
2,956
7,288
4,336
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Xk1wy
Anubis
11
7 / 1 / 1
6,753
614
5,854
7,538
3,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
8
Kills
16
16
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Sun Wukong
LiquidNovacaine
Sun Wukong
1
4
2
0.5
W
3
1
2
4
W
3
2
4
2.5
W
Jing Wei
2
2
6
2.5
L
Arachne
Stehar
Arachne
3
2
3
2.25
L
Ganesha
TVirgoCrow
Ganesha
1
3
4
1
W
Cthulhu
1
2
7
2.25
W
Anubis
Xk1wy
Anubis
7
1
1
7.5
L
Baron Samedi
daddy36
Baron Samedi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,951
Damage
24,538
36,467
Taken
32,840
14,556
Mitigated
13,875
8,137
Healing
14,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,459
1,818
50
2,194
5,245
1,232
280
1,357
3,888
0
22,021
L
Sun Wukong
LiquidNovacaine
Sun Wukong
2,904
425
0
1,593
8,096
3,539
0
4,374
3,722
0
21,198
W
4,460
1,657
0
1,836
4,854
2,224
250
617
4,237
42,378
0
W
7,209
6,578
46
4,639
8,888
2,629
0
2,777
6,111
0
26,031
W
Jing Wei
4,059
3,806
0
1,046
4,272
1,193
788
1,609
2,663
0
25,145
L
Arachne
Stehar
Arachne
2,747
1,854
0
1,232
6,365
1,552
0
2,147
4,218
0
20,535
L
Ganesha
TVirgoCrow
Ganesha
4,723
325
0
972
9,085
5,612
0
2,733
6,352
13,300
0
W
Cthulhu
2,956
211
824
1,055
7,288
4,336
298
1,836
5,452
14,243
0
W
Anubis
Xk1wy
Anubis
5,854
125
0
5,282
7,538
3,493
0
3,002
4,536
37,384
0
L
Baron Samedi
daddy36
Baron Samedi
5,118
520
211
1,885
7,676
2,621
114
2,659
5,017
24,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,729
Gold Earned
30,996
188
Minions Killed
305
0
Camps Cleared
0
1,038,291
Distance Traveled
1,092,399
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,291
481
47
4
0
189,748
0
L
Sun Wukong
5,326
484
47
4
0
218,101
1
W
Ymir
7,370
670
103
9
0
202,715
3
W
Arachne
5,850
532
49
4
0
245,907
2
W
Jing Wei
5,581
507
50
5
0
220,443
2
L
Arachne
5,578
507
40
4
0
222,001
0
L
Ganesha
5,261
478
7
1
0
226,189
2
W
Cthulhu
5,442
495
24
2
0
215,263
2
W
Anubis
6,753
614
79
7
0
208,071
0
L
Baron Samedi
5,273
479
47
4
0
182,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role