Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Azca Mateo
Ullr
Level 140
God Stats
2W - 1L
1,595 SR
Queue Stats
56W - 63L
1,471 Elo+
Solo
Shiva
Shiva
EliteSoccer6
Shiva
Level 145
God Stats
21W - 15L
1,730 SR
Queue Stats
86W - 81L
1,495 Elo+
Solo
Agni
Agni
Greginator2828
Agni
Level 107
God Stats
4W - 2L
1,591 SR
Queue Stats
9W - 11L
1,432 Elo+
Solo
Vulcan
Vulcan
luanxp12
Vulcan
Level 109
God Stats
6W - 2L
1,300 SR
Queue Stats
17W - 10L
1,548 Elo+
Solo
Team Averages
Level 132
1,543 SR
1,489 Elo+

VS

Team Averages
Level 119
1,609 SR
1,519 Elo+
Tyr
Tyr
ANDRES1FABELA
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,558 Elo+
Solo
Izanami
Izanami
NotoriousThug60
Izanami
Level 124
God Stats
14W - 15L
1,616 SR
Queue Stats
305W - 308L
1,581 Elo+
Party 1
Nike
Nike
Raphtalía
Nike
Level 129
God Stats
7W - 8L
1,461 SR
Queue Stats
401W - 438L
1,440 Elo+
Solo
Bacchus
Bacchus
tankintuesday
Bacchus
Level 127
God Stats
1W - 1L
1,827 SR
Queue Stats
70W - 68L
1,523 Elo+
Solo
Persephone
Persephone
umbcannon
Persephone
Level 127
God Stats
3W - 4L
1,643 SR
Queue Stats
324W - 322L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 1 / 7
7,787
779
6,580
9,127
8,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 0 / 3
7,571
757
4,967
7,663
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 2 / 5
7,942
794
9,731
12,332
9,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 0 / 6
7,853
785
6,792
3,639
1,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
luanxp12
Vulcan
15
2 / 0 / 5
7,819
782
12,201
5,556
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,671
667
4,838
10,749
7,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 1 / 2
7,440
744
7,231
11,123
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 1 / 1
7,517
752
5,006
10,917
9,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
13
1 / 2 / 2
7,559
756
7,253
10,195
9,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Persephone
umbcannon
Persephone
12
0 / 5 / 1
6,998
700
6,057
7,241
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
13
Kills
3
3
Deaths
13
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
7
5.5
L
0
4
1
0.13
W
2
0
3
3.5
W
4
2
5
3.25
W
3
0
6
6
L
0
1
2
1
L
2
1
1
2.5
W
Vulcan
luanxp12
Vulcan
2
0
5
4.5
L
Bacchus
1
2
2
1
L
Persephone
umbcannon
Persephone
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,271
Damage
30,385
38,317
Taken
50,225
24,046
Mitigated
32,630
7,085
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,580
987
0
1,492
9,127
8,023
0
2,974
5,854
18,566
0
L
4,838
744
0
2,521
10,749
7,165
622
4,973
5,644
0
12,356
W
4,967
1,450
0
730
7,663
3,175
385
3,393
4,037
0
26,318
W
9,731
1,270
536
2,696
12,332
9,717
0
3,702
8,374
3,307
18,755
W
6,792
1,018
0
952
3,639
1,128
0
1,760
1,879
17,647
0
L
7,231
3,475
0
2,362
11,123
3,719
0
5,871
5,140
0
41,403
L
5,006
956
0
736
10,917
9,416
0
6,027
4,658
0
15,957
W
Vulcan
luanxp12
Vulcan
12,201
8,648
0
679
5,556
2,003
498
1,481
3,924
34,856
0
L
Bacchus
7,253
387
308
3,788
10,195
9,782
0
4,548
5,372
19,013
0
L
Persephone
umbcannon
Persephone
6,057
274
0
808
7,241
2,548
915
5,545
1,655
19,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,972
Gold Earned
36,185
185
Minions Killed
180
0
Camps Cleared
0
1,126,427
Distance Traveled
1,070,984
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,787
779
43
4
0
205,419
0
L
Tyr
6,671
667
16
2
0
227,662
0
W
Ullr
7,571
757
37
4
0
221,348
2
W
Shiva
7,942
794
27
3
0
232,995
2
W
Agni
7,853
785
29
3
0
219,555
0
L
Izanami
7,440
744
80
8
0
207,567
1
L
Nike
7,517
752
27
3
0
204,275
3
W
Vulcan
7,819
782
49
5
0
247,110
3
L
Bacchus
7,559
756
23
2
0
215,133
0
L
Persephone
6,998
700
34
3
0
216,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role