Player Matchup

Set
Set
 
Set
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SaberBoy
Gilgamesh
Level 37
God Stats
3W - 2L
1,721 SR
Queue Stats
16W - 15L
1,614 Elo+
Party 1
Baron Samedi
Baron Samedi
YouGotAWaysToGo
Baron Samedi
Level 129
God Stats
60W - 50L
1,627 SR
Queue Stats
61W - 54L
1,544 Elo+
Party 1
Chiron
Chiron
keance
Chiron
Level 42
God Stats
6W - 3L
1,685 SR
Queue Stats
135W - 128L
1,573 Elo+
Solo
Sobek
Sobek
purechaos136
Sobek
Level 79
God Stats
0W - 1L
1,261 SR
Queue Stats
5W - 3L
1,586 Elo+
Party 1
Team Averages
Level 83
1,559 SR
1,563 Elo+

VS

Team Averages
Level 100
1,641 SR
1,562 Elo+
Skadi
Skadi
Aspesh38
Skadi
Level 154
God Stats
1W - 0L
1,822 SR
Queue Stats
51W - 40L
1,583 Elo+
Solo
King Arthur
King Arthur
K4iHav3rtz
King Arthur
Level 28
God Stats
11W - 5L
1,640 SR
Queue Stats
60W - 38L
1,576 Elo+
Solo
Nox
Nox
KousakaHonoka
Nox
Level 120
God Stats
1W - 3L
1,703 SR
Queue Stats
30W - 24L
1,613 Elo+
Party 2
Nemesis
Nemesis
Lostsledge
Nemesis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Trånce
Yu Huang
Level 156
God Stats
48W - 54L
1,540 SR
Queue Stats
969W - 979L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
0 / 2 / 1
6,851
685
2,674
6,829
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
SaberBoy
Gilgamesh
12
0 / 3 / 1
6,420
642
2,412
8,372
4,047
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
YouGotAWaysToGo
Baron Samedi
13
0 / 2 / 1
6,711
671
4,637
5,140
2,581
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
keance
Chiron
14
2 / 2 / 0
7,429
743
5,895
8,412
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 1
6,696
670
2,650
9,768
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aspesh38
Skadi
15
1 / 0 / 6
8,043
804
6,462
4,457
1,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
K4iHav3rtz
King Arthur
14
5 / 2 / 4
8,344
834
13,122
11,382
10,685
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 0 / 7
7,811
781
3,122
3,316
2,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Lostsledge
Nemesis
14
2 / 0 / 7
7,510
751
2,470
2,762
1,200
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yu Huang
Trånce
Yu Huang
15
2 / 0 / 6
7,775
778
6,190
3,891
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
11
11
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
2
1
0.25
W
Skadi
Aspesh38
Skadi
1
0
6
4
W
King Arthur
K4iHav3rtz
King Arthur
5
2
4
3.5
W
1
0
7
4.5
W
Nemesis
Lostsledge
Nemesis
2
0
7
5.5
L
Gilgamesh
SaberBoy
Gilgamesh
0
3
1
0.17
W
Yu Huang
Trånce
Yu Huang
2
0
6
5
L
Baron Samedi
YouGotAWaysToGo
Baron Samedi
0
2
1
0.25
L
Chiron
keance
Chiron
2
2
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,268
Damage
31,366
38,521
Taken
25,808
19,051
Mitigated
16,972
10,587
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,674
745
0
1,614
6,829
2,719
0
888
5,941
0
21,770
W
Skadi
Aspesh38
Skadi
6,462
2,214
0
1,231
4,457
1,476
1,384
618
3,839
0
32,034
W
King Arthur
K4iHav3rtz
King Arthur
13,122
1,724
0
2,827
11,382
10,685
0
3,488
7,894
0
32,866
W
3,122
332
0
917
3,316
2,314
780
1,482
1,834
12,124
0
W
Nemesis
Lostsledge
Nemesis
2,470
631
0
255
2,762
1,200
395
759
2,003
0
10,227
L
Gilgamesh
SaberBoy
Gilgamesh
2,412
311
0
1,326
8,372
4,047
0
2,563
5,809
0
9,074
W
Yu Huang
Trånce
Yu Huang
6,190
666
0
1,674
3,891
1,297
207
940
2,951
30,058
0
L
Baron Samedi
YouGotAWaysToGo
Baron Samedi
4,637
516
664
931
5,140
2,581
27
664
4,476
25,203
0
L
Chiron
keance
Chiron
5,895
2,245
351
3,047
8,412
3,013
0
844
7,568
0
23,447
L
2,650
24
0
2,654
9,768
6,691
0
4,353
5,415
8,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,107
Gold Earned
39,483
174
Minions Killed
212
0
Camps Cleared
0
1,013,685
Distance Traveled
1,130,552
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,851
685
42
4
0
171,560
2
W
Skadi
8,043
804
72
7
0
205,066
0
W
King Arthur
8,344
834
50
5
0
244,761
1
W
Nox
7,811
781
16
2
0
214,154
2
W
Nemesis
7,510
751
22
2
0
252,006
0
L
Gilgamesh
6,420
642
25
3
0
224,323
1
W
Yu Huang
7,775
778
52
5
0
214,565
2
L
Baron Samedi
6,711
671
54
5
0
193,020
1
L
Chiron
7,429
743
44
4
0
202,595
3
L
Sobek
6,696
670
9
1
0
222,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role