Player Matchup

Ymir
Ymir
Gold I
Chris_Gack
Ymir
Gold I
Level 160
God Stats
10W - 12L
1,422 SR
Queue Stats
222W - 216L
1,595 MMR
Party 2
Skadi
Skadi
Silver I
XxCERTIFIEDxX_24
Skadi
Silver I
Level 34
God Stats
3W - 2L
1,648 SR
Queue Stats
12W - 10L
1,599 MMR
Party 2
Artio
Artio
Gold II
jcdemon
Artio
Gold II
Level 148
God Stats
11W - 4L
1,864 SR
Queue Stats
121W - 125L
1,636 MMR
Party 3
Pele
Pele
Gold V
staplez
Pele
Gold V
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,539 MMR
Party 3
Nu Wa
Nu Wa
Gold II
thecoltsfan12
Nu Wa
Gold II
Level 89
God Stats
24W - 16L
1,725 SR
Queue Stats
106W - 111L
1,606 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,632 SR
1,595 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,672 SR
1,594 MMR
Horus
Horus
Gold I
Bhennis3
Horus
Gold I
Level 131
God Stats
7W - 9L
1,981 SR
Queue Stats
296W - 284L
1,517 MMR
Party 1
Thanatos
Thanatos
Platinum V
JDUB64
Thanatos
Platinum V
Level 126
God Stats
34W - 28L
1,478 SR
Queue Stats
314W - 311L
1,712 MMR
Party 4
Chiron
Chiron
Silver II
MISTER RAY PUGH
Chiron
Silver II
Level 124
God Stats
2W - 4L
1,496 SR
Queue Stats
6W - 7L
1,590 MMR
Solo
Bacchus
Bacchus
Gold III
Matt23443er4eedf
Bacchus
Gold III
Level 106
God Stats
80W - 60L
1,594 SR
Queue Stats
320W - 319L
1,510 MMR
Party 4
Ra
Ra
Gold IV
PostAG
Ra
Gold IV
Level 102
God Stats
0W - 1L
1,810 SR
Queue Stats
60W - 58L
1,638 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 16
9,948
585
8,464
10,140
10,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
13 / 0 / 12
12,030
708
19,986
10,245
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
jcdemon
Artio
13
0 / 6 / 3
7,876
463
2,079
13,151
10,215
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
staplez
Pele
18
8 / 4 / 5
10,675
628
10,214
11,520
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 12
9,804
577
14,401
8,111
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GebAchillesBastetKali

VS

Bans
LokiMedusaArachneShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bhennis3
Horus
13
7 / 4 / 2
8,808
518
10,047
18,555
14,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
JDUB64
Thanatos
15
4 / 3 / 3
9,248
544
7,399
12,662
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 14 / 0
6,682
393
3,354
17,332
3,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 6 / 3
7,025
413
3,496
13,208
11,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
13
3 / 6 / 3
8,430
496
8,335
11,853
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
33
Kills
14
14
Deaths
33
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
Bhennis3
Horus
7
4
2
2
W
7
1
16
15
L
Thanatos
JDUB64
Thanatos
4
3
3
1.83
L
0
14
0
0
L
0
6
3
0.25
L
Ra
3
6
3
0.75
W
13
0
12
19
W
Artio
jcdemon
Artio
0
6
3
0.25
W
Pele
staplez
Pele
8
4
5
2.63
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,144
Damage
32,631
53,167
Taken
73,610
30,677
Mitigated
37,742
16,191
Healing
23,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Bhennis3
Horus
10,047
5,024
400
5,128
18,555
14,559
0
6,782
11,773
0
49,459
W
8,464
1,429
990
1,759
10,140
10,316
0
3,398
6,742
40,662
0
L
Thanatos
JDUB64
Thanatos
7,399
911
0
10,546
12,662
4,825
0
4,422
8,240
0
62,962
L
3,354
1,424
247
1,867
17,332
3,207
0
2,664
14,667
0
35,091
L
3,496
173
0
897
13,208
11,004
0
4,433
8,601
15,689
814
L
Ra
8,335
600
1,147
2,897
11,853
4,147
0
6,643
5,210
64,330
0
W
19,986
11,508
0
3,942
10,245
4,076
6,205
994
9,251
0
95,372
W
Artio
jcdemon
Artio
2,079
132
366
4,801
13,151
10,215
90
1,060
12,091
33,748
0
W
Pele
staplez
Pele
10,214
2,576
0
1,512
11,520
3,944
204
2,294
9,226
0
76,736
W
14,401
3,365
0
2,821
8,111
2,126
1,691
3,816
4,295
62,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,333
Gold Earned
40,193
503
Minions Killed
419
0
Camps Cleared
0
1,758,904
Distance Traveled
1,655,947
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,808
518
93
5
0
312,141
5
W
Ymir
9,948
585
59
3
0
349,716
2
L
Thanatos
9,248
544
107
6
0
387,500
5
L
Chiron
6,682
393
64
4
0
280,156
1
L
Bacchus
7,025
413
30
2
0
338,707
3
L
Ra
8,430
496
125
7
0
337,443
6
W
Skadi
12,030
708
148
9
0
343,680
5
W
Artio
7,876
463
73
4
0
339,004
0
W
Pele
10,675
628
121
7
0
380,497
6
W
Nu Wa
9,804
577
102
6
0
346,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role