Player Matchup

Bakasura
Bakasura
Chasedneek7
Bakasura
Level 109
God Stats
9W - 3L
1,173 SR
Queue Stats
251W - 195L
1,526 Elo+
Party 3
Bellona
Bellona
Monkebignips
Bellona
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 79L
1,520 Elo+
Party 3
Nu Wa
Nu Wa
Six_inch_Pounder
Nu Wa
Level 26
God Stats
2W - 1L
1,572 SR
Queue Stats
23W - 18L
1,565 Elo+
Party 2
Ymir
Ymir
Tproco
Ymir
Level 27
God Stats
3W - 2L
1,518 SR
Queue Stats
147W - 128L
1,518 Elo+
Party 3
Heimdallr
Heimdallr
leh1604
Heimdallr
Level 109
God Stats
8W - 1L
1,735 SR
Queue Stats
183W - 173L
1,489 Elo+
Party 2
Team Averages
Level 57
1,500 SR
1,524 Elo+

VS

Team Averages
Level 122
1,531 SR
1,602 Elo+
Chaac
Chaac
B110
Chaac
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 196L
1,546 Elo+
Party 1
Olorun
Olorun
StarkkyyBoyy
Olorun
Level 157
God Stats
1W - 6L
1,321 SR
Queue Stats
664W - 493L
1,625 Elo+
Party 1
The Morrigan
The Morrigan
VoluptuousAreola
The Morrigan
Level 27
God Stats
5W - 1L
1,772 SR
Queue Stats
173W - 52L
1,741 Elo+
Party 1
Awilix
Awilix
eCxLoony
Awilix
Level 127
God Stats
7W - 13L
1,608 SR
Queue Stats
469W - 381L
1,651 Elo+
Party 1
Loki
Loki
jaysigg20
Loki
Level 159
God Stats
21W - 26L
1,452 SR
Queue Stats
607W - 581L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chasedneek7
Bakasura
20
6 / 3 / 4
14,333
597
15,433
17,581
14,149
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Monkebignips
Bellona
15
0 / 2 / 5
9,825
409
5,840
11,497
12,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
1 / 4 / 4
11,782
491
13,478
9,641
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Tproco
Ymir
19
2 / 2 / 5
11,230
468
9,721
14,615
6,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
leh1604
Heimdallr
20
6 / 0 / 2
13,080
545
13,178
12,575
5,040
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B110
Chaac
17
0 / 2 / 4
10,703
446
3,858
13,322
15,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
19
1 / 3 / 2
11,316
472
6,693
13,904
5,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
VoluptuousAreola
The Morrigan
20
8 / 1 / 2
13,317
555
18,288
9,177
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
eCxLoony
Awilix
16
1 / 5 / 3
10,184
424
4,915
17,825
6,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
16
1 / 4 / 5
9,224
384
7,779
20,509
19,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
15
Kills
11
11
Deaths
15
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
B110
Chaac
0
2
4
1
W
Bakasura
Chasedneek7
Bakasura
6
3
4
2.67
W
Bellona
Monkebignips
Bellona
0
2
5
1.25
W
1
4
4
0.75
L
Olorun
1
3
2
0.67
W
Ymir
Tproco
Ymir
2
2
5
2.25
L
The Morrigan
VoluptuousAreola
The Morrigan
8
1
2
9
L
Awilix
eCxLoony
Awilix
1
5
3
0.5
L
Loki
1
4
5
0.88
W
Heimdallr
leh1604
Heimdallr
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,650
Damage
41,533
65,909
Taken
74,737
41,629
Mitigated
51,072
27,227
Healing
20,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
B110
Chaac
3,858
280
0
3,325
13,322
15,719
0
4,488
7,668
0
63,154
W
Bakasura
Chasedneek7
Bakasura
15,433
8,909
0
8,674
17,581
14,149
0
4,154
12,776
0
117,901
W
Bellona
Monkebignips
Bellona
5,840
1,511
0
2,922
11,497
12,046
82
4,931
6,530
0
28,347
W
13,478
1,209
0
1,531
9,641
3,455
0
4,456
5,179
101,127
0
L
Olorun
6,693
2,887
412
7,279
13,904
5,985
0
2,915
10,679
88,793
8,791
W
Ymir
Tproco
Ymir
9,721
1,957
0
5,885
14,615
6,939
0
4,428
10,181
87,149
0
L
The Morrigan
VoluptuousAreola
The Morrigan
18,288
3,980
0
1,132
9,177
3,383
0
4,292
4,299
121,780
7,414
L
Awilix
eCxLoony
Awilix
4,915
2,224
0
5,878
17,825
6,615
0
4,235
12,381
0
79,706
L
Loki
7,779
1,259
375
1,865
20,509
19,370
0
5,934
14,096
0
26,399
W
Heimdallr
leh1604
Heimdallr
13,178
6,475
0
8,215
12,575
5,040
109
4,461
8,108
0
137,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,250
Gold Earned
54,744
798
Minions Killed
733
0
Camps Cleared
0
2,425,084
Distance Traveled
2,382,931
20
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,703
446
146
6
0
428,699
4
W
Bakasura
14,333
597
237
10
0
531,751
3
W
Bellona
9,825
409
66
3
0
497,367
3
W
Nu Wa
11,782
491
196
8
0
456,371
6
L
Olorun
11,316
472
179
7
0
466,239
10
W
Ymir
11,230
468
118
5
0
491,543
5
L
The Morrigan
13,317
555
246
10
0
517,977
7
L
Awilix
10,184
424
136
6
0
478,960
6
L
Loki
9,224
384
26
1
0
491,056
19
W
Heimdallr
13,080
545
181
8
0
448,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role