Player Matchup

Cthulhu
Cthulhu
ThatGuyBlack24
Cthulhu
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 12L
1,579 Elo+
Party 1
Vulcan
Vulcan
bjblack
Vulcan
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 94L
1,572 Elo+
Party 1
Neith
Neith
obeyanna
Neith
Level 118
God Stats
1W - 2L
1,505 SR
Queue Stats
10W - 11L
1,209 Elo+
Party 1
Team Averages
Level 77
1,502 SR
1,453 Elo+

VS

Team Averages
Level 122
1,453 SR
1,425 Elo+
Kukulkan
Kukulkan
Gtzbai
Kukulkan
Level 121
God Stats
1W - 1L
1,788 SR
Queue Stats
9W - 14L
1,383 Elo+
Solo
Ullr
Ullr
ItZtoXic_bomb
Ullr
Level 86
God Stats
1W - 10L
1,300 SR
Queue Stats
183W - 234L
1,351 Elo+
Solo
Sobek
Sobek
lianther
Sobek
Level 160
God Stats
1W - 2L
1,271 SR
Queue Stats
12W - 15L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 17
9,702
693
6,864
13,503
15,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
bjblack
Vulcan
17
15 / 3 / 8
12,301
879
21,585
10,255
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
obeyanna
Neith
16
8 / 0 / 11
11,231
802
12,469
10,009
3,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gtzbai
Kukulkan
14
2 / 8 / 3
9,004
643
13,596
13,161
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 10 / 0
8,256
590
6,877
14,389
4,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
lianther
Sobek
12
3 / 6 / 4
10,119
723
6,984
21,086
22,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
24
Kills
7
7
Deaths
24
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Gtzbai
Kukulkan
2
8
3
0.44
L
2
10
0
0.2
W
1
4
17
2.38
W
Vulcan
bjblack
Vulcan
15
3
8
6.33
L
Sobek
lianther
Sobek
3
6
4
0.83
W
Neith
obeyanna
Neith
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,918
Damage
27,457
33,767
Taken
48,636
23,071
Mitigated
31,167
9,467
Healing
3,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Gtzbai
Kukulkan
13,596
698
0
665
13,161
4,559
0
8,743
3,929
46,583
0
L
6,877
1,334
125
597
14,389
4,036
0
8,269
5,673
0
21,510
W
6,864
600
0
4,206
13,503
15,672
148
9,542
3,961
10,809
0
W
Vulcan
bjblack
Vulcan
21,585
4,633
0
1,392
10,255
3,810
524
6,941
3,314
52,636
0
L
Sobek
lianther
Sobek
6,984
530
0
2,441
21,086
22,572
0
9,952
10,211
13,237
0
W
Neith
obeyanna
Neith
12,469
4,910
350
3,519
10,009
3,589
1,783
4,219
5,790
0
51,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,234
Gold Earned
27,379
153
Minions Killed
116
7
Camps Cleared
3
818,812
Distance Traveled
698,880
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,004
643
73
5
2
222,325
0
L
Ullr
8,256
590
28
2
1
216,501
1
W
Cthulhu
9,702
693
5
0
0
264,906
3
W
Vulcan
12,301
879
70
5
3
297,700
1
L
Sobek
10,119
723
15
1
0
260,054
5
W
Neith
11,231
802
78
6
4
256,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role