Player Matchup

Achilles
Achilles
XayNeko
Achilles
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,104 Elo+
Party 1
Baron Samedi
Baron Samedi
dixLorbytadien
Baron Samedi
Level 12
God Stats
2W - 2L
1,487 SR
Queue Stats
2W - 6L
1,104 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pandos907
Tsukuyomi
Level 109
God Stats
5W - 0L
1,148 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Team Averages
Level 53
1,378 SR
1,236 Elo+

VS

Team Averages
Level 89
1,366 SR
1,170 Elo+
Ymir
Ymir
ER_MlGu3_LOoKOo
Ymir
Level 108
God Stats
0W - 8L
1,099 SR
Queue Stats
24W - 69L
1,185 Elo+
Party 2
Yu Huang
Yu Huang
Sacha64
Yu Huang
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 120L
1,141 Elo+
Solo
Erlang Shen
Erlang Shen
estirje
Erlang Shen
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 69L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
XayNeko
Achilles
19
4 / 1 / 12
13,389
669
13,157
20,142
29,938
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
dixLorbytadien
Baron Samedi
17
0 / 8 / 13
12,418
621
13,061
15,148
8,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
pandos907
Tsukuyomi
20
13 / 4 / 4
15,727
786
33,522
19,583
9,197
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 6
13,774
689
15,457
25,731
32,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Sacha64
Yu Huang
17
3 / 8 / 10
12,682
634
12,771
17,447
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
estirje
Erlang Shen
17
3 / 5 / 8
12,252
613
14,062
23,886
32,362
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
17
Kills
13
13
Deaths
17
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
7
4
6
2.5
L
Yu Huang
Sacha64
Yu Huang
3
8
10
1
W
Achilles
XayNeko
Achilles
4
1
12
10
W
Baron Samedi
dixLorbytadien
Baron Samedi
0
8
13
0.81
L
Erlang Shen
estirje
Erlang Shen
3
5
8
1.4
W
Tsukuyomi
pandos907
Tsukuyomi
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,740
Damage
42,290
54,873
Taken
67,064
47,848
Mitigated
72,717
17,588
Healing
15,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,457
1,986
444
6,382
25,731
32,794
93
6,227
19,504
27,790
0
L
Yu Huang
Sacha64
Yu Huang
12,771
1,465
831
780
17,447
7,561
21
2,735
14,712
63,340
0
W
Achilles
XayNeko
Achilles
13,157
4,450
750
2,916
20,142
29,938
372
8,468
11,674
652
45,868
W
Baron Samedi
dixLorbytadien
Baron Samedi
13,061
680
4,165
3,852
15,148
8,713
437
9,839
5,309
41,010
0
L
Erlang Shen
estirje
Erlang Shen
14,062
8,498
954
6,088
23,886
32,362
597
4,630
19,256
0
31,549
W
Tsukuyomi
pandos907
Tsukuyomi
33,522
9,928
0
5,905
19,583
9,197
1,690
10,714
8,869
0
85,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,534
Gold Earned
38,708
201
Minions Killed
171
11
Camps Cleared
5
1,042,763
Distance Traveled
980,454
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,774
689
24
1
1
332,869
1
L
Yu Huang
12,682
634
114
6
3
292,000
0
W
Achilles
13,389
669
48
2
4
332,394
3
W
Baron Samedi
12,418
621
64
3
1
325,826
2
L
Erlang Shen
12,252
613
33
2
1
355,585
2
W
Tsukuyomi
15,727
786
89
4
6
384,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role