Player Matchup

Merlin
Merlin
DeathBringer000
Merlin
Level 40
God Stats
2W - 1L
1,739 SR
Queue Stats
6W - 13L
1,374 Elo+
Party 2
Atlas
Atlas
Eledroid
Atlas
Level 47
God Stats
0W - 2L
1,239 SR
Queue Stats
5W - 14L
1,144 Elo+
Party 2
Artemis
Artemis
Pudggeasy
Artemis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,095 Elo+
Party 2
Team Averages
Level 47
1,493 SR
1,204 Elo+

VS

Team Averages
Level 48
1,499 SR
1,335 Elo+
Ra
Ra
Gh057
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,322 Elo+
Party 1
Kali
Kali
LCSantoDragao
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,318 Elo+
Party 1
Chaac
Chaac
Totovics
Chaac
Level 47
God Stats
68W - 89L
1,497 SR
Queue Stats
506W - 651L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
8,315
594
5,422
8,667
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Eledroid
Atlas
11
1 / 3 / 2
8,502
607
7,030
12,871
11,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Pudggeasy
Artemis
12
4 / 6 / 1
8,736
624
10,866
12,139
4,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
5 / 1 / 3
10,286
735
11,378
8,224
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
3 / 3 / 5
9,748
696
6,196
12,617
4,635
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Totovics
Chaac
16
2 / 1 / 8
10,065
719
11,068
9,533
8,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
10
10
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
Atlas
Eledroid
Atlas
1
3
2
0.67
W
Ra
5
1
3
6.5
W
3
3
5
1.83
L
Artemis
Pudggeasy
Artemis
4
6
1
0.75
W
Chaac
Totovics
Chaac
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,318
Damage
28,642
33,677
Taken
30,374
18,830
Mitigated
16,724
3,623
Healing
17,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,422
310
0
718
8,667
2,887
120
2,075
6,463
33,534
0
L
Atlas
Eledroid
Atlas
7,030
2,612
0
1,130
12,871
11,137
0
6,088
6,592
15,895
0
W
Ra
11,378
1,302
2,803
4,211
8,224
3,278
1,357
3,089
5,135
47,796
0
W
6,196
1,869
0
5,176
12,617
4,635
0
5,782
6,835
0
28,789
L
Artemis
Pudggeasy
Artemis
10,866
3,210
0
1,775
12,139
4,806
129
3,389
8,408
0
23,917
W
Chaac
Totovics
Chaac
11,068
606
0
4,910
9,533
8,811
1,447
4,350
5,183
0
43,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,553
Gold Earned
30,099
126
Minions Killed
196
2
Camps Cleared
10
662,776
Distance Traveled
799,652
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,315
594
70
5
0
232,609
0
L
Atlas
8,502
607
17
1
1
231,233
4
W
Ra
10,286
735
91
7
1
283,006
4
W
Kali
9,748
696
44
3
7
260,538
6
L
Artemis
8,736
624
39
3
1
198,934
3
W
Chaac
10,065
719
61
4
2
256,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role