Player Matchup

Merlin
Merlin
Masters
 
Merlin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Masters
Mythîc
Shiva
Masters
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 95L
2,830 MMR
Solo
Ullr
Ullr
Masters
Simarro
Ullr
Masters
Level 159
God Stats
8W - 11L
1,689 SR
Queue Stats
471W - 404L
2,670 MMR
Party 1
Khepri
Khepri
Masters
T4dakatsu
Khepri
Masters
Level 88
God Stats
6W - 1L
1,563 SR
Queue Stats
93W - 66L
2,550 MMR
Party 1
Thanatos
Thanatos
Masters
grgas11
Thanatos
Masters
Level 145
God Stats
20W - 18L
1,683 SR
Queue Stats
369W - 335L
2,490 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 130
1,587 SR
2,408 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 140
1,546 SR
2,178 MMR
Thor
Thor
Masters
 
Thor
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Masters
 
Sobek
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
FerreRlz
Janus
Masters
Level 160
God Stats
18W - 20L
1,556 SR
Queue Stats
332W - 326L
2,538 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
Raminnnnn
Gilgamesh
Diamond II
Level 109
God Stats
16W - 12L
1,672 SR
Queue Stats
310W - 306L
2,419 MMR
Solo
Anhur
Anhur
Masters
Varis
Anhur
Masters
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 230L
2,935 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 2 / 2
7,570
541
8,198
6,812
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
Mythîc
Shiva
14
3 / 0 / 6
8,097
578
8,374
9,118
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
Simarro
Ullr
15
9 / 1 / 1
9,104
650
10,497
8,708
2,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
T4dakatsu
Khepri
11
0 / 0 / 6
7,027
502
3,679
6,852
4,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
grgas11
Thanatos
16
3 / 1 / 0
8,816
630
6,217
9,698
9,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
BastetBakasuraBellona

VS

Bans
Da JiFenrirCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
3 / 2 / 0
7,467
533
4,003
9,099
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
 
Sobek
10
0 / 1 / 2
6,616
473
4,550
11,708
7,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
FerreRlz
Janus
12
0 / 3 / 1
6,898
493
4,354
6,594
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Raminnnnn
Gilgamesh
13
1 / 3 / 0
7,750
554
7,402
11,955
5,903
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Varis
Anhur
10
0 / 9 / 0
6,225
445
6,890
13,410
3,187
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
4
4
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
2
1.5
L
Thor
 
Thor
3
2
0
1.5
L
Sobek
 
Sobek
0
1
2
1
L
Janus
FerreRlz
Janus
0
3
1
0.17
W
Shiva
Mythîc
Shiva
3
0
6
6
L
Gilgamesh
Raminnnnn
Gilgamesh
1
3
0
0.33
W
Ullr
Simarro
Ullr
9
1
1
9.5
W
Khepri
T4dakatsu
Khepri
0
0
6
3
L
Anhur
Varis
Anhur
0
9
0
0
W
Thanatos
grgas11
Thanatos
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,965
Damage
27,199
41,188
Taken
52,766
22,475
Mitigated
21,792
15,449
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,198
611
0
511
6,812
2,294
0
4,001
2,655
56,848
0
L
Thor
 
Thor
4,003
1,293
0
2,821
9,099
3,042
0
2,417
6,682
0
40,762
L
Sobek
 
Sobek
4,550
582
1,549
4,021
11,708
7,979
0
5,026
6,682
15,262
0
L
Janus
FerreRlz
Janus
4,354
123
0
750
6,594
1,681
0
2,621
3,973
49,253
0
W
Shiva
Mythîc
Shiva
8,374
3,168
52
607
9,118
3,954
0
2,351
6,691
0
64,715
L
Gilgamesh
Raminnnnn
Gilgamesh
7,402
2,238
0
2,102
11,955
5,903
0
245
11,138
0
53,087
W
Ullr
Simarro
Ullr
10,497
4,072
0
672
8,708
2,668
901
882
7,784
0
68,976
W
Khepri
T4dakatsu
Khepri
3,679
503
1,717
2,209
6,852
4,529
0
1,354
5,266
13,336
5,242
L
Anhur
Varis
Anhur
6,890
3,436
0
2,989
13,410
3,187
0
1,107
12,303
0
39,462
W
Thanatos
grgas11
Thanatos
6,217
1,942
0
9,681
9,698
9,030
0
0
9,698
0
58,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,614
Gold Earned
34,956
490
Minions Killed
423
0
Camps Cleared
0
1,493,241
Distance Traveled
1,389,432
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,570
541
110
8
0
278,299
3
L
Thor
7,467
533
91
7
0
288,373
3
L
Sobek
6,616
473
23
2
0
282,793
7
L
Janus
6,898
493
122
9
0
312,984
5
W
Shiva
8,097
578
101
7
0
336,301
5
L
Gilgamesh
7,750
554
113
8
0
276,441
5
W
Ullr
9,104
650
113
8
0
279,583
2
W
Khepri
7,027
502
29
2
0
304,512
7
L
Anhur
6,225
445
74
5
0
228,841
1
W
Thanatos
8,816
630
137
10
0
294,546
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role