Player Matchup

Baron Samedi
Baron Samedi
Sammolino55
Baron Samedi
Level 124
God Stats
12W - 8L
1,716 SR
Queue Stats
363W - 168L
1,730 Elo+
Party 1
Rama
Rama
Schnickolas
Rama
Level 114
God Stats
10W - 2L
1,808 SR
Queue Stats
348W - 144L
1,723 Elo+
Party 1
Ganesha
Ganesha
StoiBoi
Ganesha
Level 21
God Stats
29W - 6L
1,837 SR
Queue Stats
73W - 23L
1,619 Elo+
Party 1
Team Averages
Level 86
1,787 SR
1,691 Elo+

VS

Team Averages
Level 78
1,499 SR
1,488 Elo+
Yemoja
Yemoja
WEdMeMoRe
Yemoja
Level 14
God Stats
1W - 2L
1,485 SR
Queue Stats
6W - 11L
1,508 Elo+
Party 2
Chiron
Chiron
s_2nice
Chiron
Level 65
God Stats
62W - 68L
1,538 SR
Queue Stats
350W - 394L
1,460 Elo+
Solo
He Bo
He Bo
xFourStarMods
He Bo
Level 155
God Stats
1W - 2L
1,472 SR
Queue Stats
236W - 205L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sammolino55
Baron Samedi
19
5 / 6 / 9
12,639
790
15,212
18,958
12,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
11 / 7 / 4
13,952
872
24,239
20,203
6,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
StoiBoi
Ganesha
3
0 / 0 / 0
7,878
492
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
WEdMeMoRe
Yemoja
15
0 / 3 / 12
10,450
653
7,370
17,813
10,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chiron
s_2nice
Chiron
16
9 / 6 / 3
12,576
786
10,909
17,322
5,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 7 / 7
10,984
687
11,146
11,148
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
16
Kills
13
13
Deaths
16
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Sammolino55
Baron Samedi
5
6
9
1.58
W
11
7
4
1.86
W
Ganesha
StoiBoi
Ganesha
0
0
0
0
L
Yemoja
WEdMeMoRe
Yemoja
0
3
12
2
L
Chiron
s_2nice
Chiron
9
6
3
1.75
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,451
Damage
29,425
39,161
Taken
46,283
19,850
Mitigated
19,201
17,296
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Sammolino55
Baron Samedi
15,212
1,169
1,474
8,928
18,958
12,864
707
10,138
8,432
42,142
0
W
24,239
19,576
0
6,894
20,203
6,986
2,249
7,682
12,151
0
71,145
W
Ganesha
StoiBoi
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
WEdMeMoRe
Yemoja
7,370
644
2,005
2,048
17,813
10,231
516
5,924
11,357
27,184
0
L
Chiron
s_2nice
Chiron
10,909
3,467
565
3,345
17,322
5,691
1,375
4,992
11,878
0
45,144
L
11,146
215
0
921
11,148
3,279
156
3,836
7,012
34,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,469
Gold Earned
34,010
136
Minions Killed
155
2
Camps Cleared
10
558,270
Distance Traveled
819,601
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,639
790
41
3
0
278,734
1
W
Rama
13,952
872
95
6
2
279,536
3
W
Ganesha
7,878
492
0
0
0
0
0
L
Yemoja
10,450
653
42
3
0
285,142
0
L
Chiron
12,576
786
65
4
3
278,573
1
L
He Bo
10,984
687
48
3
7
255,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role