Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
IAMSIDDHARTH
Yu Huang
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 92L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
KoLe00
Cthulhu
Level 103
God Stats
1W - 1L
1,331 SR
Queue Stats
398W - 395L
1,499 Elo+
Solo
Charybdis
Charybdis
heihachî
Charybdis
Level 106
God Stats
3W - 1L
1,622 SR
Queue Stats
200W - 197L
1,526 Elo+
Solo
Shiva
Shiva
xxAjayxx
Shiva
Level 160
God Stats
12W - 8L
1,519 SR
Queue Stats
117W - 106L
1,515 Elo+
Party 2
Team Averages
Level 138
1,495 SR
1,511 Elo+

VS

Team Averages
Level 66
1,530 SR
1,432 Elo+
Neith
Neith
Capitta
Neith
Level 18
God Stats
6W - 14L
1,405 SR
Queue Stats
16W - 27L
1,306 Elo+
Party 1
The Morrigan
The Morrigan
NonExistingName
The Morrigan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,477 Elo+
Solo
Kali
Kali
Thechildofdevil
Kali
Level 122
God Stats
5W - 2L
1,306 SR
Queue Stats
85W - 105L
1,446 Elo+
Party 1
Tyr
Tyr
TuRkEnBoY7
Tyr
Level 38
God Stats
2W - 4L
1,729 SR
Queue Stats
38W - 52L
1,455 Elo+
Solo
Hel
Hel
UltimateGuide
Hel
Level 46
God Stats
0W - 1L
1,708 SR
Queue Stats
38W - 57L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 3 / 4
7,147
550
4,689
9,793
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
IAMSIDDHARTH
Yu Huang
11
2 / 3 / 5
7,059
543
4,994
5,303
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
KoLe00
Cthulhu
13
0 / 0 / 2
7,659
589
5,364
7,151
6,352
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
heihachî
Charybdis
13
9 / 1 / 7
8,131
625
11,273
5,849
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
xxAjayxx
Shiva
12
7 / 1 / 8
8,078
621
8,994
12,800
8,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Capitta
Neith
9
0 / 8 / 5
5,953
458
3,530
8,358
711
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
NonExistingName
The Morrigan
11
3 / 4 / 2
7,537
580
5,442
7,170
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 4
6,622
509
3,405
11,334
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 1
8,095
623
6,814
10,983
6,509
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 7 / 3
6,357
489
5,310
12,092
1,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
21
Kills
7
8
Deaths
21
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
3
4
1.67
L
Neith
Capitta
Neith
0
8
5
0.31
W
Yu Huang
IAMSIDDHARTH
Yu Huang
2
3
5
1.5
W
Cthulhu
KoLe00
Cthulhu
0
0
2
1
L
The Morrigan
NonExistingName
The Morrigan
3
4
2
1
L
0
1
4
2
L
3
1
1
3.5
L
1
7
3
0.36
W
Charybdis
heihachî
Charybdis
9
1
7
12.5
W
Shiva
xxAjayxx
Shiva
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,314
Damage
24,501
40,896
Taken
49,937
23,314
Mitigated
14,619
20,771
Healing
17,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,689
1,006
0
8,237
9,793
4,155
0
1,946
7,847
0
40,826
L
Neith
Capitta
Neith
3,530
2,116
0
943
8,358
711
0
919
7,439
0
19,354
W
Yu Huang
IAMSIDDHARTH
Yu Huang
4,994
153
0
268
5,303
1,928
914
1,641
3,662
35,725
0
W
Cthulhu
KoLe00
Cthulhu
5,364
1,221
323
3,641
7,151
6,352
0
176
6,975
50,701
0
L
The Morrigan
NonExistingName
The Morrigan
5,442
1,533
0
2,192
7,170
2,022
0
2,000
4,877
35,065
2,053
L
3,405
1,323
0
2,695
11,334
3,519
0
1,779
9,555
0
40,484
L
6,814
854
0
4,826
10,983
6,509
0
4,937
6,046
0
46,845
L
5,310
148
2,111
4,794
12,092
1,858
0
2,336
9,756
27,015
0
W
Charybdis
heihachî
Charybdis
11,273
3,741
0
2,236
5,849
1,948
692
1,216
4,633
0
48,869
W
Shiva
xxAjayxx
Shiva
8,994
1,306
1,931
4,135
12,800
8,931
0
3,748
9,052
6,609
27,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,074
Gold Earned
34,564
403
Minions Killed
335
0
Camps Cleared
0
1,322,373
Distance Traveled
1,298,459
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,147
550
73
6
0
291,614
0
L
Neith
5,953
458
29
2
0
272,912
2
W
Yu Huang
7,059
543
82
6
0
259,402
2
W
Cthulhu
7,659
589
122
9
0
253,255
7
L
The Morrigan
7,537
580
67
5
0
222,284
1
L
Kali
6,622
509
77
6
0
297,357
7
L
Tyr
8,095
623
117
9
0
252,127
7
L
Hel
6,357
489
45
3
0
253,779
4
W
Charybdis
8,131
625
86
7
0
260,898
3
W
Shiva
8,078
621
40
3
0
257,204
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role