Player Matchup

Atlas
Atlas
Jayy_Bishop1
Atlas
Level 89
God Stats
11W - 7L
1,730 SR
Queue Stats
127W - 108L
1,601 Elo+
Party 1
Sol
Sol
jhazard10
Sol
Level 104
God Stats
3W - 3L
1,410 SR
Queue Stats
144W - 106L
1,596 Elo+
Party 1
Ullr
Ullr
joodoo_9
Ullr
Level 87
God Stats
1W - 3L
1,137 SR
Queue Stats
97W - 78L
1,542 Elo+
Party 1
Team Averages
Level 93
1,425 SR
1,579 Elo+

VS

Team Averages
Level 60
1,397 SR
1,446 Elo+
Scylla
Scylla
Guldinho-
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Tszubasa
Medusa
Level 109
God Stats
0W - 2L
1,404 SR
Queue Stats
8W - 13L
1,339 Elo+
Party 2
Artemis
Artemis
aleksstylzz
Artemis
Level 3
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
8,986
817
10,464
9,170
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 6
9,512
865
7,276
5,991
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
14
5 / 4 / 8
9,463
860
8,653
9,218
3,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Guldinho-
Scylla
11
0 / 4 / 4
7,294
663
2,522
7,687
2,065
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Tszubasa
Medusa
12
4 / 3 / 1
8,333
758
5,246
12,961
3,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
aleksstylzz
Artemis
11
1 / 8 / 1
6,983
635
4,149
9,656
2,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
15
Kills
5
5
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
Guldinho-
Scylla
0
4
4
0.5
W
6
1
4
8
L
Medusa
Tszubasa
Medusa
4
3
1
1.5
L
Artemis
aleksstylzz
Artemis
1
8
1
0.19
W
4
0
6
7
W
Ullr
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,393
Damage
11,917
24,379
Taken
30,304
8,744
Mitigated
8,659
7,040
Healing
2,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Guldinho-
Scylla
2,522
48
0
340
7,687
2,065
0
4,246
3,229
16,302
0
W
10,464
1,864
0
2,357
9,170
3,739
118
1,662
7,508
24,634
0
L
Medusa
Tszubasa
Medusa
5,246
1,005
30
1,726
12,961
3,676
0
7,502
5,125
0
27,328
L
Artemis
aleksstylzz
Artemis
4,149
1,698
0
239
9,656
2,918
0
5,360
3,934
0
15,504
W
7,276
2,475
0
3,860
5,991
1,869
738
897
5,094
38,901
0
W
Ullr
8,653
1,413
0
823
9,218
3,136
1,304
974
8,244
0
29,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,961
Gold Earned
22,610
135
Minions Killed
97
10
Camps Cleared
2
613,178
Distance Traveled
556,450
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,294
663
29
3
2
193,048
1
W
Atlas
8,986
817
29
3
3
212,334
3
L
Medusa
8,333
758
40
4
0
197,843
4
L
Artemis
6,983
635
28
3
0
165,559
0
W
Sol
9,512
865
71
6
5
202,387
4
W
Ullr
9,463
860
35
3
2
198,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role