Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BrigleNigle
Amaterasu
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 15L
1,606 Elo+
Party 1
Sol
Sol
Dinkybinky
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,465 Elo+
Party 1
Fenrir
Fenrir
MuteAconito
Fenrir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 172L
1,464 Elo+
Solo
Zeus
Zeus
RescuedBox
Zeus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,651 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,537 Elo+

VS

Team Averages
Level 98
1,575 SR
1,535 Elo+
Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AdanRam
Kali
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
285W - 210L
1,612 Elo+
Solo
Amaterasu
Amaterasu
Cally1998
Amaterasu
Level 89
God Stats
2W - 0L
1,715 SR
Queue Stats
46W - 39L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tythepanda
Tsukuyomi
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
341W - 347L
1,538 Elo+
Solo
Chiron
Chiron
onlyspanish2
Chiron
Level 56
God Stats
1W - 0L
1,659 SR
Queue Stats
32W - 22L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 3 / 14
8,757
796
12,006
16,535
17,644
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
BrigleNigle
Amaterasu
15
7 / 3 / 7
9,202
837
10,531
14,821
13,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 3 / 11
8,794
799
11,161
11,739
4,977
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
13
1 / 7 / 8
7,938
722
4,874
10,910
5,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 4 / 7
9,154
832
13,066
8,338
3,434
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
7 / 4 / 12
9,744
886
15,078
8,756
3,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
AdanRam
Kali
15
2 / 3 / 18
9,042
822
8,158
21,442
14,117
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Cally1998
Amaterasu
15
2 / 3 / 16
9,405
855
6,142
18,232
19,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Tythepanda
Tsukuyomi
16
7 / 4 / 13
10,004
909
14,441
11,107
4,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
15
2 / 4 / 10
8,824
802
11,373
10,803
3,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
89
17
Kills
20
20
Deaths
18
47
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
14
3
W
Agni
 
Agni
7
4
12
3.25
W
Kali
AdanRam
Kali
2
3
18
3.67
L
Amaterasu
BrigleNigle
Amaterasu
7
3
7
3.5
W
Amaterasu
Cally1998
Amaterasu
2
3
16
3.33
L
3
3
11
2.83
L
Fenrir
1
7
8
0.71
L
4
4
7
1.88
W
Tsukuyomi
Tythepanda
Tsukuyomi
7
4
13
3.38
W
Chiron
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,638
Damage
55,192
62,343
Taken
70,340
45,074
Mitigated
45,046
20,317
Healing
32,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,006
127
3,612
4,580
16,535
17,644
88
3,181
13,354
23,612
0
W
Agni
 
Agni
15,078
1,206
2,256
1,761
8,756
3,220
1,187
4,064
4,654
24,682
0
W
Kali
AdanRam
Kali
8,158
3,315
848
10,414
21,442
14,117
421
8,384
12,730
0
15,119
L
Amaterasu
BrigleNigle
Amaterasu
10,531
4,222
227
3,564
14,821
13,770
845
4,955
9,866
0
17,258
W
Amaterasu
Cally1998
Amaterasu
6,142
1,543
2,104
6,813
18,232
19,895
519
9,073
8,703
0
11,382
L
11,161
3,646
420
3,950
11,739
4,977
1,060
3,370
8,369
25,142
0
L
Fenrir
4,874
1,591
305
1,524
10,910
5,249
1,186
2,355
8,555
0
8,199
L
13,066
1,971
1,145
990
8,338
3,434
584
1,217
7,121
21,272
0
W
Tsukuyomi
Tythepanda
Tsukuyomi
14,441
2,166
1,080
1,403
11,107
4,122
876
6,696
4,304
0
26,673
W
Chiron
11,373
5,341
2,147
3,227
10,803
3,692
1,761
7,055
3,347
0
32,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,845
Gold Earned
47,019
105
Minions Killed
112
0
Camps Cleared
0
965,144
Distance Traveled
1,009,776
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,757
796
24
2
0
198,957
3
W
Agni
9,744
886
29
3
0
204,061
3
W
Kali
9,042
822
12
1
0
208,503
1
L
Amaterasu
9,202
837
15
1
0
202,979
1
W
Amaterasu
9,405
855
6
1
0
193,786
0
L
Sol
8,794
799
30
3
0
194,460
0
L
Fenrir
7,938
722
9
1
0
180,663
0
L
Zeus
9,154
832
27
2
0
188,085
1
W
Tsukuyomi
10,004
909
18
2
0
210,612
1
W
Chiron
8,824
802
47
4
0
192,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role