Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Juggaloii204
Ao Kuang
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,444 Elo+
Solo
Persephone
Persephone
Sparkler110
Persephone
Level 128
God Stats
17W - 24L
1,409 SR
Queue Stats
46W - 47L
1,261 Elo+
Solo
Cernunnos
Cernunnos
i luv leen5976
Cernunnos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,194 Elo+
Solo
Team Averages
Level 98
1,482 SR
1,380 Elo+

VS

Team Averages
Level 94
1,482 SR
1,346 Elo+
Nemesis
Nemesis
BadestBoo
Nemesis
Level 68
God Stats
5W - 4L
1,479 SR
Queue Stats
130W - 117L
1,416 Elo+
Solo
Osiris
Osiris
Malditx2019
Osiris
Level 147
God Stats
15W - 17L
1,375 SR
Queue Stats
407W - 439L
1,368 Elo+
Solo
Agni
Agni
MarneAngel
Agni
Level 124
God Stats
1W - 6L
1,736 SR
Queue Stats
61W - 56L
1,384 Elo+
Solo
Heimdallr
Heimdallr
Nexpels_87
Heimdallr
Level 84
God Stats
5W - 8L
1,322 SR
Queue Stats
34W - 73L
1,275 Elo+
Solo
Sun Wukong
Sun Wukong
jazielgrandao
Sun Wukong
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 5 / 0
8,173
511
4,752
10,826
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
 
Xing Tian
2
0 / 1 / 0
4,722
295
518
1,627
809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Juggaloii204
Ao Kuang
12
0 / 3 / 2
6,749
422
2,168
10,826
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Sparkler110
Persephone
13
1 / 1 / 2
7,951
497
6,968
5,858
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
i luv leen5976
Cernunnos
14
2 / 4 / 2
8,232
515
6,737
9,641
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BadestBoo
Nemesis
15
7 / 1 / 3
9,079
567
6,841
10,190
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
14
1 / 2 / 1
8,390
524
4,456
12,507
8,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 2 / 6
8,955
560
7,927
11,306
4,113
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Nexpels_87
Heimdallr
14
4 / 1 / 4
9,142
571
6,162
8,032
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
jazielgrandao
Sun Wukong
2
0 / 0 / 0
3,533
221
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
14
14
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
0
0.6
L
Xing Tian
 
Xing Tian
0
1
0
0
W
Nemesis
BadestBoo
Nemesis
7
1
3
8.5
L
Ao Kuang
Juggaloii204
Ao Kuang
0
3
2
0.33
W
Osiris
1
2
1
0.75
W
2
2
6
2.5
W
Heimdallr
Nexpels_87
Heimdallr
4
1
4
6
L
Persephone
Sparkler110
Persephone
1
1
2
2
L
Cernunnos
i luv leen5976
Cernunnos
2
4
2
0.75
W
Sun Wukong
jazielgrandao
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,143
Damage
25,386
38,778
Taken
42,035
12,171
Mitigated
18,859
9,296
Healing
18,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,752
1,390
0
864
10,826
3,272
0
1,968
8,857
0
27,500
L
Xing Tian
 
Xing Tian
518
114
37
638
1,627
809
0
0
1,627
2,168
0
W
Nemesis
BadestBoo
Nemesis
6,841
2,667
0
3,910
10,190
3,820
270
3,029
7,115
0
44,922
L
Ao Kuang
Juggaloii204
Ao Kuang
2,168
358
0
4,018
10,826
3,345
0
1,960
8,866
28,275
0
W
Osiris
4,456
1,160
0
6,360
12,507
8,322
2,576
2,871
9,636
0
40,082
W
7,927
394
175
4,963
11,306
4,113
520
2,391
8,915
60,656
0
W
Heimdallr
Nexpels_87
Heimdallr
6,162
2,027
0
3,534
8,032
2,604
820
1,317
6,715
0
51,068
L
Persephone
Sparkler110
Persephone
6,968
671
444
1,828
5,858
2,066
0
2,710
3,147
39,376
0
L
Cernunnos
i luv leen5976
Cernunnos
6,737
2,750
0
1,467
9,641
2,679
870
1,289
8,349
0
45,534
W
Sun Wukong
jazielgrandao
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,827
Gold Earned
39,099
259
Minions Killed
341
0
Camps Cleared
0
1,294,514
Distance Traveled
1,330,293
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,173
511
61
4
0
345,993
0
L
Xing Tian
4,722
295
4
0
0
45,901
2
W
Nemesis
9,079
567
79
5
0
368,935
4
L
Ao Kuang
6,749
422
57
4
0
277,484
5
W
Osiris
8,390
524
70
4
0
321,757
4
W
Agni
8,955
560
101
6
0
311,621
2
W
Heimdallr
9,142
571
91
6
0
327,980
1
L
Persephone
7,951
497
64
4
0
295,914
7
L
Cernunnos
8,232
515
73
5
0
329,222
0
W
Sun Wukong
3,533
221
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role