Player Matchup

Hel
Hel
 
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DELLPC822
Sun Wukong
Level 143
God Stats
12W - 12L
1,628 SR
Queue Stats
855W - 834L
1,560 Elo+
Solo
Jing Wei
Jing Wei
DakHalestorm
Jing Wei
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,479 Elo+
Solo
Cthulhu
Cthulhu
aeddington123
Cthulhu
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 160L
1,484 Elo+
Solo
Merlin
Merlin
foxmcloud98
Merlin
Level 122
God Stats
1W - 5L
1,248 SR
Queue Stats
168W - 169L
1,478 Elo+
Solo
Team Averages
Level 120
1,475 SR
1,500 Elo+

VS

Team Averages
Level 123
1,546 SR
1,525 Elo+
Xbalanque
Xbalanque
Darkwolf1225
Xbalanque
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
645W - 655L
1,488 Elo+
Solo
The Morrigan
The Morrigan
EzioXVIlI
The Morrigan
Level 68
God Stats
3W - 2L
1,927 SR
Queue Stats
58W - 51L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
Lord Kirby V
Heimdallr
Level 141
God Stats
1W - 3L
1,218 SR
Queue Stats
213W - 228L
1,480 Elo+
Solo
Nike
Nike
Wings-San7s
Nike
Level 146
God Stats
0W - 1L
1,364 SR
Queue Stats
42W - 33L
1,546 Elo+
Party 1
Hel
Hel
xZ00Mx
Hel
Level 98
God Stats
1W - 1L
1,722 SR
Queue Stats
17W - 16L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
9 / 2 / 19
13,149
731
17,737
22,730
11,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DELLPC822
Sun Wukong
17
6 / 5 / 20
11,822
657
11,019
26,741
39,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
DakHalestorm
Jing Wei
15
3 / 8 / 17
10,739
597
7,317
18,733
7,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
20
9 / 3 / 18
13,173
732
21,969
33,076
44,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
20
7 / 2 / 18
13,870
771
20,318
16,839
8,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Darkwolf1225
Xbalanque
19
3 / 6 / 11
11,800
656
26,402
20,341
8,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
EzioXVIlI
The Morrigan
19
4 / 7 / 8
11,118
618
16,680
12,722
4,978
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Lord Kirby V
Heimdallr
18
4 / 9 / 7
11,214
623
18,850
18,515
7,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 5 / 10
12,078
671
17,159
19,582
28,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
xZ00Mx
Hel
15
0 / 7 / 6
9,365
520
8,697
14,467
5,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
60
34
Kills
18
20
Deaths
34
92
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
9
2
19
9.25
W
Sun Wukong
DELLPC822
Sun Wukong
6
5
20
3.2
W
Jing Wei
DakHalestorm
Jing Wei
3
8
17
1.44
L
Xbalanque
Darkwolf1225
Xbalanque
3
6
11
1.42
L
The Morrigan
EzioXVIlI
The Morrigan
4
7
8
1.14
L
Heimdallr
Lord Kirby V
Heimdallr
4
9
7
0.83
L
7
5
10
2.4
W
Cthulhu
9
3
18
6
W
Merlin
7
2
18
8
L
Hel
xZ00Mx
Hel
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,360
Damage
87,788
118,119
Taken
85,627
111,991
Mitigated
54,847
65,643
Healing
31,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
17,737
680
20,445
14,103
22,730
11,947
1,407
4,037
18,406
32,096
0
W
Sun Wukong
DELLPC822
Sun Wukong
11,019
554
2,479
6,727
26,741
39,467
917
7,347
18,776
1,541
14,721
W
Jing Wei
DakHalestorm
Jing Wei
7,317
3,604
1,651
750
18,733
7,383
855
4,747
13,639
0
24,304
L
Xbalanque
Darkwolf1225
Xbalanque
26,402
7,539
1,931
6,260
20,341
8,481
854
14,400
5,637
0
51,384
L
The Morrigan
EzioXVIlI
The Morrigan
16,680
2,559
1,060
1,568
12,722
4,978
306
8,672
3,817
35,183
0
L
Heimdallr
Lord Kirby V
Heimdallr
18,850
6,979
938
2,166
18,515
7,334
0
13,636
4,710
0
38,717
L
17,159
636
1,073
2,642
19,582
28,583
39
13,466
5,792
0
27,089
W
Cthulhu
21,969
41
3,491
11,448
33,076
44,573
532
7,118
25,717
53,666
0
W
Merlin
20,318
389
1,701
2,848
16,839
8,621
1,681
2,228
14,458
67,804
0
L
Hel
xZ00Mx
Hel
8,697
157
9,583
4,102
14,467
5,471
0
10,422
3,934
16,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,753
Gold Earned
55,575
207
Minions Killed
164
0
Camps Cleared
0
1,801,095
Distance Traveled
1,486,422
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,149
731
29
2
0
379,467
1
W
Sun Wukong
11,822
657
13
1
0
412,974
0
W
Jing Wei
10,739
597
18
1
0
270,240
0
L
Xbalanque
11,800
656
46
3
0
286,997
3
L
The Morrigan
11,118
618
47
3
0
270,191
3
L
Heimdallr
11,214
623
36
2
0
256,519
3
L
Nike
12,078
671
18
1
0
370,462
0
W
Cthulhu
13,173
732
63
4
0
397,107
1
W
Merlin
13,870
771
84
5
0
341,307
5
L
Hel
9,365
520
17
1
0
302,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role