Player Matchup

Sol
Sol
Cheergirl46
Sol
Level 107
God Stats
30W - 18L
1,647 SR
Queue Stats
143W - 106L
1,632 Elo+
Party 2
Agni
Agni
Clap-tiste
Agni
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
326W - 332L
1,542 Elo+
Solo
Atlas
Atlas
CloakingMocha75
Atlas
Level 112
God Stats
1W - 6L
1,609 SR
Queue Stats
187W - 146L
1,631 Elo+
Party 2
Arachne
Arachne
KrayzieBone760
Arachne
Level 160
God Stats
65W - 30L
1,753 SR
Queue Stats
436W - 399L
1,629 Elo+
Party 2
Mercury
Mercury
daniconti
Mercury
Level 149
God Stats
16W - 15L
1,692 SR
Queue Stats
167W - 147L
1,624 Elo+
Solo
Team Averages
Level 129
1,640 SR
1,612 Elo+

VS

Team Averages
Level 117
1,501 SR
1,586 Elo+
Ares
Ares
BóhbTheDad
Ares
Level 160
God Stats
4W - 4L
1,423 SR
Queue Stats
317W - 288L
1,603 Elo+
Party 1
Sylvanus
Sylvanus
July Silence
Sylvanus
Level 148
God Stats
3W - 0L
1,630 SR
Queue Stats
107W - 105L
1,593 Elo+
Solo
Mercury
Mercury
Varieation
Mercury
Level 98
God Stats
8W - 5L
1,324 SR
Queue Stats
281W - 267L
1,596 Elo+
Solo
Thoth
Thoth
XxVanillaLattexX
Thoth
Level 109
God Stats
14W - 14L
1,528 SR
Queue Stats
181W - 155L
1,589 Elo+
Party 1
Hou Yi
Hou Yi
xDominatorx6
Hou Yi
Level 70
God Stats
84W - 66L
1,601 SR
Queue Stats
218W - 212L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,005
501
4,037
3,645
1,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 6 / 0
5,106
511
1,187
5,255
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 1
4,837
484
2,691
6,153
2,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 4 / 0
4,444
444
2,949
6,865
1,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
daniconti
Mercury
11
2 / 1 / 0
6,142
614
3,268
4,790
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
6,081
608
3,399
5,708
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
July Silence
Sylvanus
9
0 / 1 / 3
5,488
549
1,793
7,053
3,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
Varieation
Mercury
10
0 / 2 / 0
5,789
579
936
5,303
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
8 / 1 / 3
7,333
733
7,087
4,623
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
11
3 / 0 / 0
6,125
613
2,230
3,748
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
14
15
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
1
2
0
0.5
L
1
6
0
0.17
L
0
2
1
0.25
W
Sylvanus
July Silence
Sylvanus
0
1
3
1.5
L
0
4
0
0
W
Mercury
Varieation
Mercury
0
2
0
0
W
8
1
3
9.5
L
Mercury
daniconti
Mercury
2
1
0
2
W
Hou Yi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,132
Damage
15,445
26,708
Taken
26,435
8,218
Mitigated
10,962
4,697
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,399
423
0
2,437
5,708
3,631
0
1,057
4,651
25,378
0
L
4,037
1,652
0
1,213
3,645
1,003
0
886
2,759
25,647
4,333
L
1,187
123
0
360
5,255
1,319
0
3,880
1,375
21,795
0
L
2,691
1,104
0
1,135
6,153
2,580
0
2,711
3,442
13,803
0
W
Sylvanus
July Silence
Sylvanus
1,793
168
1,226
3,890
7,053
3,342
145
3,606
3,447
13,279
0
L
2,949
2,024
0
973
6,865
1,499
0
3,322
3,405
0
17,690
W
Mercury
Varieation
Mercury
936
214
0
1,872
5,303
1,494
989
0
5,303
0
30,501
W
7,087
723
0
1,272
4,623
1,342
420
1,225
3,398
40,129
0
L
Mercury
daniconti
Mercury
3,268
1,140
0
1,016
4,790
1,817
0
1,480
3,310
0
35,953
W
Hou Yi
2,230
1,041
0
1,552
3,748
1,153
1,195
1,381
2,367
0
38,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,534
Gold Earned
30,816
239
Minions Killed
336
0
Camps Cleared
0
924,228
Distance Traveled
994,863
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,081
608
56
6
0
218,901
2
L
Sol
5,005
501
60
6
0
167,408
3
L
Agni
5,106
511
45
5
0
169,774
1
L
Atlas
4,837
484
23
2
0
176,096
0
W
Sylvanus
5,488
549
32
3
0
171,154
2
L
Arachne
4,444
444
34
3
0
195,107
0
W
Mercury
5,789
579
82
8
0
218,633
0
W
Thoth
7,333
733
83
8
0
204,967
0
L
Mercury
6,142
614
77
8
0
215,843
1
W
Hou Yi
6,125
613
83
8
0
181,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role