Player Matchup

Khepri
Khepri
FlorentSanchez
Khepri
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 73L
1,317 Elo+
Party 1
Charybdis
Charybdis
Joshruss02
Charybdis
Level 36
God Stats
5W - 10L
1,331 SR
Queue Stats
15W - 25L
1,335 Elo+
Party 2
Merlin
Merlin
LewisM3107
Merlin
Level 28
God Stats
1W - 0L
1,773 SR
Queue Stats
5W - 11L
1,219 Elo+
Party 2
Loki
Loki
mulfaethevul
Loki
Level 76
God Stats
3W - 0L
1,590 SR
Queue Stats
14W - 19L
1,309 Elo+
Party 2
Athena
Athena
styolia_Sakura
Athena
Level 48
God Stats
4W - 5L
1,690 SR
Queue Stats
110W - 141L
1,336 Elo+
Party 1
Team Averages
Level 47
1,577 SR
1,303 Elo+

VS

Team Averages
Level 55
1,500 SR
1,356 Elo+
Scylla
Scylla
 
Scylla
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Killed_by_Skull
Geb
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
335W - 363L
1,424 Elo+
Solo
Hercules
Hercules
KronnoZomber22
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,110 Elo+
Party 3
Ullr
Ullr
fandaguxi1003
Ullr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,246 Elo+
Party 3
Arachne
Arachne
xH-RyukA-Hx
Arachne
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
9,032
502
4,002
12,800
13,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Joshruss02
Charybdis
16
4 / 1 / 4
9,986
555
6,357
8,915
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
LewisM3107
Merlin
14
3 / 3 / 4
9,505
528
6,543
5,212
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 5
9,828
546
10,820
11,568
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 4
9,453
525
4,767
7,441
9,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
2
0 / 1 / 1
5,263
292
0
729
24
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 3
7,542
419
3,339
12,857
10,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
11
0 / 2 / 1
7,240
402
877
8,074
6,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 5 / 6
7,879
438
6,907
11,429
3,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
xH-RyukA-Hx
Arachne
15
6 / 5 / 1
8,987
499
7,984
17,925
5,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
16
Kills
9
12
Deaths
17
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
1
0.5
W
2
5
6
1
W
Charybdis
Joshruss02
Charybdis
4
1
4
6
L
2
4
3
0.88
L
Hercules
0
2
1
0.25
W
Merlin
LewisM3107
Merlin
3
3
4
1.67
L
1
5
6
0.8
W
5
2
5
3.75
W
2
1
4
4
L
Arachne
xH-RyukA-Hx
Arachne
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,489
Damage
19,107
45,936
Taken
51,014
33,376
Mitigated
25,298
7,838
Healing
9,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
0
0
0
0
729
24
0
0
729
326
0
W
4,002
876
0
732
12,800
13,896
491
694
12,106
25,512
2,538
W
Charybdis
Joshruss02
Charybdis
6,357
3,776
0
4,278
8,915
3,201
780
405
8,510
0
68,385
L
3,339
556
620
1,703
12,857
10,085
0
3,512
9,205
16,566
0
L
Hercules
877
247
0
1,109
8,074
6,353
0
2,511
5,202
0
19,550
W
Merlin
LewisM3107
Merlin
6,543
365
0
411
5,212
1,891
2,998
295
4,917
49,295
0
L
6,907
3,747
0
2,114
11,429
3,369
105
4,078
7,283
0
35,503
W
10,820
2,362
0
1,829
11,568
5,055
1,528
1,430
9,319
0
73,383
W
4,767
688
0
588
7,441
9,333
0
515
6,926
42,448
0
L
Arachne
xH-RyukA-Hx
Arachne
7,984
5,819
0
3,546
17,925
5,467
195
4,220
13,669
0
72,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,804
Gold Earned
36,911
464
Minions Killed
240
0
Camps Cleared
0
1,843,087
Distance Traveled
1,317,015
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,263
292
1
0
0
10,887
0
W
Khepri
9,032
502
43
2
0
309,280
2
W
Charybdis
9,986
555
116
6
0
358,484
4
L
Geb
7,542
419
23
1
0
282,542
4
L
Hercules
7,240
402
40
2
0
310,128
4
W
Merlin
9,505
528
88
5
0
355,267
0
L
Ullr
7,879
438
69
4
0
330,645
4
W
Loki
9,828
546
118
7
0
427,986
3
W
Athena
9,453
525
99
6
0
392,070
0
L
Arachne
8,987
499
107
6
0
382,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role