Player Matchup

Yu Huang
Yu Huang
GarageDabs
Yu Huang
Level 137
God Stats
13W - 9L
1,500 SR
Queue Stats
461W - 351L
1,585 Elo+
Party 1
Ymir
Ymir
GrannyDabsGlobs
Ymir
Level 125
God Stats
31W - 29L
1,584 SR
Queue Stats
295W - 263L
1,586 Elo+
Party 1
Anhur
Anhur
Ðrizzy
Anhur
Level 160
God Stats
22W - 20L
1,563 SR
Queue Stats
621W - 439L
1,674 Elo+
Solo
Team Averages
Level 141
1,549 SR
1,615 Elo+

VS

Team Averages
Level 97
1,586 SR
1,695 Elo+
Jormungandr
Jormungandr
Wolfrt94
Jormungandr
Level 109
God Stats
13W - 11L
1,661 SR
Queue Stats
738W - 542L
1,616 Elo+
Solo
Anhur
Anhur
bingston
Anhur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,828 Elo+
Solo
Janus
Janus
murdah21
Janus
Level 146
God Stats
67W - 41L
1,597 SR
Queue Stats
709W - 355L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GarageDabs
Yu Huang
14
3 / 3 / 3
9,500
731
6,519
7,196
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 3
9,463
728
5,352
12,611
11,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Ðrizzy
Anhur
15
1 / 1 / 5
8,911
685
6,432
9,310
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Wolfrt94
Jormungandr
5
0 / 0 / 1
6,498
500
0
0
0
Anhur
bingston
Anhur
14
3 / 4 / 4
9,119
701
11,547
13,312
4,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Janus
murdah21
Janus
14
4 / 4 / 2
9,171
705
7,994
9,421
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
7
Kills
7
7
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
GarageDabs
Yu Huang
3
3
3
1.5
W
3
3
3
1.5
L
Jormungandr
Wolfrt94
Jormungandr
0
0
1
0.5
L
Anhur
bingston
Anhur
3
4
4
1.25
L
Janus
murdah21
Janus
4
4
2
1.25
W
Anhur
Ðrizzy
Anhur
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,303
Damage
19,541
29,117
Taken
22,733
17,145
Mitigated
7,610
6,146
Healing
1,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
GarageDabs
Yu Huang
6,519
711
0
500
7,196
2,040
519
1,415
5,781
38,197
0
W
5,352
898
341
2,590
12,611
11,898
223
4,883
7,728
17,704
0
L
Jormungandr
Wolfrt94
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
bingston
Anhur
11,547
6,091
0
470
13,312
4,544
844
6,602
6,710
0
32,511
L
Janus
murdah21
Janus
7,994
626
0
952
9,421
3,066
45
5,695
3,726
40,211
0
W
Anhur
Ðrizzy
Anhur
6,432
1,548
0
2,715
9,310
3,207
1,514
2,205
7,105
0
41,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,874
Gold Earned
24,788
155
Minions Killed
114
11
Camps Cleared
1
681,182
Distance Traveled
396,092
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,500
731
71
5
1
213,806
1
W
Ymir
9,463
728
20
2
2
228,286
2
L
Jormungandr
6,498
500
0
0
0
0
0
L
Anhur
9,119
701
53
4
0
196,688
3
L
Janus
9,171
705
61
5
1
199,404
3
W
Anhur
8,911
685
64
5
8
239,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role