Player Matchup

Rama
Rama
Supernandito
Rama
Level 52
God Stats
0W - 1L
1,734 SR
Queue Stats
21W - 14L
1,665 Elo+
Party 2
Jormungandr
Jormungandr
byvicxs99
Jormungandr
Level 86
God Stats
0W - 2L
1,706 SR
Queue Stats
39W - 34L
1,475 Elo+
Party 2
Hou Yi
Hou Yi
pedruchis25
Hou Yi
Level 160
God Stats
4W - 1L
1,192 SR
Queue Stats
43W - 54L
1,411 Elo+
Party 2
Sun Wukong
Sun Wukong
super_ppo0yiaSB
Sun Wukong
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,137 Elo+
Party 2
Ra
Ra
xXxMrDavidxXx
Ra
Level 6
God Stats
0W - 3L
1,146 SR
Queue Stats
0W - 3L
1,137 Elo+
Party 2
Team Averages
Level 83
1,456 SR
1,365 Elo+

VS

Team Averages
Level 63
1,581 SR
1,587 Elo+
Aphrodite
Aphrodite
ALdrixHD
Aphrodite
Level 29
God Stats
2W - 2L
1,725 SR
Queue Stats
33W - 31L
1,630 Elo+
Party 1
Nu Wa
Nu Wa
Ardatium
Nu Wa
Level 87
God Stats
38W - 18L
1,638 SR
Queue Stats
55W - 35L
1,608 Elo+
Party 1
Chaac
Chaac
Dragjin2
Chaac
Level 44
God Stats
9W - 3L
1,721 SR
Queue Stats
57W - 43L
1,581 Elo+
Party 1
Xbalanque
Xbalanque
Kalitis
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,544 Elo+
Solo
King Arthur
King Arthur
Yggnire
King Arthur
Level 129
God Stats
17W - 15L
1,321 SR
Queue Stats
88W - 75L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 3
12,951
682
16,939
25,225
8,908
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
byvicxs99
Jormungandr
20
2 / 6 / 10
13,151
692
18,275
40,213
53,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
20
6 / 8 / 2
13,902
732
21,853
21,710
6,926
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
super_ppo0yiaSB
Sun Wukong
17
2 / 10 / 6
11,594
610
13,554
25,087
25,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 8 / 4
12,064
635
10,488
15,690
6,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ALdrixHD
Aphrodite
20
2 / 3 / 23
13,335
702
14,347
20,448
11,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Ardatium
Nu Wa
20
10 / 3 / 16
15,472
814
36,437
15,400
5,771
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Dragjin2
Chaac
20
7 / 3 / 13
14,757
777
21,575
30,968
26,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Kalitis
Xbalanque
20
4 / 3 / 14
13,937
734
17,193
18,011
6,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Yggnire
King Arthur
20
17 / 3 / 14
15,693
826
23,027
31,330
39,082
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
120
15
Kills
40
40
Deaths
15
25
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ALdrixHD
Aphrodite
2
3
23
4.5
W
Nu Wa
Ardatium
Nu Wa
10
3
16
6
W
Chaac
Dragjin2
Chaac
7
3
13
4.5
W
Xbalanque
Kalitis
Xbalanque
4
3
14
3.67
L
3
8
3
0.56
W
King Arthur
Yggnire
King Arthur
17
3
14
8
L
Jormungandr
byvicxs99
Jormungandr
2
6
10
1.17
L
Hou Yi
6
8
2
0.88
L
Sun Wukong
super_ppo0yiaSB
Sun Wukong
2
10
6
0.5
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,109
Damage
112,579
127,925
Taken
116,157
101,584
Mitigated
88,964
13,820
Healing
60,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ALdrixHD
Aphrodite
14,347
4,072
8,570
12,283
20,448
11,635
1,635
4,967
15,325
32,396
0
W
Nu Wa
Ardatium
Nu Wa
36,437
9,165
219
4,379
15,400
5,771
2,535
4,658
10,558
78,489
0
W
Chaac
Dragjin2
Chaac
21,575
4,623
0
15,368
30,968
26,005
4,777
5,225
25,360
0
59,164
W
Xbalanque
Kalitis
Xbalanque
17,193
10,862
0
8,806
18,011
6,471
1,561
5,367
12,510
0
78,109
L
16,939
12,298
0
2,593
25,225
8,908
0
10,560
13,876
0
50,731
W
King Arthur
Yggnire
King Arthur
23,027
2,167
0
10,386
31,330
39,082
1,170
8,546
22,551
0
54,094
L
Jormungandr
byvicxs99
Jormungandr
18,275
3,887
0
3,901
40,213
53,724
28
15,473
23,663
62,090
0
L
Hou Yi
21,853
8,888
0
770
21,710
6,926
1,332
10,419
10,373
0
63,846
L
Sun Wukong
super_ppo0yiaSB
Sun Wukong
13,554
2,559
0
3,598
25,087
25,882
0
9,633
14,724
0
36,771
L
10,488
666
1,479
1,479
15,690
6,144
0
3,831
11,536
32,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,662
Gold Earned
73,194
316
Minions Killed
322
0
Camps Cleared
0
1,563,800
Distance Traveled
1,903,155
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,335
702
38
2
0
379,868
0
W
Nu Wa
15,472
814
90
5
0
364,999
0
W
Chaac
14,757
777
77
4
0
407,033
2
W
Xbalanque
13,937
734
83
4
0
344,892
1
L
Rama
12,951
682
67
4
0
294,840
0
W
King Arthur
15,693
826
34
2
0
406,363
1
L
Jormungandr
13,151
692
66
3
0
331,808
0
L
Hou Yi
13,902
732
99
5
0
302,046
4
L
Sun Wukong
11,594
610
41
2
0
348,970
1
L
Ra
12,064
635
43
2
0
286,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role