Player Matchup

Neith
Neith
Allverine
Neith
Level 89
God Stats
2W - 5L
1,362 SR
Queue Stats
64W - 76L
1,427 Elo+
Solo
Susano
Susano
HemanTheMighty
Susano
Level 129
God Stats
1W - 3L
1,404 SR
Queue Stats
322W - 379L
1,342 Elo+
Solo
Bakasura
Bakasura
Kraemer fla
Bakasura
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
317W - 351L
1,395 Elo+
Solo
Ullr
Ullr
Lvl 99 Druid
Ullr
Level 67
God Stats
0W - 3L
1,190 SR
Queue Stats
54W - 67L
1,414 Elo+
Solo
Horus
Horus
Mccloskers
Horus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 91L
1,429 Elo+
Solo
Team Averages
Level 95
1,391 SR
1,401 Elo+

VS

Team Averages
Level 114
1,442 SR
1,424 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
HellsJoycee
Nike
Level 158
God Stats
4W - 6L
1,431 SR
Queue Stats
606W - 660L
1,438 Elo+
Solo
Chronos
Chronos
JuU-Pentakill974
Chronos
Level 129
God Stats
3W - 2L
1,403 SR
Queue Stats
127W - 155L
1,463 Elo+
Solo
Janus
Janus
Sclacroix775
Janus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,377 Elo+
Solo
Ares
Ares
Sweet_puse
Ares
Level 57
God Stats
6W - 2L
1,376 SR
Queue Stats
266W - 323L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Allverine
Neith
16
5 / 3 / 5
8,388
839
14,258
10,685
3,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 4 / 9
7,817
782
6,135
9,312
6,871
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Kraemer fla
Bakasura
13
2 / 6 / 5
7,413
741
1,731
11,325
7,146
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 6 / 6
7,181
718
4,020
8,715
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
12
1 / 7 / 8
6,956
696
4,274
11,858
10,835
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
6 / 1 / 11
9,111
911
8,836
9,548
8,562
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 12
8,620
862
8,939
9,585
4,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
6 / 2 / 15
9,583
958
10,380
8,850
3,753
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 3 / 10
9,105
911
7,989
5,722
1,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 3 / 14
9,193
919
7,050
16,170
17,664
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
88
11
Kills
26
26
Deaths
12
33
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
1
11
11.5
L
Neith
Allverine
Neith
5
3
5
2.5
W
3
3
12
3
L
2
4
9
1.63
W
6
2
15
6.75
L
Bakasura
Kraemer fla
Bakasura
2
6
5
0.75
L
1
6
6
0.67
L
Horus
1
7
8
0.71
W
7
3
10
4
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,418
Damage
43,194
51,895
Taken
49,875
30,501
Mitigated
36,419
11,507
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,836
1,423
3,536
4,331
9,548
8,562
684
309
9,239
6,000
15,308
L
Neith
Allverine
Neith
14,258
5,132
426
3,666
10,685
3,701
360
5,605
5,080
0
31,452
W
8,939
627
1,060
1,677
9,585
4,638
905
195
9,390
0
26,424
L
6,135
543
422
756
9,312
6,871
0
5,326
3,986
2,350
9,668
W
10,380
3,080
493
2,479
8,850
3,753
2,209
165
8,685
23,223
0
L
Bakasura
Kraemer fla
Bakasura
1,731
950
270
855
11,325
7,146
0
5,171
6,154
0
4,049
L
4,020
2,389
840
849
8,715
1,948
0
4,926
3,789
0
8,004
L
Horus
4,274
1,730
1,283
2,140
11,858
10,835
60
6,644
5,214
0
9,379
W
7,989
1,620
248
88
5,722
1,802
1,047
118
5,562
13,516
0
W
7,050
686
231
2,109
16,170
17,664
476
136
15,489
9,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,755
Gold Earned
45,612
80
Minions Killed
97
0
Camps Cleared
0
772,842
Distance Traveled
914,299
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,111
911
21
2
0
183,727
3
L
Neith
8,388
839
33
3
0
147,855
0
W
Nike
8,620
862
35
4
0
186,427
0
L
Susano
7,817
782
16
2
0
173,357
0
W
Chronos
9,583
958
22
2
0
197,911
0
L
Bakasura
7,413
741
11
1
0
163,140
0
L
Ullr
7,181
718
8
1
0
142,387
2
L
Horus
6,956
696
12
1
0
146,103
0
W
Janus
9,105
911
18
2
0
156,231
2
W
Ares
9,193
919
1
0
0
190,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role