Player Matchup

Zeus
Zeus
 
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
SaullePowa
Chiron
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
fartalord
Gilgamesh
Level 100
God Stats
78W - 87L
1,494 SR
Queue Stats
175W - 209L
1,488 Elo+
Party 2
Ao Kuang
Ao Kuang
nicopowner
Ao Kuang
Level 138
God Stats
1W - 4L
1,344 SR
Queue Stats
215W - 257L
1,488 Elo+
Party 2
Team Averages
Level 92
1,468 SR
1,511 Elo+

VS

Team Averages
Level 63
1,525 SR
1,491 Elo+
Danzaburou
Danzaburou
Cholkar
Danzaburou
Level 160
God Stats
1W - 2L
1,560 SR
Queue Stats
102W - 116L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
LeN0rdique
Ao Kuang
Level 61
God Stats
3W - 6L
1,452 SR
Queue Stats
27W - 25L
1,460 Elo+
Party 1
Hades
Hades
MOHAMED-DZ55
Hades
Level 39
God Stats
4W - 3L
1,756 SR
Queue Stats
378W - 435L
1,486 Elo+
Solo
Izanami
Izanami
Rëiign
Izanami
Level 38
God Stats
5W - 5L
1,310 SR
Queue Stats
11W - 12L
1,407 Elo+
Party 1
Chaac
Chaac
momsexxer69
Chaac
Level 19
God Stats
3W - 3L
1,549 SR
Queue Stats
68W - 54L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 3 / 4
7,811
781
3,334
6,443
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
 
Ganesha
14
0 / 1 / 10
7,728
773
4,918
10,227
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
SaullePowa
Chiron
14
4 / 3 / 4
7,615
762
7,481
10,163
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
fartalord
Gilgamesh
14
0 / 3 / 8
7,503
750
6,553
10,325
7,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
nicopowner
Ao Kuang
15
9 / 1 / 0
8,853
885
9,874
8,311
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cholkar
Danzaburou
13
1 / 2 / 3
7,090
709
10,546
7,185
2,759
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
LeN0rdique
Ao Kuang
13
3 / 5 / 2
7,190
719
3,445
10,078
3,412
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 3 / 4
7,240
724
3,716
6,506
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Rëiign
Izanami
13
1 / 3 / 2
6,794
679
3,380
7,440
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 2
7,729
773
10,061
9,563
9,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
15
Kills
11
11
Deaths
15
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
3
4
1.33
W
Ganesha
 
Ganesha
0
1
10
5
L
Danzaburou
Cholkar
Danzaburou
1
2
3
1.25
L
Ao Kuang
LeN0rdique
Ao Kuang
3
5
2
0.8
L
3
3
4
1.67
L
Izanami
Rëiign
Izanami
1
3
2
0.67
W
Chiron
SaullePowa
Chiron
4
3
4
2
W
Gilgamesh
fartalord
Gilgamesh
0
3
8
1.33
L
3
2
2
2
W
Ao Kuang
nicopowner
Ao Kuang
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,160
Damage
31,148
45,469
Taken
40,772
28,130
Mitigated
20,514
14,433
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,334
660
0
80
6,443
2,108
300
1,943
4,500
22,980
0
W
Ganesha
 
Ganesha
4,918
31
0
1,893
10,227
10,790
0
1,944
8,283
10,794
0
L
Danzaburou
Cholkar
Danzaburou
10,546
2,804
0
1,409
7,185
2,759
62
2,329
4,856
0
29,106
L
Ao Kuang
LeN0rdique
Ao Kuang
3,445
1,184
0
1,550
10,078
3,412
0
4,449
5,629
8,703
0
L
3,716
70
0
1,352
6,506
2,633
0
2,215
4,291
13,249
0
L
Izanami
Rëiign
Izanami
3,380
2,040
22
796
7,440
2,483
873
4,524
2,916
0
16,029
W
Chiron
SaullePowa
Chiron
7,481
2,531
1,209
5,597
10,163
3,943
482
2,218
7,945
0
23,928
W
Gilgamesh
fartalord
Gilgamesh
6,553
1,290
0
1,663
10,325
7,210
0
624
9,701
0
22,395
L
10,061
2,332
0
4,011
9,563
9,227
0
3,958
5,605
89
30,293
W
Ao Kuang
nicopowner
Ao Kuang
9,874
2,676
0
3,991
8,311
4,079
1,293
521
7,790
26,118
3,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,510
Gold Earned
36,043
184
Minions Killed
161
0
Camps Cleared
0
1,060,836
Distance Traveled
896,809
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,811
781
64
6
0
195,307
3
W
Ganesha
7,728
773
2
0
0
218,145
1
L
Danzaburou
7,090
709
35
4
0
178,147
3
L
Ao Kuang
7,190
719
12
1
0
193,838
0
L
Hades
7,240
724
25
3
0
140,818
0
L
Izanami
6,794
679
29
3
0
168,736
0
W
Chiron
7,615
762
50
5
0
187,718
3
W
Gilgamesh
7,503
750
38
4
0
226,195
2
L
Chaac
7,729
773
60
6
0
215,270
0
W
Ao Kuang
8,853
885
30
3
0
233,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role