Player Matchup

Fafnir
Fafnir
EffnCheetos
Fafnir
Level 143
God Stats
5W - 10L
1,608 SR
Queue Stats
176W - 252L
1,298 Elo+
Solo
Cthulhu
Cthulhu
ITZ SATURN3368
Cthulhu
Level 20
God Stats
3W - 3L
1,675 SR
Queue Stats
176W - 236L
1,304 Elo+
Party 1
Fenrir
Fenrir
UNSTABL3xpro
Fenrir
Level 57
God Stats
19W - 18L
1,714 SR
Queue Stats
252W - 322L
1,337 Elo+
Party 1
Team Averages
Level 73
1,665 SR
1,313 Elo+

VS

Team Averages
Level 76
1,497 SR
1,446 Elo+
Hou Yi
Hou Yi
Blancas9295
Hou Yi
Level 107
God Stats
74W - 54L
1,534 SR
Queue Stats
246W - 257L
1,472 Elo+
Party 2
Tyr
Tyr
Rhaatiz
Tyr
Level 38
God Stats
3W - 1L
1,450 SR
Queue Stats
14W - 14L
1,414 Elo+
Solo
Scylla
Scylla
samadu
Scylla
Level 83
God Stats
263W - 324L
1,507 SR
Queue Stats
263W - 324L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
5 / 4 / 1
10,664
711
11,289
15,504
9,725
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 3 / 5
9,118
608
8,569
14,707
10,347
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
1 / 3 / 4
9,226
615
5,817
13,032
10,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
6 / 2 / 3
11,190
746
12,279
11,999
4,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
14
2 / 3 / 7
10,035
669
7,324
13,666
12,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Scylla
samadu
Scylla
16
2 / 1 / 8
10,538
703
14,045
5,838
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
10
10
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
6
2
3
3.75
L
Fafnir
5
4
1
1.38
L
0
3
5
0.83
W
Tyr
2
3
7
1.83
L
Fenrir
1
3
4
1
W
Scylla
samadu
Scylla
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,675
Damage
33,648
43,243
Taken
31,503
30,975
Mitigated
19,213
10,276
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
12,279
6,610
0
2,015
11,999
4,367
810
8,449
3,550
0
50,700
L
Fafnir
11,289
2,731
669
5,581
15,504
9,725
389
4,837
10,148
32,090
0
L
8,569
357
0
1,640
14,707
10,347
0
3,554
10,605
26,916
0
W
Tyr
7,324
1,879
0
4,683
13,666
12,858
425
8,683
4,983
0
15,324
L
Fenrir
5,817
1,077
212
2,174
13,032
10,903
0
5,459
7,007
0
35,050
W
Scylla
samadu
Scylla
14,045
1,536
0
975
5,838
1,988
300
3,843
1,995
43,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,008
Gold Earned
31,763
141
Minions Killed
176
6
Camps Cleared
8
760,659
Distance Traveled
886,425
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,190
746
87
6
6
277,422
4
L
Fafnir
10,664
711
44
3
1
243,610
0
L
Cthulhu
9,118
608
35
2
0
261,526
1
W
Tyr
10,035
669
19
1
1
294,403
6
L
Fenrir
9,226
615
62
4
5
255,523
4
W
Scylla
10,538
703
70
5
1
314,600
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role