Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DiegusIII
Arachne
Level 160
God Stats
12W - 2L
1,962 SR
Queue Stats
339W - 331L
1,504 Elo+
Solo
Scylla
Scylla
EmNoitedeClimão
Scylla
Level 157
God Stats
11W - 7L
1,413 SR
Queue Stats
390W - 394L
1,597 Elo+
Solo
Danzaburou
Danzaburou
Rubrфйegrф
Danzaburou
Level 160
God Stats
0W - 2L
1,407 SR
Queue Stats
37W - 23L
1,589 Elo+
Solo
Team Averages
Level 159
1,556 SR
1,538 Elo+

VS

Team Averages
Level 111
1,452 SR
1,513 Elo+
Mercury
Mercury
 
Mercury
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
AnderMorfo
Hou Yi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,485 Elo+
Party 1
Susano
Susano
JakkerX
Susano
Level 157
God Stats
17W - 6L
1,262 SR
Queue Stats
219W - 168L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
1 / 2 / 1
3,982
569
2,921
3,707
785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
 
Zhong Kui
5
1 / 3 / 0
3,820
546
2,276
3,317
1,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
DiegusIII
Arachne
7
0 / 2 / 0
4,033
576
1,492
4,713
1,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 0 / 1
4,671
667
1,766
1,454
382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Rubrфйegrф
Danzaburou
6
0 / 3 / 0
3,889
556
1,999
4,584
1,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 1 / 2
4,386
627
1,126
4,372
1,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
 
Morgan Le Fay
8
1 / 1 / 0
4,312
616
2,288
2,666
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
 
Cthulhu
6
0 / 1 / 2
3,976
568
1,411
3,705
2,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
AnderMorfo
Hou Yi
8
4 / 0 / 0
4,810
687
3,339
2,744
524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
JakkerX
Susano
8
5 / 1 / 0
5,276
754
3,702
4,444
1,311
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
10
10
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
1
0.75
L
Zhong Kui
 
Zhong Kui
1
3
0
0.33
W
Mercury
 
Mercury
0
1
2
1
W
Morgan Le Fay
 
Morgan Le Fay
1
1
0
1
W
Cthulhu
 
Cthulhu
0
1
2
1
W
Hou Yi
AnderMorfo
Hou Yi
4
0
0
4
L
Arachne
DiegusIII
Arachne
0
2
0
0
L
2
0
1
2.5
W
Susano
JakkerX
Susano
5
1
0
5
L
Danzaburou
Rubrфйegrф
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,454
Damage
11,866
17,775
Taken
17,931
5,296
Mitigated
6,196
4,002
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,921
904
0
1,342
3,707
785
0
700
3,007
0
12,126
L
Zhong Kui
 
Zhong Kui
2,276
827
0
859
3,317
1,718
0
0
3,317
9,751
2,366
W
Mercury
 
Mercury
1,126
154
0
500
4,372
1,217
0
902
3,470
0
22,288
W
Morgan Le Fay
 
Morgan Le Fay
2,288
72
0
268
2,666
903
0
407
2,259
20,754
0
W
Cthulhu
 
Cthulhu
1,411
190
0
1,101
3,705
2,241
0
457
3,248
10,081
0
W
Hou Yi
AnderMorfo
Hou Yi
3,339
1,701
0
1,767
2,744
524
0
0
2,744
0
23,098
L
Arachne
DiegusIII
Arachne
1,492
808
0
895
4,713
1,291
0
1,528
3,185
0
19,157
L
1,766
303
0
250
1,454
382
0
800
654
26,613
0
W
Susano
JakkerX
Susano
3,702
1,581
0
881
4,444
1,311
0
1,832
2,612
0
19,995
L
Danzaburou
Rubrфйegrф
Danzaburou
1,999
1,104
0
656
4,584
1,120
0
671
3,913
0
16,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,395
Gold Earned
22,760
177
Minions Killed
236
0
Camps Cleared
0
645,973
Distance Traveled
741,084
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,982
569
25
4
0
151,947
1
L
Zhong Kui
3,820
546
25
4
0
76,289
2
W
Mercury
4,386
627
53
8
0
168,035
1
W
Morgan Le Fay
4,312
616
57
8
0
134,859
3
W
Cthulhu
3,976
568
21
3
0
144,581
3
W
Hou Yi
4,810
687
58
8
0
128,954
3
L
Arachne
4,033
576
47
7
0
155,918
0
L
Scylla
4,671
667
51
7
0
139,683
2
W
Susano
5,276
754
47
7
0
164,655
3
L
Danzaburou
3,889
556
29
4
0
122,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role