Player Matchup

Nu Wa
Nu Wa
Beatrixs
Nu Wa
Level 87
God Stats
6W - 7L
1,578 SR
Queue Stats
39W - 45L
1,469 Elo+
Solo
Hou Yi
Hou Yi
CLKR3CKL3SS
Hou Yi
Level 38
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
TheMoonPriest
Khepri
Level 29
God Stats
0W - 2L
1,353 SR
Queue Stats
8W - 17L
1,435 Elo+
Solo
Vulcan
Vulcan
lilmango18
Vulcan
Level 109
God Stats
0W - 1L
1,190 SR
Queue Stats
1W - 3L
1,418 Elo+
Solo
Thanatos
Thanatos
thewaddys
Thanatos
Level 42
God Stats
1W - 2L
1,094 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1
Team Averages
Level 61
1,284 SR
1,464 Elo+

VS

Team Averages
Level 109
1,673 SR
1,483 Elo+
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Kyo_Kusana
Atlas
Level 107
God Stats
21W - 9L
1,726 SR
Queue Stats
57W - 63L
1,515 Elo+
Solo
Nox
Nox
godredok
Nox
Level 128
God Stats
7W - 3L
1,856 SR
Queue Stats
301W - 266L
1,578 Elo+
Solo
Neith
Neith
mdaniel__
Neith
Level 26
God Stats
7W - 5L
1,781 SR
Queue Stats
223W - 306L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Beatrixs
Nu Wa
15
0 / 5 / 3
8,754
673
12,185
12,568
3,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
15
0 / 5 / 2
8,707
670
4,760
12,907
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 3 / 2
8,668
667
4,803
15,057
12,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
lilmango18
Vulcan
14
0 / 6 / 1
8,275
637
7,746
13,053
4,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
thewaddys
Thanatos
16
3 / 5 / 0
9,120
702
4,457
9,125
3,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
7 / 0 / 11
11,454
881
11,105
11,791
12,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
 
Nu Wa
18
5 / 2 / 10
10,365
797
14,307
9,594
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
16
3 / 1 / 9
10,157
781
6,877
16,811
16,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 0 / 11
10,694
823
12,594
7,334
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
mdaniel__
Neith
17
2 / 0 / 12
9,605
739
9,105
5,525
1,948
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
3
Kills
24
24
Deaths
3
8
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
0
11
12.5
W
Nu Wa
 
Nu Wa
5
2
10
5
L
Nu Wa
Beatrixs
Nu Wa
0
5
3
0.3
L
Hou Yi
0
5
2
0.2
W
Atlas
3
1
9
7.5
L
0
3
2
0.33
W
7
0
11
12.5
L
Vulcan
lilmango18
Vulcan
0
6
1
0.08
W
Neith
mdaniel__
Neith
2
0
12
8
L
Thanatos
thewaddys
Thanatos
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,951
Damage
53,988
62,710
Taken
51,055
28,827
Mitigated
37,476
10,587
Healing
15,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,105
3,869
1,350
4,949
11,791
12,032
1,068
4,159
7,449
0
28,059
W
Nu Wa
 
Nu Wa
14,307
6,102
186
2,447
9,594
3,400
1,972
4,675
4,787
40,368
0
L
Nu Wa
Beatrixs
Nu Wa
12,185
5,159
0
1,453
12,568
3,918
497
6,422
6,146
40,638
0
L
Hou Yi
4,760
1,460
0
1,445
12,907
4,151
1,572
7,691
5,216
0
28,167
W
Atlas
6,877
2,930
255
2,743
16,811
16,825
109
7,314
9,262
31,028
0
L
4,803
315
626
1,379
15,057
12,462
0
7,312
7,745
17,903
0
W
12,594
1,183
0
142
7,334
3,271
3,281
4,570
2,651
47,249
0
L
Vulcan
lilmango18
Vulcan
7,746
1,636
0
1,176
13,053
4,388
238
7,374
5,679
32,030
0
W
Neith
mdaniel__
Neith
9,105
1,294
695
2,236
5,525
1,948
1,097
3,603
1,856
0
28,046
L
Thanatos
thewaddys
Thanatos
4,457
475
0
4,508
9,125
3,908
634
4,979
4,146
0
18,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,524
Gold Earned
52,275
222
Minions Killed
258
0
Camps Cleared
0
1,183,114
Distance Traveled
1,382,343
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,454
881
27
2
0
287,096
1
W
Nu Wa
10,365
797
56
4
0
239,350
1
L
Nu Wa
8,754
673
59
5
0
213,133
2
L
Hou Yi
8,707
670
50
4
0
243,080
0
W
Atlas
10,157
781
38
3
0
279,679
0
L
Khepri
8,668
667
27
2
0
236,838
5
W
Nox
10,694
823
85
7
0
307,626
0
L
Vulcan
8,275
637
51
4
0
231,184
3
W
Neith
9,605
739
52
4
0
268,592
0
L
Thanatos
9,120
702
35
3
0
258,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role