Player Matchup

Baba Yaga
Baba Yaga
Gold IV
 
Baba Yaga
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mercury
Mercury
Gold II
Bipad
Mercury
Gold II
Level 104
God Stats
11W - 7L
1,765 SR
Queue Stats
286W - 283L
1,567 MMR
Party 1
Artemis
Artemis
Bronze III
Jontelle
Artemis
Bronze III
Level 139
God Stats
3W - 0L
1,736 SR
Queue Stats
7W - 4L
1,541 MMR
Solo
Cerberus
Cerberus
Gold IV
TheFirstanunnaki
Cerberus
Gold IV
Level 109
God Stats
8W - 3L
1,759 SR
Queue Stats
214W - 215L
1,404 MMR
Party 1
Shiva
Shiva
Platinum IV
pentaflav1
Shiva
Platinum IV
Level 146
God Stats
8W - 4L
1,952 SR
Queue Stats
220W - 245L
1,704 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,742 SR
1,543 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,628 SR
1,522 MMR
Hera
Hera
Bronze III
Clande
Hera
Bronze III
Level 146
God Stats
6W - 6L
1,426 SR
Queue Stats
36W - 36L
1,482 MMR
Solo
Loki
Loki
Gold IV
DiosYisus77
Loki
Gold IV
Level 109
God Stats
20W - 15L
1,709 SR
Queue Stats
110W - 112L
1,566 MMR
Party 2
Hachiman
Hachiman
Silver I
GaB1LaN
Hachiman
Silver I
Level 89
God Stats
1W - 4L
1,397 SR
Queue Stats
84W - 87L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Nanorium
Sobek
Bronze III
Level 64
God Stats
0W - 1L
1,625 SR
Queue Stats
2W - 2L
1,495 MMR
Solo
Ne Zha
Ne Zha
Gold III
retroyoshi
Ne Zha
Gold III
Level 149
God Stats
5W - 6L
1,980 SR
Queue Stats
110W - 112L
1,566 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
4 / 0 / 1
6,724
611
6,327
5,733
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Bipad
Mercury
12
2 / 1 / 3
6,701
609
1,695
6,723
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Jontelle
Artemis
11
4 / 0 / 2
6,941
631
8,795
4,972
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 1 / 7
6,475
589
3,638
8,741
5,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shiva
13
4 / 1 / 1
7,536
685
9,345
10,082
6,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AchillesThanatosHou YiThoth

VS

Bans
AtlasBastetGilgameshYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Clande
Hera
10
1 / 6 / 0
5,820
529
5,615
7,186
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 2 / 1
5,590
508
3,710
6,680
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
GaB1LaN
Hachiman
8
0 / 2 / 0
5,094
463
3,354
6,215
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Nanorium
Sobek
8
0 / 3 / 1
5,015
456
2,695
11,033
6,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
retroyoshi
Ne Zha
9
0 / 3 / 0
5,135
467
4,511
8,905
5,497
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
3
3
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
0
1
4.5
W
Mercury
Bipad
Mercury
2
1
3
3.5
L
Hera
Clande
Hera
1
6
0
0.17
L
2
2
1
1.25
L
Hachiman
GaB1LaN
Hachiman
0
2
0
0
W
Artemis
Jontelle
Artemis
4
0
2
5
L
Sobek
Nanorium
Sobek
0
3
1
0.17
W
2
1
7
5.5
W
Shiva
4
1
1
4.5
L
Ne Zha
retroyoshi
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,800
Damage
19,885
36,251
Taken
40,019
17,343
Mitigated
16,594
12,781
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
6,327
148
0
992
5,733
2,084
0
3,729
2,004
39,875
0
W
Mercury
Bipad
Mercury
1,695
1,156
0
545
6,723
2,031
0
652
6,071
0
46,710
L
Hera
Clande
Hera
5,615
1,102
0
850
7,186
2,167
0
3,416
3,506
36,450
0
L
3,710
660
0
1,854
6,680
1,664
0
1,511
5,071
0
23,419
L
Hachiman
GaB1LaN
Hachiman
3,354
2,257
0
1,503
6,215
1,199
0
321
5,894
0
26,814
W
Artemis
Jontelle
Artemis
8,795
4,699
0
2,868
4,972
1,317
879
298
4,674
0
43,493
L
Sobek
Nanorium
Sobek
2,695
646
0
3,717
11,033
6,067
0
4,047
6,890
10,549
0
W
3,638
790
1,284
2,410
8,741
5,723
0
2,648
6,093
12,015
0
W
Shiva
9,345
2,757
0
4,682
10,082
6,188
0
983
9,099
0
45,377
L
Ne Zha
retroyoshi
Ne Zha
4,511
1,562
0
1,915
8,905
5,497
0
212
8,693
0
26,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,377
Gold Earned
26,654
382
Minions Killed
233
0
Camps Cleared
0
1,155,732
Distance Traveled
1,092,872
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,724
611
79
7
0
226,378
7
W
Mercury
6,701
609
93
8
0
265,162
4
L
Hera
5,820
529
68
6
0
190,726
5
L
Loki
5,590
508
52
5
0
253,925
2
L
Hachiman
5,094
463
54
5
0
198,542
3
W
Artemis
6,941
631
92
8
0
195,218
2
L
Sobek
5,015
456
16
1
0
215,863
2
W
Cerberus
6,475
589
30
3
0
242,928
4
W
Shiva
7,536
685
88
8
0
226,046
3
L
Ne Zha
5,135
467
43
4
0
233,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role