Player Matchup

Chaac
Chaac
 
Chaac
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ResoMango
Morgan Le Fay
Level 69
God Stats
6W - 4L
1,462 SR
Queue Stats
28W - 44L
1,464 Elo+
Solo
Neith
Neith
Sav2425
Neith
Level 89
God Stats
7W - 4L
1,540 SR
Queue Stats
50W - 34L
1,632 Elo+
Solo
Team Averages
Level 84
1,501 SR
1,532 Elo+

VS

Team Averages
Level 80
1,411 SR
1,506 Elo+
Tiamat
Tiamat
CPTwb
Tiamat
Level 59
God Stats
12W - 21L
1,314 SR
Queue Stats
97W - 149L
1,371 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mr_ACPC
Kumbhakarna
Level 96
God Stats
2W - 4L
1,464 SR
Queue Stats
6W - 9L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
Salty_gmr
Gilgamesh
Level 85
God Stats
6W - 8L
1,456 SR
Queue Stats
118W - 122L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
6 / 0 / 10
8,740
874
7,853
11,649
8,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
ResoMango
Morgan Le Fay
12
6 / 0 / 11
8,201
820
8,403
6,619
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Sav2425
Neith
13
5 / 0 / 10
8,173
817
6,985
5,395
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CPTwb
Tiamat
8
0 / 7 / 0
5,641
564
7,341
8,183
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Mr_ACPC
Kumbhakarna
10
0 / 6 / 0
5,750
575
2,250
9,290
6,966
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Salty_gmr
Gilgamesh
10
0 / 4 / 0
5,838
584
4,006
10,231
7,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
17
Kills
0
0
Deaths
17
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
10
11
L
Tiamat
CPTwb
Tiamat
0
7
0
0
L
Kumbhakarna
Mr_ACPC
Kumbhakarna
0
6
0
0
W
Morgan Le Fay
ResoMango
Morgan Le Fay
6
0
11
11.5
L
Gilgamesh
Salty_gmr
Gilgamesh
0
4
0
0
W
Neith
Sav2425
Neith
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,241
Damage
13,597
23,663
Taken
27,704
12,336
Mitigated
17,489
10,540
Healing
4,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,853
1,012
0
8,391
11,649
8,275
330
4,079
7,272
0
20,892
L
Tiamat
CPTwb
Tiamat
7,341
483
0
706
8,183
3,328
0
3,731
4,452
19,470
0
L
Kumbhakarna
Mr_ACPC
Kumbhakarna
2,250
126
0
1,510
9,290
6,966
0
2,531
6,759
9,357
0
W
Morgan Le Fay
ResoMango
Morgan Le Fay
8,403
535
109
1,379
6,619
2,288
683
2,392
4,017
23,090
0
L
Gilgamesh
Salty_gmr
Gilgamesh
4,006
630
0
1,963
10,231
7,195
0
2,576
7,655
0
17,890
W
Neith
Sav2425
Neith
6,985
3,913
0
661
5,395
1,773
1,523
2,599
2,584
0
26,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,114
Gold Earned
17,229
115
Minions Killed
74
6
Camps Cleared
3
539,922
Distance Traveled
498,605
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,740
874
28
3
1
187,135
3
L
Tiamat
5,641
564
27
3
0
148,030
1
L
Kumbhakarna
5,750
575
12
1
1
174,806
2
W
Morgan Le Fay
8,201
820
28
3
1
186,345
1
L
Gilgamesh
5,838
584
35
4
2
175,769
4
W
Neith
8,173
817
59
6
4
166,442
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role