Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AndoIsBack
Ah Muzen Cab
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 491L
1,247 Elo+
Solo
Ares
Ares
ElvioKun
Ares
Level 93
God Stats
1W - 2L
1,493 SR
Queue Stats
2W - 9L
1,340 Elo+
Solo
Nox
Nox
XUPAMELPITO
Nox
Level 88
God Stats
15W - 27L
1,239 SR
Queue Stats
1,154W - 1,480L
1,434 Elo+
Solo
Team Averages
Level 94
1,411 SR
1,341 Elo+

VS

Team Averages
Level 132
1,411 SR
1,519 Elo+
Baron Samedi
Baron Samedi
KiddSkunkTheMHM
Baron Samedi
Level 108
God Stats
7W - 9L
1,126 SR
Queue Stats
120W - 102L
1,511 Elo+
Party 1
Fenrir
Fenrir
Marley-kiwi-
Fenrir
Level 127
God Stats
2W - 1L
1,606 SR
Queue Stats
163W - 168L
1,461 Elo+
Party 1
Bellona
Bellona
Solaire__Twin
Bellona
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 45L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AndoIsBack
Ah Muzen Cab
15
3 / 5 / 2
10,690
668
13,470
14,539
5,357
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
12
1 / 11 / 3
9,283
580
5,799
19,694
16,913
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
1 / 5 / 2
9,591
599
10,150
10,535
6,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KiddSkunkTheMHM
Baron Samedi
19
9 / 2 / 11
13,078
817
16,398
16,884
7,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
3 / 2 / 9
10,786
674
4,052
7,926
3,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
18
9 / 1 / 8
13,029
814
19,124
23,231
20,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
21
21
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AndoIsBack
Ah Muzen Cab
3
5
2
0.8
L
Ares
1
11
3
0.23
W
Baron Samedi
KiddSkunkTheMHM
Baron Samedi
9
2
11
7.25
W
Fenrir
3
2
9
3.75
W
Bellona
9
1
8
13
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,419
Damage
39,574
44,768
Taken
48,041
28,615
Mitigated
31,379
3,301
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AndoIsBack
Ah Muzen Cab
13,470
3,093
0
2,587
14,539
5,357
0
4,897
9,287
0
46,446
L
Ares
5,799
232
0
0
19,694
16,913
0
8,035
11,164
11,742
0
W
Baron Samedi
KiddSkunkTheMHM
Baron Samedi
16,398
558
1,545
8,872
16,884
7,626
790
6,253
10,631
57,191
0
W
Fenrir
4,052
728
0
1,045
7,926
3,630
52
3,817
4,109
0
11,101
W
Bellona
19,124
4,904
0
4,079
23,231
20,123
1,218
6,508
16,723
0
60,697
L
10,150
824
347
367
10,535
6,345
0
4,199
5,998
32,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,564
Gold Earned
36,893
145
Minions Killed
193
4
Camps Cleared
9
749,285
Distance Traveled
876,351
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,690
668
79
5
2
260,857
0
L
Ares
9,283
580
5
0
0
229,823
0
W
Baron Samedi
13,078
817
94
6
5
297,648
1
W
Fenrir
10,786
674
14
1
1
239,831
0
W
Bellona
13,029
814
85
5
3
338,872
2
L
Nox
9,591
599
61
4
2
258,605
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role