Player Matchup

Apollo
Apollo
Brandon123-321
Apollo
Level 49
God Stats
2W - 5L
1,491 SR
Queue Stats
143W - 182L
1,417 Elo+
Solo
Artio
Artio
CoinSilver53811
Artio
Level 117
God Stats
1W - 2L
1,494 SR
Queue Stats
92W - 84L
1,795 Elo+
Party 1
Bakasura
Bakasura
Eliger Da Tiger
Bakasura
Level 27
God Stats
25W - 24L
1,279 SR
Queue Stats
140W - 142L
1,346 Elo+
Party 1
Susano
Susano
Ghoul1377
Susano
Level 70
God Stats
3W - 5L
1,745 SR
Queue Stats
186W - 170L
1,437 Elo+
Party 1
Chaac
Chaac
River2Styx
Chaac
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,374 Elo+
Solo
Team Averages
Level 59
1,502 SR
1,474 Elo+

VS

Team Averages
Level 76
1,386 SR
1,389 Elo+
Bacchus
Bacchus
BadBidWills
Bacchus
Level 134
God Stats
134W - 123L
1,551 SR
Queue Stats
255W - 252L
1,539 Elo+
Solo
Shiva
Shiva
Dogs500
Shiva
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 72L
1,168 Elo+
Solo
Da Ji
Da Ji
Johan_os02
Da Ji
Level 56
God Stats
11W - 18L
1,371 SR
Queue Stats
258W - 308L
1,431 Elo+
Solo
Eset
Eset
Smitehatesme
Eset
Level 65
God Stats
6W - 10L
1,303 SR
Queue Stats
79W - 90L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThirdSmiteAcc
Ah Muzen Cab
Level 39
God Stats
1W - 1L
1,206 SR
Queue Stats
23W - 33L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,701
447
3,537
11,746
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 5 / 1
6,815
454
6,384
15,553
9,346
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
11
1 / 6 / 1
7,350
490
4,293
10,324
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
Ghoul1377
Susano
11
3 / 5 / 1
7,542
503
4,907
11,240
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
10
3 / 5 / 0
6,623
442
3,817
12,474
6,034
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadBidWills
Bacchus
11
1 / 1 / 4
7,606
507
4,497
9,840
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
Dogs500
Shiva
13
7 / 3 / 4
8,574
572
10,106
9,492
8,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
14
8 / 1 / 9
9,378
625
10,466
10,260
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 2 / 2
8,367
558
2,160
6,888
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
ThirdSmiteAcc
Ah Muzen Cab
15
6 / 1 / 4
8,922
595
13,112
10,481
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
23
23
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BadBidWills
Bacchus
1
1
4
3
L
0
2
2
0.5
L
0
5
1
0.1
W
Shiva
Dogs500
Shiva
7
3
4
3
L
Bakasura
1
6
1
0.25
L
Susano
Ghoul1377
Susano
3
5
1
0.7
W
Da Ji
8
1
9
12.5
L
Chaac
3
5
0
0.6
W
1
2
2
1
W
Ah Muzen Cab
ThirdSmiteAcc
Ah Muzen Cab
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,938
Damage
40,341
61,337
Taken
46,961
25,280
Mitigated
24,773
12,871
Healing
17,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BadBidWills
Bacchus
4,497
340
0
2,030
9,840
7,360
186
500
9,340
18,779
0
L
3,537
2,133
0
2,400
11,746
3,259
0
2,565
9,107
0
31,883
L
6,384
616
230
3,819
15,553
9,346
858
1,952
13,529
32,787
0
W
Shiva
Dogs500
Shiva
10,106
1,938
162
3,086
9,492
8,405
867
798
7,895
0
37,056
L
Bakasura
4,293
2,703
193
1,681
10,324
3,113
2,268
0
10,001
0
22,720
L
Susano
Ghoul1377
Susano
4,907
738
0
2,265
11,240
3,528
738
704
10,268
0
34,634
W
Da Ji
10,466
2,210
0
4,158
10,260
3,693
799
1,787
8,417
0
41,090
L
Chaac
3,817
973
163
2,120
12,474
6,034
250
1,436
11,038
0
18,186
W
2,160
195
0
1,587
6,888
2,030
30
991
5,897
48,705
0
W
Ah Muzen Cab
ThirdSmiteAcc
Ah Muzen Cab
13,112
7,260
0
6,067
10,481
3,285
1,360
2,308
8,173
0
81,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,031
Gold Earned
42,847
278
Minions Killed
338
0
Camps Cleared
0
1,469,123
Distance Traveled
1,278,887
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,606
507
25
2
0
254,091
6
L
Apollo
6,701
447
74
5
0
272,727
4
L
Artio
6,815
454
48
3
0
284,689
0
W
Shiva
8,574
572
53
4
0
284,327
1
L
Bakasura
7,350
490
72
5
0
314,341
0
L
Susano
7,542
503
54
4
0
321,841
0
W
Da Ji
9,378
625
74
5
0
290,526
0
L
Chaac
6,623
442
30
2
0
275,525
4
W
Eset
8,367
558
78
5
0
176,762
0
W
Ah Muzen Cab
8,922
595
108
7
0
273,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role