Player Matchup

Xing Tian
Xing Tian
GoingBuzzard457
Xing Tian
Level 44
God Stats
12W - 6L
1,658 SR
Queue Stats
193W - 230L
1,324 Elo+
Solo
Ymir
Ymir
LegendOfAnacor
Ymir
Level 158
God Stats
19W - 28L
1,347 SR
Queue Stats
280W - 306L
1,403 Elo+
Solo
Bastet
Bastet
Monk_0878
Bastet
Level 123
God Stats
0W - 1L
1,220 SR
Queue Stats
5W - 15L
1,251 Elo+
Solo
Chiron
Chiron
TeeSlayed
Chiron
Level 43
God Stats
3W - 6L
1,331 SR
Queue Stats
47W - 76L
1,260 Elo+
Solo
Nu Wa
Nu Wa
joaomnunes94
Nu Wa
Level 63
God Stats
2W - 5L
1,665 SR
Queue Stats
253W - 301L
1,319 Elo+
Solo
Team Averages
Level 86
1,444 SR
1,312 Elo+

VS

Team Averages
Level 72
1,438 SR
1,361 Elo+
Artio
Artio
ChozenLasagna06
Artio
Level 107
God Stats
5W - 3L
1,486 SR
Queue Stats
124W - 115L
1,385 Elo+
Solo
Neith
Neith
HiyaSweetie
Neith
Level 49
God Stats
3W - 17L
1,175 SR
Queue Stats
73W - 109L
1,258 Elo+
Solo
Bellona
Bellona
Loub_Tube
Bellona
Level 56
God Stats
8W - 5L
1,529 SR
Queue Stats
22W - 26L
1,279 Elo+
Solo
Discordia
Discordia
Xz_Maturikp_zX
Discordia
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
alvarocobo
Pele
Level 93
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 92L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GoingBuzzard457
Xing Tian
13
1 / 2 / 1
7,230
425
5,117
9,663
7,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 8 / 2
6,586
387
4,228
18,279
12,727
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
Monk_0878
Bastet
10
0 / 6 / 1
6,228
366
4,225
10,166
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
TeeSlayed
Chiron
12
4 / 6 / 2
7,604
447
11,896
10,993
3,394
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 0
8,047
473
8,215
8,489
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 14
8,937
526
8,933
16,334
13,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 3 / 7
8,497
500
8,050
7,078
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bellona
Loub_Tube
Bellona
14
1 / 2 / 1
8,916
524
3,981
11,241
7,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Xz_Maturikp_zX
Discordia
14
0 / 0 / 2
8,171
481
3,629
5,428
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
16 / 2 / 4
10,851
638
15,772
14,885
5,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
8
Kills
26
26
Deaths
9
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
L
Xing Tian
GoingBuzzard457
Xing Tian
1
2
1
0.75
W
5
3
7
2.83
L
1
8
2
0.25
W
Bellona
Loub_Tube
Bellona
1
2
1
0.75
L
Bastet
Monk_0878
Bastet
0
6
1
0.08
L
Chiron
TeeSlayed
Chiron
4
6
2
0.83
W
Discordia
Xz_Maturikp_zX
Discordia
0
0
2
1
W
16
2
4
9
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,681
Damage
40,365
57,590
Taken
54,966
28,045
Mitigated
29,441
9,357
Healing
23,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,933
1,609
1,369
6,095
16,334
13,779
677
3,342
12,472
22,153
6,413
L
Xing Tian
GoingBuzzard457
Xing Tian
5,117
320
0
1,145
9,663
7,016
0
705
8,958
25,981
0
W
8,050
3,282
0
1,401
7,078
2,086
2,114
2,666
4,290
0
42,900
L
4,228
1,371
83
1,806
18,279
12,727
0
3,174
15,105
33,174
0
W
Bellona
Loub_Tube
Bellona
3,981
1,206
0
3,664
11,241
7,141
1,094
5,317
5,824
0
43,825
L
Bastet
Monk_0878
Bastet
4,225
1,009
0
1,483
10,166
2,641
0
671
9,495
0
29,204
L
Chiron
TeeSlayed
Chiron
11,896
5,471
1,004
2,362
10,993
3,394
792
3,784
7,187
0
51,006
W
Discordia
Xz_Maturikp_zX
Discordia
3,629
72
0
950
5,428
1,210
596
2,734
2,556
56,763
0
W
15,772
3,282
0
9,859
14,885
5,225
468
2,826
11,910
0
83,601
L
8,215
4,184
0
1,474
8,489
2,267
218
3,299
5,190
52,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,695
Gold Earned
45,372
312
Minions Killed
455
0
Camps Cleared
0
1,399,398
Distance Traveled
1,672,539
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,937
526
34
2
0
358,293
4
L
Xing Tian
7,230
425
46
3
0
264,423
0
W
Neith
8,497
500
80
5
0
311,204
2
L
Ymir
6,586
387
43
3
0
234,898
3
W
Bellona
8,916
524
94
6
0
295,382
0
L
Bastet
6,228
366
40
2
0
351,898
2
L
Chiron
7,604
447
86
5
0
276,178
0
W
Discordia
8,171
481
106
6
0
322,409
4
W
Pele
10,851
638
141
8
0
385,251
1
L
Nu Wa
8,047
473
97
6
0
272,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role