Player Matchup

Pele
Pele
AAAAADDDDDMMMMM
Pele
Level 108
God Stats
2W - 1L
1,857 SR
Queue Stats
97W - 100L
1,509 Elo+
Party 3
Danzaburou
Danzaburou
Ace39041
Danzaburou
Level 145
God Stats
4W - 4L
1,500 SR
Queue Stats
427W - 398L
1,763 Elo+
Solo
Geb
Geb
CVD-19LolXD
Geb
Level 47
God Stats
4W - 2L
1,710 SR
Queue Stats
6W - 3L
1,658 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ollie ottie
Cu Chulainn
Level 149
God Stats
8W - 6L
1,420 SR
Queue Stats
413W - 393L
1,544 Elo+
Solo
Janus
Janus
Xx COLEpole xX
Janus
Level 29
God Stats
2W - 1L
1,518 SR
Queue Stats
35W - 45L
1,454 Elo+
Party 3
Team Averages
Level 96
1,601 SR
1,586 Elo+

VS

Team Averages
Level 41
1,663 SR
1,490 Elo+
Morgan Le Fay
Morgan Le Fay
Dr Sweats46
Morgan Le Fay
Level 35
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 65L
1,500 Elo+
Party 2
Bastet
Bastet
PP_Turtle25
Bastet
Level 88
God Stats
6W - 1L
1,978 SR
Queue Stats
274W - 246L
1,530 Elo+
Party 1
Athena
Athena
Valentine_Funny
Athena
Level 49
God Stats
4W - 3L
1,570 SR
Queue Stats
75W - 61L
1,417 Elo+
Solo
Neith
Neith
omarg1903
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Achilles
Achilles
txpioca
Achilles
Level 29
God Stats
12W - 6L
1,769 SR
Queue Stats
130W - 138L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 2
9,144
508
7,584
15,086
5,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Ace39041
Danzaburou
14
4 / 2 / 2
9,276
515
7,608
13,183
5,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 2 / 10
8,488
472
6,650
10,872
9,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Ollie ottie
Cu Chulainn
17
9 / 2 / 2
10,682
593
14,413
19,854
16,221
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
7 / 6 / 5
9,385
521
13,173
13,337
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dr Sweats46
Morgan Le Fay
12
1 / 10 / 3
7,632
424
4,976
11,734
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
16
13 / 0 / 2
10,610
589
18,909
14,939
7,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 2 / 5
8,288
460
9,304
16,360
17,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
omarg1903
Neith
9
0 / 11 / 2
6,419
357
3,161
9,422
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
txpioca
Achilles
14
1 / 5 / 0
8,134
452
6,509
15,859
12,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
28
Kills
16
16
Deaths
28
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
4
2
1.75
W
Danzaburou
Ace39041
Danzaburou
4
2
2
2.5
W
2
2
10
3.5
L
Morgan Le Fay
Dr Sweats46
Morgan Le Fay
1
10
3
0.25
W
Cu Chulainn
Ollie ottie
Cu Chulainn
9
2
2
5
L
Bastet
13
0
2
14
L
1
2
5
1.75
W
7
6
5
1.58
L
Neith
omarg1903
Neith
0
11
2
0.09
L
Achilles
txpioca
Achilles
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,428
Damage
42,859
72,332
Taken
68,314
40,824
Mitigated
44,810
26,909
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,584
696
540
5,636
15,086
5,553
124
1,284
13,665
0
53,121
W
Danzaburou
Ace39041
Danzaburou
7,608
4,281
0
6,333
13,183
5,342
3,219
3,924
9,177
0
56,974
W
6,650
705
2,157
2,040
10,872
9,857
0
3,570
7,302
14,452
0
L
Morgan Le Fay
Dr Sweats46
Morgan Le Fay
4,976
781
0
435
11,734
4,074
775
6,187
5,547
33,597
0
W
Cu Chulainn
Ollie ottie
Cu Chulainn
14,413
3,659
0
6,829
19,854
16,221
0
2,500
16,915
0
74,480
L
Bastet
18,909
4,062
0
6,019
14,939
7,559
0
3,726
11,213
0
63,743
L
9,304
2,965
0
3,054
16,360
17,068
40
5,848
10,512
35,199
0
W
13,173
846
1,002
2,372
13,337
3,851
621
3,002
10,335
52,650
0
L
Neith
omarg1903
Neith
3,161
1,369
0
184
9,422
3,836
722
2,538
6,884
0
18,989
L
Achilles
txpioca
Achilles
6,509
1,523
0
2,837
15,859
12,273
0
1,524
14,335
0
49,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,975
Gold Earned
41,083
444
Minions Killed
338
0
Camps Cleared
0
1,767,705
Distance Traveled
1,641,913
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,144
508
88
5
0
372,054
0
W
Danzaburou
9,276
515
106
6
0
337,361
6
W
Geb
8,488
472
12
1
0
411,773
1
L
Morgan Le Fay
7,632
424
58
3
0
261,919
0
W
Cu Chulainn
10,682
593
147
8
0
341,597
2
L
Bastet
10,610
589
80
4
0
421,547
1
L
Athena
8,288
460
52
3
0
363,374
4
W
Janus
9,385
521
91
5
0
304,920
3
L
Neith
6,419
357
40
2
0
265,096
0
L
Achilles
8,134
452
108
6
0
329,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role