Player Matchup

Skadi
Skadi
JamieStar_NOL
Skadi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,368 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LuckEZ
Morgan Le Fay
Level 89
God Stats
5W - 11L
1,435 SR
Queue Stats
9W - 18L
1,279 Elo+
Party 2
Sylvanus
Sylvanus
Sopalin3000
Sylvanus
Level 10
God Stats
0W - 2L
1,220 SR
Queue Stats
3W - 12L
1,126 Elo+
Party 2
Team Averages
Level 76
1,385 SR
1,258 Elo+

VS

Team Averages
Level 58
1,569 SR
1,601 Elo+
Sobek
Sobek
diablo2021
Sobek
Level 24
God Stats
5W - 1L
1,860 SR
Queue Stats
114W - 56L
1,595 Elo+
Party 1
Guan Yu
Guan Yu
jooooooooligan
Guan Yu
Level 67
God Stats
2W - 2L
1,385 SR
Queue Stats
106W - 64L
1,625 Elo+
Party 1
Ra
Ra
valentainsbahia
Ra
Level 82
God Stats
2W - 1L
1,462 SR
Queue Stats
120W - 62L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
8,555
658
12,496
11,603
3,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
LuckEZ
Morgan Le Fay
12
1 / 7 / 4
8,110
624
11,992
11,359
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Sopalin3000
Sylvanus
13
2 / 3 / 6
9,372
721
5,455
15,569
9,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
5 / 3 / 11
10,622
817
9,124
18,612
22,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 1 / 12
10,401
800
8,328
16,120
14,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 4 / 7
10,373
798
17,057
13,478
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
6
Kills
16
16
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Morgan Le Fay
LuckEZ
Morgan Le Fay
1
7
4
0.43
L
Sylvanus
Sopalin3000
Sylvanus
2
3
6
1.67
W
Sobek
5
3
11
3.5
W
3
1
12
9
W
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,943
Damage
34,509
38,531
Taken
48,210
15,819
Mitigated
42,333
7,662
Healing
22,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,496
5,482
0
851
11,603
3,110
0
7,761
3,842
0
24,664
L
Morgan Le Fay
LuckEZ
Morgan Le Fay
11,992
1,146
0
1,826
11,359
3,112
0
8,038
3,321
33,466
0
L
Sylvanus
Sopalin3000
Sylvanus
5,455
2,278
968
4,017
15,569
9,597
0
10,537
5,032
10,928
0
W
Sobek
9,124
479
344
5,140
18,612
22,622
736
7,970
10,642
15,049
0
W
8,328
288
2,692
5,467
16,120
14,244
748
4,903
11,217
0
21,802
W
17,057
1,237
3,192
5,440
13,478
5,467
663
5,066
8,412
64,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,037
Gold Earned
31,396
87
Minions Killed
148
4
Camps Cleared
7
631,395
Distance Traveled
740,525
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,555
658
33
3
1
207,378
2
L
Morgan Le Fay
8,110
624
39
3
3
209,299
2
L
Sylvanus
9,372
721
15
1
0
214,718
0
W
Sobek
10,622
817
17
1
0
245,618
0
W
Guan Yu
10,401
800
28
2
4
258,148
0
W
Ra
10,373
798
103
8
3
236,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role