Player Matchup

Mulan
Mulan
 
Mulan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
ARBIflette
Hachiman
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,244 Elo+
Party 2
Ganesha
Ganesha
Siurte
Ganesha
Level 47
God Stats
3W - 3L
1,160 SR
Queue Stats
32W - 21L
1,317 Elo+
Party 2
Nemesis
Nemesis
iDaGrxxn
Nemesis
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 14L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
xNxder
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,231 Elo+
Party 3
Team Averages
Level 80
1,432 SR
1,352 Elo+

VS

Team Averages
Level 55
1,481 SR
1,448 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
Black Mesiah286
Artemis
Level 40
God Stats
2W - 3L
1,442 SR
Queue Stats
34W - 29L
1,456 Elo+
Party 1
Tyr
Tyr
DoubtSin
Tyr
Level 60
God Stats
2W - 4L
1,491 SR
Queue Stats
147W - 175L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
FatalLycan
Baron Samedi
Level 66
God Stats
77W - 56L
1,552 SR
Queue Stats
177W - 183L
1,381 Elo+
Party 4
Bacchus
Bacchus
Hoffer99
Bacchus
Level 68
God Stats
1W - 3L
1,420 SR
Queue Stats
129W - 124L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 2 / 0
7,458
533
8,400
12,012
7,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hachiman
ARBIflette
Hachiman
12
7 / 2 / 3
7,389
528
9,593
8,187
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Siurte
Ganesha
11
2 / 1 / 8
7,205
515
3,352
6,981
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
iDaGrxxn
Nemesis
13
4 / 0 / 2
7,653
547
8,019
8,768
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
xNxder
Kukulkan
12
1 / 3 / 2
6,836
488
2,345
6,365
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 3 / 0
6,858
490
5,083
8,512
2,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 6 / 1
5,746
410
4,721
8,004
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 1 / 1
7,703
550
4,786
10,019
8,287
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
FatalLycan
Baron Samedi
12
3 / 1 / 0
7,168
512
5,486
5,053
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Hoffer99
Bacchus
8
0 / 5 / 1
5,599
400
2,490
12,301
9,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
8
8
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
2
0
1
L
Ao Kuang
 
Ao Kuang
3
3
0
1
W
Hachiman
ARBIflette
Hachiman
7
2
3
4.25
L
1
6
1
0.25
L
1
1
1
1.5
L
Baron Samedi
FatalLycan
Baron Samedi
3
1
0
3
L
Bacchus
Hoffer99
Bacchus
0
5
1
0.1
W
Ganesha
Siurte
Ganesha
2
1
8
6
W
Nemesis
iDaGrxxn
Nemesis
4
0
2
5
W
Kukulkan
xNxder
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,709
Damage
22,566
42,313
Taken
43,889
20,132
Mitigated
23,417
10,565
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,400
1,702
0
3,338
12,012
7,686
89
1,599
10,413
0
40,934
L
Ao Kuang
 
Ao Kuang
5,083
1,288
54
2,128
8,512
2,180
0
1,027
7,413
31,981
0
W
Hachiman
ARBIflette
Hachiman
9,593
6,187
0
2,340
8,187
2,484
3,086
2,167
6,020
0
40,209
L
4,721
1,707
0
1,054
8,004
1,611
232
1,276
6,692
0
21,874
L
4,786
458
0
3,923
10,019
8,287
0
262
9,214
0
45,169
L
Baron Samedi
FatalLycan
Baron Samedi
5,486
321
0
2,385
5,053
1,869
777
896
4,157
41,641
0
L
Bacchus
Hoffer99
Bacchus
2,490
199
98
1,879
12,301
9,470
0
2,379
9,856
15,304
0
W
Ganesha
Siurte
Ganesha
3,352
364
0
1,696
6,981
4,494
222
2,073
4,908
17,609
0
W
Nemesis
iDaGrxxn
Nemesis
8,019
2,981
0
2,092
8,768
3,528
0
2,922
5,670
0
52,678
W
Kukulkan
xNxder
Kukulkan
2,345
524
0
1,099
6,365
1,940
1,164
3,810
2,243
31,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,541
Gold Earned
33,074
321
Minions Killed
292
0
Camps Cleared
0
1,350,987
Distance Traveled
1,259,791
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,458
533
85
6
0
246,142
3
L
Ao Kuang
6,858
490
57
4
0
296,512
6
W
Hachiman
7,389
528
83
6
0
259,446
2
L
Artemis
5,746
410
41
3
0
206,120
0
L
Tyr
7,703
550
106
8
0
281,590
0
L
Baron Samedi
7,168
512
71
5
0
198,645
3
L
Bacchus
5,599
400
17
1
0
276,924
0
W
Ganesha
7,205
515
3
0
0
281,427
1
W
Nemesis
7,653
547
91
7
0
323,723
2
W
Kukulkan
6,836
488
59
4
0
240,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role