Player Matchup

Hel
Hel
Boadisafa
Hel
Level 62
God Stats
17W - 25L
1,356 SR
Queue Stats
170W - 239L
1,415 Elo+
Solo
King Arthur
King Arthur
jghitman
King Arthur
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 37L
1,450 Elo+
Party 1
Tiamat
Tiamat
mastercocolol
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,105 Elo+
Party 1
Team Averages
Level 78
1,452 SR
1,324 Elo+

VS

Team Averages
Level 121
1,450 SR
1,502 Elo+
Pele
Pele
 
Pele
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
NinjaBurr
Achilles
Level 123
God Stats
17W - 8L
1,674 SR
Queue Stats
149W - 155L
1,506 Elo+
Party 2
Raijin
Raijin
RustyThroat
Raijin
Level 119
God Stats
1W - 0L
1,176 SR
Queue Stats
83W - 70L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,928
661
6,141
11,021
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
jghitman
King Arthur
11
0 / 6 / 1
6,936
578
6,275
13,889
12,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 10 / 1
6,748
562
2,198
13,289
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
5 / 2 / 7
9,255
771
6,733
8,452
3,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
NinjaBurr
Achilles
15
7 / 0 / 11
10,006
834
10,417
10,344
10,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
15
7 / 0 / 12
10,107
842
15,010
6,961
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
1
Kills
19
19
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
7
4.25
L
1
3
1
0.5
W
Achilles
NinjaBurr
Achilles
7
0
11
12.5
W
Raijin
7
0
12
13
L
King Arthur
jghitman
King Arthur
0
6
1
0.08
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,614
Damage
32,160
38,199
Taken
25,757
20,729
Mitigated
16,890
6,949
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,733
1,354
0
4,083
8,452
3,298
26
2,516
5,936
0
22,235
L
6,141
253
1,397
3,033
11,021
3,245
0
4,841
5,860
34,763
0
W
Achilles
NinjaBurr
Achilles
10,417
3,357
0
2,401
10,344
10,733
965
4,172
6,172
0
26,810
W
Raijin
15,010
1,718
0
3,835
6,961
2,859
1,076
2,231
4,730
48,255
0
L
King Arthur
jghitman
King Arthur
6,275
1,191
219
1,409
13,889
12,783
0
4,273
9,315
0
15,070
L
2,198
648
23
868
13,289
4,701
0
5,319
7,577
11,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,612
Gold Earned
29,368
98
Minions Killed
146
3
Camps Cleared
6
522,988
Distance Traveled
659,084
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,255
771
25
2
3
206,964
0
L
Hel
7,928
661
52
4
2
196,912
2
W
Achilles
10,006
834
38
3
1
238,327
1
W
Raijin
10,107
842
83
7
2
213,793
2
L
King Arthur
6,936
578
27
2
0
197,780
0
L
Tiamat
6,748
562
19
2
1
128,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role