Player Matchup

Terra
Terra
 
Terra
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Blastermain4154
Hel
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 93L
1,555 Elo+
Party 2
Agni
Agni
IDontMoan
Agni
Level 149
God Stats
2W - 4L
1,265 SR
Queue Stats
168W - 147L
1,604 Elo+
Party 2
Neith
Neith
Toxiicc
Neith
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 62L
1,493 Elo+
Party 2
Bellona
Bellona
WhiteHammer330
Bellona
Level 125
God Stats
1W - 2L
1,315 SR
Queue Stats
94W - 80L
1,557 Elo+
Party 2
Team Averages
Level 131
1,416 SR
1,542 Elo+

VS

Team Averages
Level 135
1,656 SR
1,551 Elo+
Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AyBLEECHII
Zeus
Level 128
God Stats
9W - 5L
1,640 SR
Queue Stats
122W - 128L
1,595 Elo+
Party 1
Osiris
Osiris
Burlang
Osiris
Level 123
God Stats
3W - 2L
1,593 SR
Queue Stats
117W - 128L
1,564 Elo+
Party 1
Cliodhna
Cliodhna
StraiGhT MeeCh
Cliodhna
Level 108
God Stats
7W - 1L
2,049 SR
Queue Stats
114W - 112L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 1 / 1
4,999
500
4,150
7,556
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 1
5,420
542
1,810
6,227
1,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
8
1 / 6 / 1
4,885
489
1,840
5,912
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Toxiicc
Neith
10
1 / 2 / 0
5,389
539
2,777
4,489
1,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 6 / 0
4,911
491
4,376
10,783
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 1 / 0
6,397
640
4,659
4,650
1,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Geb
 
Geb
8
0 / 0 / 3
5,180
518
3,020
5,865
2,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
5 / 2 / 4
6,927
693
8,397
5,315
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Burlang
Osiris
11
2 / 0 / 4
6,413
641
4,954
6,715
6,625
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
12
7 / 0 / 5
7,569
757
4,158
5,242
1,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
16
16
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
1
0.5
W
Apollo
 
Apollo
2
1
0
2
W
Geb
 
Geb
0
0
3
1.5
W
5
2
4
3.5
L
1
1
1
1.5
W
Osiris
Burlang
Osiris
2
0
4
4
L
Agni
1
6
1
0.25
W
Cliodhna
7
0
5
9.5
L
Neith
Toxiicc
Neith
1
2
0
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,953
Damage
25,188
34,967
Taken
27,787
14,464
Mitigated
14,001
9,828
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,150
382
358
2,572
7,556
2,549
0
2,678
4,878
22,825
0
W
Apollo
 
Apollo
4,659
2,965
0
1,956
4,650
1,376
650
752
3,898
0
45,917
W
Geb
 
Geb
3,020
781
0
1,293
5,865
2,802
0
2,239
3,626
10,843
0
W
8,397
823
0
750
5,315
1,534
0
2,820
2,495
38,406
0
L
1,810
404
1,224
2,203
6,227
1,560
0
2,754
3,473
9,136
0
W
Osiris
Burlang
Osiris
4,954
1,907
0
1,764
6,715
6,625
171
851
5,864
0
32,010
L
Agni
1,840
119
0
10
5,912
1,550
0
3,236
2,676
18,272
0
W
Cliodhna
4,158
405
0
1,616
5,242
1,664
60
1,138
4,104
0
44,077
L
Neith
Toxiicc
Neith
2,777
951
0
585
4,489
1,052
0
524
3,965
0
29,137
L
4,376
1,716
0
2,876
10,783
7,753
0
2,225
8,558
0
25,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,604
Gold Earned
32,486
231
Minions Killed
346
0
Camps Cleared
0
954,385
Distance Traveled
1,067,015
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,999
500
54
5
0
219,504
3
W
Apollo
6,397
640
97
10
0
190,312
3
W
Geb
5,180
518
14
1
0
221,609
0
W
Zeus
6,927
693
76
8
0
188,755
5
L
Hel
5,420
542
17
2
0
188,104
5
W
Osiris
6,413
641
79
8
0
209,084
3
L
Agni
4,885
489
35
4
0
184,376
2
W
Cliodhna
7,569
757
80
8
0
257,255
4
L
Neith
5,389
539
65
7
0
184,360
1
L
Bellona
4,911
491
60
6
0
178,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role