Player Matchup

Aphrodite
Aphrodite
Benthegreatgamer
Aphrodite
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
170W - 179L
1,396 Elo+
Solo
King Arthur
King Arthur
Berserker184775
King Arthur
Level 103
God Stats
25W - 39L
1,412 SR
Queue Stats
644W - 574L
1,517 Elo+
Party 1
Hou Yi
Hou Yi
DroopyEmperor73
Hou Yi
Level 135
God Stats
24W - 15L
1,461 SR
Queue Stats
585W - 495L
1,533 Elo+
Party 1
Ymir
Ymir
R_C_08
Ymir
Level 153
God Stats
9W - 4L
1,467 SR
Queue Stats
328W - 275L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
krol22
Cthulhu
Level 98
God Stats
6W - 3L
1,685 SR
Queue Stats
37W - 31L
1,512 Elo+
Solo
Team Averages
Level 116
1,505 SR
1,496 Elo+

VS

Team Averages
Level 115
1,437 SR
1,469 Elo+
Loki
Loki
Coriana670
Loki
Level 65
God Stats
3W - 11L
1,317 SR
Queue Stats
32W - 47L
1,413 Elo+
Party 2
Sun Wukong
Sun Wukong
JpegWANYK
Sun Wukong
Level 102
God Stats
2W - 5L
1,304 SR
Queue Stats
205W - 211L
1,495 Elo+
Solo
Medusa
Medusa
Kimerakeeper
Medusa
Level 156
God Stats
6W - 12L
1,424 SR
Queue Stats
199W - 220L
1,508 Elo+
Solo
Athena
Athena
Sainita670
Athena
Level 105
God Stats
3W - 2L
1,722 SR
Queue Stats
185W - 219L
1,425 Elo+
Party 2
Nox
Nox
xShepardofFirex
Nox
Level 148
God Stats
7W - 14L
1,419 SR
Queue Stats
305W - 335L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
17
6 / 4 / 9
10,683
464
14,215
19,578
8,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Berserker184775
King Arthur
19
5 / 2 / 10
11,331
493
13,150
24,190
23,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

17
2 / 0 / 3
10,505
457
10,202
9,795
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
R_C_08
Ymir
20
10 / 0 / 13
12,322
536
21,825
19,742
11,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
krol22
Cthulhu
16
4 / 0 / 13
10,833
471
10,465
15,842
16,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 1
9,110
396
6,898
18,104
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
JpegWANYK
Sun Wukong
18
0 / 3 / 1
11,197
487
13,824
22,950
20,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
17
0 / 2 / 1
10,934
475
5,934
13,632
5,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Sainita670
Athena
13
0 / 8 / 3
9,154
398
9,581
27,978
26,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 4 / 1
10,465
455
15,300
10,851
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
27
Kills
6
6
Deaths
27
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
6
4
9
2.63
W
King Arthur
Berserker184775
King Arthur
5
2
10
5
L
2
10
1
0.25
W
2
0
3
3.5
L
Sun Wukong
JpegWANYK
Sun Wukong
0
3
1
0.17
L
Medusa
0
2
1
0.25
W
Ymir
R_C_08
Ymir
10
0
13
16.5
L
Athena
Sainita670
Athena
0
8
3
0.19
W
Cthulhu
krol22
Cthulhu
4
0
13
10.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,857
Damage
51,537
89,147
Taken
93,515
63,597
Mitigated
61,329
45,399
Healing
22,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
14,215
2,271
9,930
12,149
19,578
8,898
2,691
6,021
13,226
63,380
0
W
King Arthur
Berserker184775
King Arthur
13,150
1,915
655
4,563
24,190
23,610
499
3,897
20,147
0
72,638
L
6,898
10
423
2,732
18,104
6,330
0
11,173
6,347
0
43,108
W
10,202
4,921
0
5,603
9,795
3,723
1,876
2,186
7,609
0
78,283
L
Sun Wukong
JpegWANYK
Sun Wukong
13,824
1,676
0
8,453
22,950
20,154
0
9,189
13,321
0
87,036
L
Medusa
5,934
1,772
0
5,779
13,632
5,132
1,421
4,360
9,078
0
92,588
W
Ymir
R_C_08
Ymir
21,825
3,320
0
5,122
19,742
11,084
1,954
5,971
13,531
100,079
0
L
Athena
Sainita670
Athena
9,581
1,011
531
3,828
27,978
26,041
0
13,203
14,247
26,524
6,428
W
Cthulhu
krol22
Cthulhu
10,465
475
2,602
4,775
15,842
16,282
558
4,345
11,308
41,550
0
L
15,300
795
0
880
10,851
3,672
0
6,422
4,017
60,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,674
Gold Earned
50,860
562
Minions Killed
536
0
Camps Cleared
0
2,241,572
Distance Traveled
2,060,835
35
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,683
464
105
5
0
423,795
4
W
King Arthur
11,331
493
137
6
0
433,373
5
L
Loki
9,110
396
69
3
0
432,010
2
W
Hou Yi
10,505
457
134
6
0
413,330
13
L
Sun Wukong
11,197
487
169
7
0
380,905
7
L
Medusa
10,934
475
150
7
0
425,889
6
W
Ymir
12,322
536
143
6
0
480,490
5
L
Athena
9,154
398
36
2
0
433,906
0
W
Cthulhu
10,833
471
43
2
0
490,584
8
L
Nox
10,465
455
112
5
0
388,125
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role