Player Matchup

Thoth
Thoth
 
Thoth
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Death Tale
Nike
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,505 Elo+
Solo
Bastet
Bastet
SZWEDEN
Bastet
Level 142
God Stats
2W - 2L
1,366 SR
Queue Stats
121W - 107L
1,556 Elo+
Solo
Ares
Ares
Sïndra
Ares
Level 141
God Stats
10W - 3L
1,778 SR
Queue Stats
267W - 298L
1,577 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bEaN5 0n T0AsT
Ah Muzen Cab
Level 155
God Stats
15W - 14L
1,704 SR
Queue Stats
448W - 444L
1,494 Elo+
Solo
Team Averages
Level 148
1,570 SR
1,526 Elo+

VS

Team Averages
Level 142
1,658 SR
1,607 Elo+
Odin
Odin
Hyvixae
Odin
Level 147
God Stats
0W - 1L
1,768 SR
Queue Stats
14W - 7L
1,704 Elo+
Party 1
Discordia
Discordia
SoulsKeaper58
Discordia
Level 158
God Stats
2W - 2L
1,848 SR
Queue Stats
179W - 165L
1,542 Elo+
Solo
Osiris
Osiris
achiles13619
Osiris
Level 119
God Stats
1W - 1L
1,848 SR
Queue Stats
73W - 63L
1,489 Elo+
Solo
Thoth
Thoth
frodo58
Thoth
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 99L
1,621 Elo+
Solo
Ah Puch
Ah Puch
luuk1997
Ah Puch
Level 156
God Stats
0W - 2L
1,326 SR
Queue Stats
65W - 48L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
5 / 7 / 10
10,754
768
9,826
10,704
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
6 / 3 / 17
12,054
861
11,108
17,462
19,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
SZWEDEN
Bastet
18
5 / 3 / 9
10,699
764
12,052
14,319
6,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Sïndra
Ares
17
4 / 4 / 11
10,611
758
10,282
20,221
23,369
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
bEaN5 0n T0AsT
Ah Muzen Cab
19
6 / 2 / 11
11,420
816
14,654
11,702
6,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Hyvixae
Odin
17
4 / 5 / 10
10,771
769
8,591
15,233
17,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
SoulsKeaper58
Discordia
17
4 / 4 / 9
10,456
747
13,378
7,307
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
17
3 / 6 / 9
10,024
716
12,781
15,792
19,985
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
frodo58
Thoth
17
1 / 6 / 9
9,693
692
6,780
10,417
3,337
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
luuk1997
Ah Puch
18
7 / 5 / 9
10,680
763
18,702
14,439
5,210
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
65
26
Kills
19
19
Deaths
26
58
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
7
10
1.43
W
6
3
17
4.83
L
Odin
Hyvixae
Odin
4
5
10
1.8
W
Bastet
SZWEDEN
Bastet
5
3
9
3.17
L
Discordia
SoulsKeaper58
Discordia
4
4
9
2.13
W
Ares
Sïndra
Ares
4
4
11
2.38
L
Osiris
3
6
9
1.25
W
Ah Muzen Cab
bEaN5 0n T0AsT
Ah Muzen Cab
6
2
11
5.75
L
Thoth
frodo58
Thoth
1
6
9
0.92
L
Ah Puch
luuk1997
Ah Puch
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,922
Damage
60,232
74,408
Taken
63,188
61,482
Mitigated
48,473
18,665
Healing
18,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,826
130
970
761
10,704
5,462
825
5,579
5,125
26,897
0
W
11,108
700
2,052
2,807
17,462
19,728
595
8,169
9,293
271
19,523
L
Odin
Hyvixae
Odin
8,591
2,430
1,818
2,427
15,233
17,616
93
5,422
9,811
0
12,004
W
Bastet
SZWEDEN
Bastet
12,052
2,127
847
1,796
14,319
6,702
387
7,438
6,881
0
19,219
L
Discordia
SoulsKeaper58
Discordia
13,378
675
33
934
7,307
2,325
1,494
1,912
5,395
28,976
0
W
Ares
Sïndra
Ares
10,282
281
1,201
3,705
20,221
23,369
181
10,741
9,480
13,158
0
L
Osiris
12,781
2,777
1,466
3,701
15,792
19,985
0
6,040
9,752
1,688
21,414
W
Ah Muzen Cab
bEaN5 0n T0AsT
Ah Muzen Cab
14,654
2,757
1,270
3,256
11,702
6,221
3,988
7,904
3,798
0
49,799
L
Thoth
frodo58
Thoth
6,780
112
128
1,555
10,417
3,337
1,149
2,746
7,671
22,475
0
L
Ah Puch
luuk1997
Ah Puch
18,702
797
0
6,440
14,439
5,210
134
4,222
10,217
30,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,538
Gold Earned
51,624
154
Minions Killed
163
0
Camps Cleared
0
1,427,152
Distance Traveled
1,245,640
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,754
768
35
3
0
245,829
0
W
Nike
12,054
861
14
1
0
290,422
2
L
Odin
10,771
769
10
1
0
272,063
2
W
Bastet
10,699
764
17
1
0
333,925
1
L
Discordia
10,456
747
50
4
0
249,996
0
W
Ares
10,611
758
4
0
0
264,237
0
L
Osiris
10,024
716
26
2
0
235,068
0
W
Ah Muzen Cab
11,420
816
84
6
0
292,739
4
L
Thoth
9,693
692
43
3
0
243,401
0
L
Ah Puch
10,680
763
34
2
0
245,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role