Player Matchup

Chiron
Chiron
KiddSkunkTheMHM
Chiron
Level 108
God Stats
21W - 20L
1,610 SR
Queue Stats
120W - 102L
1,514 Elo+
Party 1
Sobek
Sobek
Marley-kiwi-
Sobek
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 168L
1,462 Elo+
Party 1
Yu Huang
Yu Huang
Solaire__Twin
Yu Huang
Level 160
God Stats
0W - 5L
1,102 SR
Queue Stats
64W - 45L
1,590 Elo+
Party 1
Team Averages
Level 132
1,404 SR
1,522 Elo+

VS

Team Averages
Level 145
1,515 SR
1,527 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
INfamousLA
Yemoja
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 280L
1,431 Elo+
Solo
Anhur
Anhur
Ðrizzy
Anhur
Level 160
God Stats
22W - 20L
1,546 SR
Queue Stats
621W - 439L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,225
657
5,591
12,093
3,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
1 / 4 / 3
7,150
650
4,433
14,677
14,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
Solaire__Twin
Yu Huang
12
3 / 3 / 2
7,892
717
9,306
8,407
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
3 / 2 / 5
8,428
766
15,251
10,257
4,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
INfamousLA
Yemoja
13
1 / 1 / 6
7,810
710
4,091
8,773
7,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
Ðrizzy
Anhur
13
6 / 2 / 4
8,818
802
11,944
8,727
3,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
10
10
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
5
2.75
W
Yemoja
INfamousLA
Yemoja
1
1
6
4
L
1
3
3
0.83
L
1
4
3
0.63
L
Yu Huang
Solaire__Twin
Yu Huang
3
3
2
1.33
W
Anhur
Ðrizzy
Anhur
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,330
Damage
31,286
35,177
Taken
27,757
19,704
Mitigated
14,903
6,487
Healing
11,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,251
5,083
0
4,024
10,257
4,713
684
6,317
3,940
0
48,081
W
Yemoja
INfamousLA
Yemoja
4,091
1,395
2,031
4,024
8,773
7,018
408
3,892
4,881
12,241
1,891
L
5,591
1,332
256
2,625
12,093
3,150
0
1,090
10,539
0
19,714
L
4,433
335
30
3,172
14,677
14,011
0
1,803
12,488
8,025
0
L
Yu Huang
Solaire__Twin
Yu Huang
9,306
370
0
404
8,407
2,543
0
936
7,177
25,518
0
W
Anhur
Ðrizzy
Anhur
11,944
5,791
0
1,047
8,727
3,172
794
4,220
4,507
0
26,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,267
Gold Earned
25,056
99
Minions Killed
123
1
Camps Cleared
7
574,072
Distance Traveled
590,875
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,428
766
71
6
4
201,171
6
W
Yemoja
7,810
710
25
2
2
182,957
1
L
Chiron
7,225
657
39
4
0
204,802
0
L
Sobek
7,150
650
4
0
0
184,527
0
L
Yu Huang
7,892
717
56
5
1
184,743
0
W
Anhur
8,818
802
27
2
1
206,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role