Player Matchup

Bellona
Bellona
 
Bellona
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
VictorCamargo
Nox
Level 74
God Stats
1W - 0L
1,279 SR
Queue Stats
9W - 3L
1,669 Elo+
Solo
Guan Yu
Guan Yu
lWalterWhiteI
Guan Yu
Level 108
God Stats
93W - 50L
1,701 SR
Queue Stats
160W - 82L
1,741 Elo+
Party 1
Team Averages
Level 83
1,494 SR
1,637 Elo+

VS

Team Averages
Level 82
1,262 SR
1,264 Elo+
Zeus
Zeus
WalterWhite333
Zeus
Level 95
God Stats
12W - 11L
1,572 SR
Queue Stats
72W - 127L
1,381 Elo+
Party 2
Neith
Neith
Wildson20222
Neith
Level 6
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 4L
1,055 Elo+
Party 2
Chaac
Chaac
XDarkBlue
Chaac
Level 145
God Stats
0W - 6L
1,016 SR
Queue Stats
82W - 147L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 0 / 3
5,411
902
1,902
5,323
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 0 / 3
6,392
1,065
3,837
2,378
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
10
2 / 0 / 5
5,817
970
3,451
7,879
5,097
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
4,066
678
0
0
0
7
0 / 6 / 0
4,451
742
1,739
6,487
1,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
XDarkBlue
Chaac
8
0 / 1 / 0
4,332
722
4,098
4,803
4,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
3
2.5
W
4
0
3
5.5
L
0
0
0
0
L
0
6
0
0
L
Chaac
XDarkBlue
Chaac
0
1
0
0
W
Guan Yu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,190
Damage
5,837
15,580
Taken
11,290
9,375
Mitigated
6,038
7,699
Healing
1,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,902
442
0
1,229
5,323
3,424
859
72
5,251
0
15,938
W
3,837
119
131
613
2,378
854
1,114
122
2,256
15,804
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,739
808
0
298
6,487
1,975
0
1,774
4,497
0
5,973
L
Chaac
XDarkBlue
Chaac
4,098
346
0
1,227
4,803
4,063
0
1,729
2,956
0
12,987
W
Guan Yu
3,451
802
1,372
4,354
7,879
5,097
478
149
7,730
0
21,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,620
Gold Earned
12,849
85
Minions Killed
26
6
Camps Cleared
0
379,344
Distance Traveled
207,304
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,411
902
24
4
2
121,205
0
W
Nox
6,392
1,065
32
5
1
124,981
2
L
Zeus
4,066
678
0
0
0
0
0
L
Neith
4,451
742
11
2
0
73,909
0
L
Chaac
4,332
722
15
3
0
133,395
0
W
Guan Yu
5,817
970
29
5
3
133,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role