Player Matchup

Baba Yaga
Baba Yaga
Demon Dylan10Th
Baba Yaga
Level 146
God Stats
14W - 5L
1,623 SR
Queue Stats
239W - 133L
1,644 Elo+
Party 1
Gilgamesh
Gilgamesh
JC6596
Gilgamesh
Level 159
God Stats
22W - 12L
1,779 SR
Queue Stats
546W - 325L
1,673 Elo+
Party 1
Pele
Pele
Phantazy Lightz
Pele
Level 121
God Stats
6W - 5L
1,814 SR
Queue Stats
43W - 39L
1,591 Elo+
Party 1
Team Averages
Level 142
1,739 SR
1,636 Elo+

VS

Team Averages
Level 112
1,541 SR
1,464 Elo+
Hades
Hades
BILAL-KHAN-187
Hades
Level 102
God Stats
36W - 23L
1,622 SR
Queue Stats
303W - 410L
1,482 Elo+
Solo
Fafnir
Fafnir
GrandButler
Fafnir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,411 Elo+
Party 2
Chiron
Chiron
oh-sweet-jaysus
Chiron
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Demon Dylan10Th
Baba Yaga
14
3 / 1 / 6
8,957
814
9,803
6,639
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
JC6596
Gilgamesh
13
1 / 2 / 7
8,284
753
7,708
9,420
6,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 2
8,670
788
6,285
9,484
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
6,452
587
3,638
8,625
3,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
13
4 / 2 / 1
9,200
836
4,757
8,007
8,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 3 / 3
7,488
681
6,611
9,955
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
5
5
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Baba Yaga
Demon Dylan10Th
Baba Yaga
3
1
6
6
L
Fafnir
4
2
1
2.25
W
Gilgamesh
JC6596
Gilgamesh
1
2
7
2.25
W
5
2
2
3
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,796
Damage
15,006
25,543
Taken
26,587
13,682
Mitigated
14,098
4,828
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,638
124
144
2,266
8,625
3,139
0
2,705
5,920
15,902
0
W
Baba Yaga
Demon Dylan10Th
Baba Yaga
9,803
329
0
1,646
6,639
2,912
1,704
2,289
4,350
37,770
0
L
Fafnir
4,757
778
154
2,412
8,007
8,084
0
2,783
5,224
10,836
0
W
Gilgamesh
JC6596
Gilgamesh
7,708
2,874
0
2,258
9,420
6,816
184
3,525
5,895
0
23,228
W
6,285
1,278
0
924
9,484
3,954
274
3,057
6,427
0
33,709
L
6,611
2,329
285
1,934
9,955
2,875
93
4,624
5,331
0
26,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,911
Gold Earned
23,140
145
Minions Killed
88
7
Camps Cleared
4
701,272
Distance Traveled
533,773
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,452
587
27
2
2
153,266
1
W
Baba Yaga
8,957
814
68
6
0
219,299
0
L
Fafnir
9,200
836
12
1
0
207,121
3
W
Gilgamesh
8,284
753
30
3
1
244,948
5
W
Pele
8,670
788
47
4
6
237,025
4
L
Chiron
7,488
681
49
4
2
173,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role