Player Matchup

Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DK11111111
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Thoth
Thoth
Honeybutcher8015
Thoth
Level 48
God Stats
3W - 2L
1,453 SR
Queue Stats
6W - 6L
1,478 Elo+
Party 3
Chronos
Chronos
Vorderkopf
Chronos
Level 57
God Stats
1W - 0L
1,572 SR
Queue Stats
25W - 19L
1,543 Elo+
Party 3
Artemis
Artemis
ЭтогоНикаНету
Artemis
Level 37
God Stats
36W - 29L
1,472 SR
Queue Stats
646W - 581L
1,438 Elo+
Solo
Team Averages
Level 62
1,499 SR
1,492 Elo+

VS

Team Averages
Level 101
1,653 SR
1,485 Elo+
Loki
Loki
I_Mije_l
Loki
Level 128
God Stats
0W - 2L
1,727 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Poseidon
Poseidon
Jtenculasec
Poseidon
Level 46
God Stats
3W - 3L
1,179 SR
Queue Stats
46W - 40L
1,507 Elo+
Party 4
Artemis
Artemis
KarashiSan
Artemis
Level 126
God Stats
3W - 2L
1,812 SR
Queue Stats
58W - 60L
1,459 Elo+
Party 2
Izanami
Izanami
OoAsesoO
Izanami
Level 160
God Stats
8W - 6L
1,868 SR
Queue Stats
305W - 194L
1,523 Elo+
Party 4
Nu Wa
Nu Wa
Skisker
Nu Wa
Level 46
God Stats
1W - 2L
1,675 SR
Queue Stats
29W - 35L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
8 / 1 / 1
8,989
1,498
8,204
4,166
1,322
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 1 / 6
7,626
1,271
1,019
6,307
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 3
7,386
1,231
3,296
3,823
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
Vorderkopf
Chronos
13
1 / 0 / 4
7,193
1,199
4,502
4,677
1,130
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 0 / 7
7,645
1,274
5,454
2,451
737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

334

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 3 / 1
6,347
1,058
1,427
4,024
1,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Jtenculasec
Poseidon
12
3 / 2 / 0
7,773
1,296
6,588
5,587
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
KarashiSan
Artemis
12
1 / 2 / 0
7,090
1,182
4,616
5,565
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
OoAsesoO
Izanami
12
0 / 1 / 1
6,921
1,154
1,755
4,253
1,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Skisker
Nu Wa
12
0 / 3 / 2
7,111
1,185
5,476
4,227
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
4
4
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
1
1
8.5
W
0
1
6
3
W
1
2
3
1.25
L
Loki
0
3
1
0.17
L
Poseidon
Jtenculasec
Poseidon
3
2
0
1.5
L
Artemis
KarashiSan
Artemis
1
2
0
0.5
L
Izanami
OoAsesoO
Izanami
0
1
1
0.5
L
Nu Wa
Skisker
Nu Wa
0
3
2
0.33
W
Chronos
Vorderkopf
Chronos
1
0
4
3
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,475
Damage
19,862
21,424
Taken
23,656
9,517
Mitigated
6,475
3,056
Healing
1,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,204
427
0
44
4,166
1,322
0
1,858
2,232
21,100
0
W
1,019
87
0
813
6,307
5,192
0
3,921
2,332
5,588
0
W
3,296
40
0
370
3,823
1,136
0
1,703
2,012
31,085
0
L
Loki
1,427
261
0
250
4,024
1,043
0
2,055
1,969
0
3,808
L
Poseidon
Jtenculasec
Poseidon
6,588
625
0
0
5,587
1,386
0
4,221
1,366
21,342
0
L
Artemis
KarashiSan
Artemis
4,616
1,443
0
809
5,565
1,580
0
4,345
1,220
0
18,776
L
Izanami
OoAsesoO
Izanami
1,755
753
0
319
4,253
1,283
0
3,397
856
0
15,846
L
Nu Wa
Skisker
Nu Wa
5,476
1,779
0
0
4,227
1,183
0
3,003
1,224
20,002
0
W
Chronos
Vorderkopf
Chronos
4,502
894
0
769
4,677
1,130
0
2,797
1,760
13,344
0
W
5,454
1,085
0
1,060
2,451
737
0
1,319
1,024
0
18,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,839
Gold Earned
35,242
152
Minions Killed
138
8
Camps Cleared
4
665,555
Distance Traveled
604,460
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,989
1,498
36
6
4
135,969
3
W
Ares
7,626
1,271
11
2
1
120,374
0
W
Thoth
7,386
1,231
56
9
0
116,124
0
L
Loki
6,347
1,058
5
1
0
70,047
1
L
Poseidon
7,773
1,296
22
4
0
144,751
1
L
Artemis
7,090
1,182
35
6
1
131,289
0
L
Izanami
6,921
1,154
38
6
1
132,381
4
L
Nu Wa
7,111
1,185
38
6
2
125,992
0
W
Chronos
7,193
1,199
17
3
1
154,361
1
W
Artemis
7,645
1,274
32
5
2
138,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role